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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#ifndef OGLTETRAHEDRALMODEL_INL_
#define OGLTETRAHEDRALMODEL_INL_

#include "OglTetrahedralModel.h"

#include <sofa/helper/gl/GLSLShader.h>

namespace sofa
{
namespace component
{
namespace visualmodel
{

using namespace sofa::defaulttype;

template<class DataTypes>
OglTetrahedralModel<DataTypes>::OglTetrahedralModel()
:depthTest(initData(&depthTest, (bool) true, "depthTest", "Set Depth Test")),
blending(initData(&blending, (bool) true, "blending", "Set Blending"))
{
}

template<class DataTypes>
OglTetrahedralModel<DataTypes>::~OglTetrahedralModel()
{
}

template<class DataTypes>
void OglTetrahedralModel<DataTypes>::init()
{
	sofa::core::objectmodel::BaseContext* context = this->getContext();
	context->get(topo);
	context->get(nodes);


	if (!nodes)
	{
		serr << "OglTetrahedralModel : Error : no MechanicalState found." << sendl;
		return;
	}

	if (!topo)
	{
		serr << "OglTetrahedralModel : Error : no BaseMeshTopology found." << sendl;
		return;
	}
}

template<class DataTypes>
void OglTetrahedralModel<DataTypes>::drawTransparent()
{
	if (!getContext()->getShowVisualModels()) return;

	if(blending.getValue())
		glEnable(GL_BLEND);
	if(depthTest.getValue())
		glDepthMask(GL_FALSE);

	glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
	//core::componentmodel::topology::BaseMeshTopology::SeqHexas::const_iterator it;
	core::componentmodel::topology::BaseMeshTopology::SeqTetras::const_iterator it;

#ifdef GL_LINES_ADJACENCY_EXT

	const core::componentmodel::topology::BaseMeshTopology::SeqTetras& vec = topo->getTetras();

	VecCoord& x = *nodes->getX();
	Coord v;

	glBegin(GL_LINES_ADJACENCY_EXT);
	for(it = vec.begin() ; it != vec.end() ; it++)
	{
			for (unsigned int i=0 ; i< 4 ; i++){
				v = x[(*it)[i]];
				glVertex3f((GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]);
			}
	}
	glEnd();
/*
	const core::componentmodel::topology::BaseMeshTopology::SeqHexas& vec = topo->getHexas();

	VecCoord& x = *nodes->getX();
	Coord v;


	const unsigned int hexa2tetras[24] = { 0, 5, 1, 6,
										   0, 1, 3, 6,
										   1, 3, 6, 2,
										   6, 3, 0, 7,
										   6, 7, 0, 5,
										   7, 5, 4, 0 };



	glBegin(GL_LINES_ADJACENCY_EXT);
	for(it = vec.begin() ; it != vec.end() ; it++)
	{

		for (unsigned int i=0 ; i<6 ; i++)
		{
			for (unsigned int j=0 ; j<4 ; j++)
			{
				//glVertex3f((GLfloat)x[(*it)[hexa2tetras[i][j]]][0], (GLfloat)x[(*it)[hexa2tetras[i][j]]][1], (GLfloat)x[(*it)[hexa2tetras[i][j]]][2]);
				glVertex3f((GLfloat)x[(*it)[hexa2tetras[i*4 + j]]][0], (GLfloat)x[(*it)[hexa2tetras[i*4 + j]]][1], (GLfloat)x[(*it)[hexa2tetras[i*4 + j]]][2]);
			}
		}
	}
	glEnd();
	*/
#else

#endif
	glDisable(GL_BLEND);
	glDepthMask(GL_TRUE);
}

template<class DataTypes>
bool OglTetrahedralModel<DataTypes>::addBBox(double* minBBox, double* maxBBox)
{
	const core::componentmodel::topology::BaseMeshTopology::SeqTetras& vec = topo->getTetras();
	core::componentmodel::topology::BaseMeshTopology::SeqTetras::const_iterator it;
	VecCoord& x = *nodes->getX();
	Coord v;

	for(it = vec.begin() ; it != vec.end() ; it++)
	{
			for (unsigned int i=0 ; i< 4 ; i++){
				v = x[(*it)[i]];

				if (minBBox[0] > v[0]) minBBox[0] = v[0];
				if (minBBox[1] > v[1]) minBBox[1] = v[1];
				if (minBBox[2] > v[2]) minBBox[2] = v[2];
				if (maxBBox[0] < v[0]) maxBBox[0] = v[0];
				if (maxBBox[1] < v[1]) maxBBox[1] = v[1];
				if (maxBBox[2] < v[2]) maxBBox[2] = v[2];
			}
	}
    return true;
}

}
}
}

#endif //OGLTETRAHEDRALMODEL_H_