/usr/include/sofa/component/topology/CylinderGridTopology.h is in libsofa1-dev 1.0~beta4-10ubuntu2.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_COMPONENT_TOPOLOGY_CYLINDERGRIDTOPOLOGY_H
#define SOFA_COMPONENT_TOPOLOGY_CYLINDERGRIDTOPOLOGY_H
#include <sofa/component/topology/GridTopology.h>
#include <sofa/defaulttype/Vec.h>
namespace sofa
{
namespace component
{
namespace topology
{
using namespace sofa::defaulttype;
class SOFA_COMPONENT_CONTAINER_API CylinderGridTopology : public GridTopology
{
public:
CylinderGridTopology(int nx, int ny, int nz);
CylinderGridTopology();
unsigned getIndex( int i, int j, int k ) const; ///< one-dimensional index of a grid point
Vector3 getPoint(int i) const;
Vector3 getPoint(int x, int y, int z) const;
bool hasPos() const{ return true; }
double getPX(int i) const { return getPoint(i)[0]; }
double getPY(int i) const { return getPoint(i)[1]; }
double getPZ(int i) const { return getPoint(i)[2]; }
protected:
Data< Vector3 > center;
Data< Vector3 > axis;
Data< SReal > radius, length;
};
} // namespace topology
} // namespace component
} // namespace sofa
#endif
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