/usr/include/snlVertexNet.h is in libsnl-dev 0.2.1.svn.18-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 | // libSNL - Simple Nurbs Library
// Copyright 2003 Scott A.E. Lanham, Australia.
// --------------------------------------------
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// *** 2D Vertex Net ***
#ifndef SNLVERTEXNET_H
#define SNLVERTEXNET_H
#include "snlVertex.h"
#include "snlCtrlPoint.h"
#ifdef SGI_MIPS
#include <iostream.h>
#include <math.h>
#else
#include <iostream>
#include <cmath>
using namespace std;
#endif
class snlVertexNet
{
public:
snlVertexNet();
virtual ~snlVertexNet();
snlVertexNet ( const snlVertexNet& copyFrom );
void vertexNet ( const snlCtrlPoint* ctrlPts, int sizeU, int sizeV );
void vertexNet ( const snlCtrlPoint* ctrlPts, int numPts );
void vertexNet ( const snlPoint* pts, int sizeU, int sizeV );
void vertexNet ( const snlPoint* pts, int numPts );
void appendRow ( const snlCtrlPoint* ctrlPts );
snlVertex* vertex ( int index );
snlVertex* vertex ( int U, int V );
snlVertex* vertexes();
int size() const;
int sizeU() const;
int sizeV() const;
void calcNormals();
private:
snlVertex* vertex_net; // 2D Vertex network.
int size_u; // Size of network in first dimension.
int size_v; // Size of network in second dimension.
};
#endif
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