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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#ifndef SOFA_COMPONENT_COLLISION_FRICTIONCONTACT_INL
#define SOFA_COMPONENT_COLLISION_FRICTIONCONTACT_INL

#include <sofa/component/collision/FrictionContact.h>
#include <sofa/component/collision/DefaultContactManager.h>
#include <iostream>

namespace sofa
{

namespace component
{

namespace collision
{

using namespace sofa::defaulttype;
using namespace core::componentmodel::collision;
using simulation::Node;




template < class TCollisionModel1, class TCollisionModel2 >
FrictionContact<TCollisionModel1,TCollisionModel2>::FrictionContact(CollisionModel1* model1, CollisionModel2* model2, Intersection* intersectionMethod)
: model1(model1), model2(model2), intersectionMethod(intersectionMethod), c(NULL), parent(NULL)
{
    mapper1.setCollisionModel(model1);
    mapper2.setCollisionModel(model2);

	mu = 0.1;
}

template < class TCollisionModel1, class TCollisionModel2 >
FrictionContact<TCollisionModel1,TCollisionModel2>::~FrictionContact()
{
}
template < class TCollisionModel1, class TCollisionModel2 >
void FrictionContact<TCollisionModel1,TCollisionModel2>::cleanup()
{
	if (c!=NULL)
	{
		c->cleanup();
		if (parent!=NULL)
			parent->removeObject(c);
		delete c;
		parent = NULL;
		c = NULL;
		mapper1.cleanup();
		mapper2.cleanup();
	}
}


#ifdef DETECTIONOUTPUT_FREEMOTION
template < class TCollisionModel1, class TCollisionModel2 >
void FrictionContact<TCollisionModel1,TCollisionModel2>::setDetectionOutputs(OutputVector* o)
{
    TOutputVector& outputs = *static_cast<TOutputVector*>(o);
	// We need to remove duplicate contacts
	const double minDist2 = 0.00000001f;
	std::vector<DetectionOutput*> contacts;
	contacts.reserve(outputs.size());

	int SIZE = outputs.size();

	for (int cpt=0; cpt<SIZE; cpt++)
	{
		DetectionOutput* o = &outputs[cpt];

		bool found = false;
		for (unsigned int i=0; i<contacts.size() && !found; i++)
		{
			DetectionOutput* p = contacts[i];
			if ((o->point[0]-p->point[0]).norm2()+(o->point[1]-p->point[1]).norm2() < minDist2)
				found = true;
		}

		if (!found)
			contacts.push_back(o);
	}

	if (contacts.size()<outputs.size())
	{
		//sout << "Removed " << (outputs.size()-contacts.size()) <<" / " << outputs.size() << " collision points." << sendl;
	}

	if (c==NULL){
		// Get the mechanical model from mapper1 to fill the constraint vector
		MechanicalState1* mmodel1 = mapper1.createMapping();
		// Get the mechanical model from mapper2 to fill the constraints vector
		MechanicalState2* mmodel2 = mapper2.createMapping();
		c = new constraint::UnilateralInteractionConstraint<Vec3Types>(mmodel1, mmodel2);
		c->setName( getName() );
	}

	int size = contacts.size();
	c->clear(size);
	mapper1.resize(size);
	mapper2.resize(size);
	int i = 0;
	const double d0 = intersectionMethod->getContactDistance() + model1->getProximity() + model2->getProximity(); // - 0.001;
	for (std::vector<DetectionOutput*>::const_iterator it = contacts.begin(); it!=contacts.end(); it++, i++)
	{
		DetectionOutput* o = *it;
		CollisionElement1 elem1(o->elem.first);
		CollisionElement2 elem2(o->elem.second);
		int index1 = elem1.getIndex();
                int index2 = elem2.getIndex();
                typename DataTypes1::Real r1 = 0.0;
                typename DataTypes2::Real r2 = 0.0;
		//double constraintValue = ((o->point[1] - o->point[0]) * o->normal) - intersectionMethod->getContactDistance();

		// Create mapping for first point
		index1 = mapper1.addPoint(o->point[0], index1, r1);
		// Create mapping for second point
		index2 = mapper2.addPoint(o->point[1], index2, r2);
		// Checks if friction is considered
		if (mu < 0.0 || mu > 1.0)
			serr << endl << "Error: mu has to take values between 0.0 and 1.0" << endl;

		double distance = d0 + r1 + r2;
		// Polynome de Cantor de N� sur N bijectif f(x,y)=((x+y)^2+3x+y)/2
		long index = cantorPolynomia(cantorPolynomia(index1, index2),id);
		c->addContact(mu, o->normal, o->point[1], o->point[0], distance, index1, index2, o->freePoint[1], o->freePoint[0], index);
	}
	// Update mappings
	mapper1.update();
	mapper2.update();
}
#else
template < class TCollisionModel1, class TCollisionModel2 >
void FrictionContact<TCollisionModel1,TCollisionModel2>::setDetectionOutputs(OutputVector*)
{
	serr << endl << "ERROR: FrictionContact requires DETECTIONOUTPUT_FREEMOTION to be defined in DetectionOutput.h" << endl;
}
#endif

template < class TCollisionModel1, class TCollisionModel2 >
void FrictionContact<TCollisionModel1,TCollisionModel2>::createResponse(core::objectmodel::BaseContext* group)
{
    if (c!=NULL)
    {
        if (parent!=NULL)
        {
            parent->removeObject(this);
            parent->removeObject(c);
        }
        parent = group;
        if (parent!=NULL)
        {
            //sout << "Attaching contact response to "<<parent->getName()<<sendl;
            parent->addObject(this);
            parent->addObject(c);
        }
    }
}

template < class TCollisionModel1, class TCollisionModel2 >
void FrictionContact<TCollisionModel1,TCollisionModel2>::removeResponse()
{
    if (c!=NULL)
    {
        if (parent!=NULL)
        {
            //sout << "Removing contact response from "<<parent->getName()<<sendl;
            parent->removeObject(this);
            parent->removeObject(c);
        }
        parent = NULL;
    }
}

} // namespace collision

} // namespace component

} // namespace sofa

#endif