/usr/include/simgear/scene/model/modellib.hxx is in libsimgear-dev 3.4.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | // Copyright (C) 2008 Till Busch buti@bux.at
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifndef _SG_MODEL_LIB_HXX
#define _SG_MODEL_LIB_HXX 1
#ifndef __cplusplus
# error This library requires C++
#endif
#include <simgear/compiler.h> // for SG_USING_STD
#include <string>
#include <osg/Node>
#include <osgDB/ReaderWriter>
#include <simgear/props/props.hxx>
#include <simgear/misc/sg_path.hxx>
namespace osg {
class PagedLOD;
}
namespace simgear {
class SGModelData; // defined below
/**
* Class for loading and managing models with XML wrappers.
*/
class SGModelLib
{
public:
typedef osg::Node *(*panel_func)(SGPropertyNode *);
static void init(const std::string &root_dir, SGPropertyNode* root);
static void resetPropertyRoot();
static void setPanelFunc(panel_func pf);
// Load a 3D model (any format)
// data->modelLoaded() will be called after the model is loaded
static osg::Node* loadModel(const std::string &path,
SGPropertyNode *prop_root = NULL,
SGModelData *data=0, bool load2DPanels=false);
// Load a 3D model (any format) through the DatabasePager.
// This function initially just returns a proxy node that refers to
// the model file. Once the viewer steps onto that node the
// model will be loaded.
static osg::Node* loadDeferredModel(const std::string &path,
SGPropertyNode *prop_root = NULL,
SGModelData *data=0);
// Load a 3D model (any format) through the DatabasePager.
// This function initially just returns a PagedLOD node that refers to
// the model file. Once the viewer steps onto that node the
// model will be loaded. When the viewer does no longer reference this
// node for a long time the node is unloaded again.
static osg::PagedLOD* loadPagedModel(const std::string &path,
SGPropertyNode *prop_root = NULL,
SGModelData *data=0);
static std::string findDataFile(const std::string& file,
const osgDB::Options* opts = NULL,
SGPath currentDir = SGPath());
protected:
SGModelLib();
~SGModelLib ();
private:
static SGPropertyNode_ptr static_propRoot;
static panel_func static_panelFunc;
};
/**
* Abstract class for adding data to the scene graph. modelLoaded() is
* called after the model was loaded, and the destructor when the branch
* is removed from the scene graph.
*/
class SGModelData : public osg::Referenced {
public:
virtual ~SGModelData() {}
virtual void modelLoaded(const std::string& path, SGPropertyNode *prop,
osg::Node* branch) = 0;
virtual SGModelData* clone() const = 0;
};
}
#endif // _SG_MODEL_LIB_HXX
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