/usr/include/projects/Modeler/lib/GraphModeler.h is in libsofa1-dev 1.0~beta4-10ubuntu2.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the Free *
* Software Foundation; either version 2 of the License, or (at your option) *
* any later version. *
* *
* This program is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, write to the Free Software Foundation, Inc., 51 *
* Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
*******************************************************************************
* SOFA :: Applications *
* *
* Authors: M. Adam, J. Allard, B. Andre, P-J. Bensoussan, S. Cotin, C. Duriez,*
* H. Delingette, F. Falipou, F. Faure, S. Fonteneau, L. Heigeas, C. Mendoza, *
* M. Nesme, P. Neumann, J-P. de la Plata Alcade, F. Poyer and F. Roy *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_GRAPHMODELER_H
#define SOFA_GRAPHMODELER_H
#include <deque>
#include "AddPreset.h"
#include <sofa/simulation/common/Simulation.h>
#include <sofa/simulation/tree/GNode.h>
#include <sofa/core/ObjectFactory.h>
#include <sofa/core/objectmodel/BaseObject.h>
#include <sofa/gui/qt/GraphListenerQListView.h>
#include <sofa/gui/qt/ModifyObject.h>
#ifdef SOFA_QT4
#include <Q3ListView>
#include <Q3ListViewItem>
#include <Q3TextDrag>
#else
#include <qlistview.h>
#include <qdragobject.h>
#endif
#include <iostream>
namespace sofa
{
namespace gui
{
namespace qt
{
#ifndef SOFA_QT4
typedef QListView Q3ListView;
typedef QListViewItem Q3ListViewItem;
typedef QTextDrag Q3TextDrag;
#endif
typedef sofa::core::ObjectFactory::ClassEntry ClassInfo;
typedef sofa::core::ObjectFactory::Creator ClassCreator;
using sofa::simulation::tree::GNode;
using namespace sofa::core::objectmodel;
using namespace sofa::simulation::tree;
class GraphModeler : public Q3ListView
{
typedef std::map< const QObject* , std::pair< ClassInfo*, QObject*> > ComponentMap;
Q_OBJECT
public:
GraphModeler( QWidget* parent=0, const char* name=0, Qt::WFlags f = 0 ):Q3ListView(parent, name, f), graphListener(NULL)
{
graphListener = new GraphListenerQListView(this);
addColumn("Graph");
header()->hide();
setSorting ( -1 );
#ifdef SOFA_QT4
connect(this, SIGNAL(doubleClicked ( Q3ListViewItem *, const QPoint &, int )), this, SLOT( doubleClick(Q3ListViewItem *)));
connect(this, SIGNAL(rightButtonClicked ( Q3ListViewItem *, const QPoint &, int )), this, SLOT( rightClick(Q3ListViewItem *, const QPoint &, int )));
#else
connect(this, SIGNAL(doubleClicked ( QListViewItem *, const QPoint &, int )), this, SLOT( doubleClick(QListViewItem *)));
connect(this, SIGNAL(rightButtonClicked ( QListViewItem *, const QPoint &, int )), this, SLOT( rightClick(QListViewItem *, const QPoint &, int )));
#endif
DialogAdd=NULL;
};
~GraphModeler()
{
for (unsigned int i=0;i<historyOperation.size();++i) editUndo();
simulation::getSimulation()->unload(getRoot());
delete graphListener;
if (DialogAdd) delete DialogAdd;
}
/// Set the Sofa Resources: intern library to get the creators of the elements
void setLibrary(ComponentMap &s){library=s;}
/// Set a menu of Preset available when right clicking on a node
void setPreset(Q3PopupMenu *_preset){preset=_preset;}
/// Return the Root of the simulation
GNode *getRoot(){return getGNode(firstChild());}
/// Set the Root of the simulation
GNode *setRoot(GNode *node=NULL, bool saveHistory=true){clearGraph(saveHistory); return addGNode(NULL, node, saveHistory);}
/// Clear the contents of the current Graph
void clearGraph(bool saveHistory=true);
/// Set the name of the simulation
void setFilename(std::string filename){filenameXML = filename;}
std::string getFilename(){return filenameXML;}
/// Keyboard Management
void keyPressEvent ( QKeyEvent * e );
/// Says if there is something to undo
bool isUndoEnabled(){return historyOperation.size();}
/// Says if there is something to redo
bool isRedoEnabled(){return historyUndoOperation.size();}
/// Drag & Drop Management
void dragEnterEvent( QDragEnterEvent* event);
void dragMoveEvent( QDragMoveEvent* event);
void dropEvent(QDropEvent* event);
/// collapse all the nodes below the current one
void collapseNode(Q3ListViewItem* item);
/// expande all the nodes below the current one
void expandNode(Q3ListViewItem* item);
/// load a node as a child of the current one
GNode *loadNode(Q3ListViewItem* item, std::string filename="");
/// Save a node: call the GUI to get the file name
void saveNode(Q3ListViewItem* item);
/// Directly save a node
void saveNode(GNode* node, std::string file);
/// Save a component
void saveComponent(BaseObject* object, std::string file);
/// Open the window to configure a component
void openModifyObject(Q3ListViewItem *);
/// Delete a componnent
void deleteComponent(Q3ListViewItem *item, bool saveHistory=true);
/// Construct a node from a BaseElement, by passing the factory
GNode *buildNodeFromBaseElement(GNode *node,xml::BaseElement *elem, bool saveHistory=false);
void configureElement(Base* b, xml::BaseElement *elem);
signals:
void fileOpen(const QString&);
void undo(bool);
void redo(bool);
public slots:
void editUndo();
void editRedo();
bool editCut(std::string path);
bool editCopy(std::string path);
bool editPaste(std::string path);
//Right Click Menu
#ifdef SOFA_QT4
void doubleClick(Q3ListViewItem *);
void rightClick(Q3ListViewItem *, const QPoint &, int );
#else
void doubleClick(QListViewItem *);
void rightClick(QListViewItem *, const QPoint &, int );
#endif
/// Context Menu Operation: collasping all the nodes below the current one
void collapseNode();
/// Context Menu Operation: expanding all the nodes below the current one
void expandNode();
/// Context Menu Operation: loading a node as a child of the current one
GNode *loadNode();
/// Load a file given the node in which it will be added
GNode *loadNode(GNode*, std::string);
/// Context Menu Operation: loading a preset: open the window of configuration
void loadPreset(std::string presetName);
/// Context Menu Operation: loading a preset: actually creating the node, given its parameters (path to files, and initial position)
void loadPreset(GNode*,std::string,std::string*, std::string*,std::string*,std::string);
/// Context Menu Operation: Saving a node
void saveNode();
/// Context Menu Operation: Open the window to configure a component
void openModifyObject();
/// Context Menu Operation: Deleting a componnent
void deleteComponent();
/// Close all opened configuration windows
void closeDialogs();
/// Unlock a component: the configuration window has just closed
void modifyUnlock ( void *Id );
protected:
/// Given a position, get the GNode corresponding (if the point is on a component, it returns the GNode parent)
GNode *getGNode(const QPoint &pos);
/// Given a item of the list, return the GNode corresponding
GNode *getGNode(Q3ListViewItem *item);
/// Get the component corresponding to the item, NULL if the item is a GNode
BaseObject *getObject(Q3ListViewItem *item);
/// Insert a GNode in the scene
GNode *addGNode(GNode *parent, GNode *node=NULL, bool saveHistory=true);
/// Insert a Component in the scene
BaseObject *addComponent(GNode *parent, ClassInfo *entry, std::string templateName, bool saveHistory=true, bool displayWarning=true );
/// Find the ClassInfo associated to the name of a component and if needed its template
ClassInfo *getCreatorComponent(std::string name);
/// Find the Sofa Component above the item
Base *getComponentAbove(Q3ListViewItem *item);
/// Set a dropped component in the right position in the graph
void initItem(Q3ListViewItem *item, Q3ListViewItem *above);
/// Move an item (and the sofa component corresponding) above the other Q3ListViewItem "above"
void moveItem(Q3ListViewItem *item, Q3ListViewItem *above);
/// Verify if no component is being edited, starting from the current GNode passed, and going through all the children
bool isNodeErasable ( core::objectmodel::Base* element );
/// Verigy if the present component is being edited
bool isObjectErasable ( core::objectmodel::Base* element );
/// Change a preset node, update the paths to the files and the initial position
void updatePresetNode(xml::BaseElement &elem, std::string meshFile, std::string *translation, std::string *rotation, std::string scale);
GraphListenerQListView *graphListener; // Management of the list: Listener of the sofa tree
ComponentMap library; // Sofa Library, containing a description of all the components existing
Q3PopupMenu *preset; //Preset menu selection appearing when right click on a node
AddPreset *DialogAdd; //Single Window appearing when adding a preset
//Modify windows management: avoid duplicity, and dependencies
void *current_Id_modifyDialog;
std::map< void*, Base* > map_modifyDialogOpened;
std::map< void*, QDialog* > map_modifyObjectWindow;
std::string filenameXML; //name associated to the current graph
//-----------------------------------------------------------------------------//
//Historic of actions: management of the undo/redo actions
///Basic class storing information about the operation done
class Operation
{
public:
Operation(){};
enum op{DELETE_OBJECT,DELETE_GNODE, ADD_OBJECT,ADD_GNODE};
Operation(Base* sofaComponent_, op ID_): sofaComponent(sofaComponent_), above(NULL), ID(ID_)
{}
Base* sofaComponent;
GNode* parent;
Base* above;
op ID;
std::string info;
};
void storeHistory(Operation &o);
void processUndo(Operation &o);
void clearHistory();
void clearHistoryUndo();
std::vector< Operation > historyOperation;
std::vector< Operation > historyUndoOperation;
//-----------------------------------------------------------------------------//
};
///Overloading ModifyObject to display all the elements
class ModifyObjectModeler: public ModifyObject
{
public:
ModifyObjectModeler( void *Id_, core::objectmodel::Base* node_clicked, Q3ListViewItem* item_clicked, QWidget* parent_, const char* name= 0 )
{
parent = parent_;
node = NULL;
Id = Id_;
visualContentModified=false;
setCaption(name);
HIDE_FLAG = false;
READONLY_FLAG=false; //everything will be editable
EMPTY_FLAG = true;
RESIZABLE_FLAG = true;
REINIT_FLAG = false;
//remove the qwt graphes
energy_curve[0]=energy_curve[1]=energy_curve[2]=NULL;
outputTab = warningTab = NULL;
logWarningEdit=NULL; logOutputEdit=NULL;
graphEnergy=NULL;
//Initialization of the Widget
setNode(node_clicked, item_clicked);
connect ( this, SIGNAL( dialogClosed(void *) ) , parent_, SLOT( modifyUnlock(void *)));
}
};
}
}
}
#endif
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