/usr/include/svncpp/property.hpp is in libsvncpp-dev 0.12.1dfsg-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* ====================================================================
* Copyright (c) 2002-2009 The RapidSvn Group. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program (in the file GPL.txt.
* If not, see <http://www.gnu.org/licenses/>.
*
* This software consists of voluntary contributions made by many
* individuals. For exact contribution history, see the revision
* history and logs, available at http://rapidsvn.tigris.org/.
* ====================================================================
*/
#ifndef _SVNCPP_PROPERTY_H_
#define _SVNCPP_PROPERTY_H_
// Ignore MSVC 6 compiler warning: debug symbol truncated
#if defined (_MSC_VER) && _MSC_VER <= 1200
#pragma warning (disable: 4786)
#endif
// Ignore MSVC 7 compiler warning: C++ exception specification
#if defined (_MSC_VER) && _MSCVER > 1200 && _MSCVER <= 1310
#pragma warning (disable: 4290)
#endif
// stl
#include "svncpp/vector_wrapper.hpp"
#include "svncpp/string_wrapper.hpp"
// svncpp
#include "svncpp/context.hpp"
#include "svncpp/path.hpp"
namespace svn
{
struct PropertyEntry
{
std::string name;
std::string value;
PropertyEntry(const char * name, const char * value);
};
// forward declarations
class Path;
/**
* Class for manipulating Subversion properties.
*/
class Property
{
public:
Property(Context * context = 0,
const Path & path = "");
virtual ~Property();
/**
* get the list of properties for the path.
* throws an exception if the path isnt versioned.
*/
const std::vector<PropertyEntry> &
entries() const
{
return m_entries;
}
/**
* Sets an existing property with a new value or adds a new
* property. If a result is added it does not reload the
* result set. Run loadPath again.
* @exception ClientException
*/
void set(const char * name, const char * value);
/**
* Deletes a property.
* @exception ClientException
*/
void remove(const char * name);
private:
Context * m_context;
Path m_path;
std::vector<PropertyEntry> m_entries;
std::string getValue(const char * name);
void list();
};
}
#endif
/* -----------------------------------------------------------------
* local variables:
* eval: (load-file "../../rapidsvn-dev.el")
* end:
*/
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