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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#ifndef SOFA_GPU_CUDA_CUDASPHEREMODEL_H
#define SOFA_GPU_CUDA_CUDASPHEREMODEL_H

#include "CudaTypes.h"

#include <sofa/core/CollisionModel.h>
#include <sofa/component/container/MechanicalObject.h>
#include "CudaMechanicalObject.h"

namespace sofa
{

namespace gpu
{

namespace cuda
{

using namespace sofa::defaulttype;
  /* typedef sofa::component::collision::SphereModel <gpu::cuda::CudaVec3fTypes> CudaSphereModel; */

class CudaSphereModel;
  /* typedef sofa::component::collision::Sphere <gpu::cuda::CudaVec3fTypes> CudaSphere; */

class CudaSphere : public core::TCollisionElementIterator<CudaSphereModel>
{
public:
	typedef SReal Real;
	typedef CudaVec3fTypes::Coord Coord;

	CudaSphere(CudaSphereModel* model, int index);

	explicit CudaSphere(const core::CollisionElementIterator& i);


	const Coord& center() const;
	const Coord& p() const;
	const Coord& pFree() const;
	const Coord& v() const; 
	SReal r() const;
}; 

class CudaSphereModel : public core::CollisionModel
{
public:
	typedef CudaVec3fTypes InDataTypes;
	typedef CudaVec3fTypes DataTypes;
	typedef DataTypes::VecCoord VecCoord;
	typedef DataTypes::VecDeriv VecDeriv;
	typedef DataTypes::Coord Coord;
	typedef DataTypes::Deriv Deriv;
	typedef DataTypes::Real Real;
	typedef DataTypes::VecReal VecReal;
	typedef CudaSphere Element;
	friend class CudaSphere;
	
	CudaSphereModel();

	virtual void init();

	// -- CollisionModel interface
	
	virtual void resize(int size);

	virtual void computeBoundingTree(int maxDepth=0);

	//virtual void computeContinuousBoundingTree(double dt, int
	//maxDepth=0);
	
	void draw(int index);

	void draw();

	core::componentmodel::behavior::MechanicalState<InDataTypes>* getMechanicalState() { return mstate; }
	
	const VecReal& getR() const { return this->radius.getValue(); }
	
protected:
	core::componentmodel::behavior::MechanicalState<InDataTypes>* mstate;

	Data< VecReal > radius;
	Data< SReal > defaultRadius;

	Real getRadius(const int i) const; /// return the radius of the given sphere


};

inline CudaSphere::CudaSphere(CudaSphereModel* model, int index)
: core::TCollisionElementIterator<CudaSphereModel>(model, index)
{}

inline CudaSphere::CudaSphere(const core::CollisionElementIterator& i)
: core::TCollisionElementIterator<CudaSphereModel>(static_cast<CudaSphereModel*>(i.getCollisionModel()), i.getIndex())
{}


inline const CudaSphere::Coord& CudaSphere::center() const { return (*model->mstate->getX())[index]; }

inline const CudaSphere::Coord& CudaSphere::p() const { return (*model->mstate->getX())[index]; }

inline const CudaSphere::Coord& CudaSphere::pFree() const { return (*model->mstate->getXfree())[index]; }

inline const CudaSphere::Coord& CudaSphere::v() const { return (*model->mstate->getV())[index]; } 

inline CudaSphere::Real CudaSphere::r() const { return (CudaSphere::Real) model->getRadius((unsigned)index); } 

} // namespace cuda

} // namespace gpu

} // namespace sofa

#endif