/usr/include/sofa/component/container/ImplicitSurfaceContainer.h is in libsofa1-dev 1.0~beta4-10ubuntu2.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_COMPONENT_CONTAINER_IMPLICITSURFACECONTAINER_H
#define SOFA_COMPONENT_CONTAINER_IMPLICITSURFACECONTAINER_H
#include <sofa/core/objectmodel/BaseObject.h>
#include <sofa/simulation/common/Node.h>
#include <sofa/component/component.h>
namespace sofa
{
namespace component
{
namespace container
{
using namespace sofa::defaulttype;
////////////////// ///////////////
class SOFA_COMPONENT_CONTAINER_API ImplicitSurface : public virtual core::objectmodel::BaseObject
{
public:
ImplicitSurface( ){ }
virtual ~ImplicitSurface(){ }
virtual double getValue(defaulttype::Vec3d& pos) = 0;
virtual double getValue(defaulttype::Vec3d& pos, int& domain) = 0; ///< the second parameter is used to identify a domain
virtual defaulttype::Vec3d getGradient(defaulttype::Vec3d& pos, int i=0);
virtual unsigned int getDomain(sofa::defaulttype::Vec3d& pos, int ref_domain) = 0;
virtual bool computeSegIntersection(defaulttype::Vec3d& posInside, defaulttype::Vec3d& posOutside, defaulttype::Vec3d& intersecPos, int i=0);
virtual void projectPointonSurface(defaulttype::Vec3d& point, int i=0);
virtual bool projectPointonSurface2(defaulttype::Vec3d& point, int i, defaulttype::Vec3d& dir); // TODO mettre les paramètres step=0.1 & countMax=30 en paramètre
virtual bool projectPointOutOfSurface(defaulttype::Vec3d& point, int i, defaulttype::Vec3d& dir, double &dist_out);
bool projectPointonSurface2(defaulttype::Vec3d& point, int i=0)
{
defaulttype::Vec3d dir = defaulttype::Vec3d(0,0,0);
return projectPointonSurface2(point, i, dir);
}
bool projectPointOutOfSurface(defaulttype::Vec3d& point, int i=0)
{
defaulttype::Vec3d dir;
double dist_out = 0.0;
return projectPointOutOfSurface(point, i, dir, dist_out);
}
};
class SphereSurface : public ImplicitSurface
{
public:
SphereSurface()
: inside(initData(&inside, false, "inside", "if true the constraint object is inside the sphere"))
, radiusSphere(initData(&radiusSphere, 1.0, "radius", "Radius of the Sphere Surface"))
, centerSphere(initData(¢erSphere, defaulttype::Vec3d(0.0,0.0,0.0), "center", "Position of the Sphere Surface"))
{init();}
~SphereSurface(){ }
void init(){_inside = inside.getValue();
_Center = centerSphere.getValue();
_radius = radiusSphere.getValue();}
void reinit(){init();}
double getValue(defaulttype::Vec3d& Pos);
double getValue(defaulttype::Vec3d& pos, int& /*domain*/) { return getValue(pos); }
unsigned int getDomain(sofa::defaulttype::Vec3d& /*pos*/, int /*ref_domain*/) { return 0; }
//defaulttype::Vec3d getGradient(defaulttype::Vec3d &Pos);
Data<bool> inside;
Data<double> radiusSphere;
Data<defaulttype::Vec3d> centerSphere;
private:
defaulttype::Vec3d _Center;
double _radius;
bool _inside;
};
/////////////////////////////////////////////////////////
} // namespace container
} // namespace component
} // namespace sofa
#endif
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