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/*!
*
*
* \brief Learning problems given by analytic distributions.
*
*
*
*
* \author T. Glasmachers
* \date 2006-2013
*
*
* \par Copyright 1995-2015 Shark Development Team
*
* <BR><HR>
* This file is part of Shark.
* <http://image.diku.dk/shark/>
*
* Shark is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Shark is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Shark. If not, see <http://www.gnu.org/licenses/>.
*
*/
//===========================================================================
#ifndef SHARK_DATA_DATADISTRIBUTION_H
#define SHARK_DATA_DATADISTRIBUTION_H
#include <shark/Data/Dataset.h>
#include <shark/Rng/GlobalRng.h>
#include <shark/Statistics/Distributions/MultiVariateNormalDistribution.h>
#include <utility>
namespace shark {
///
/// \brief A DataDistribution defines an unsupervised learning problem.
///
/// \par
/// The unsupervised learning problem is defined by an explicit
/// distribution (in contrast to a finite dataset). The only
/// method we need is to draw a sample from the distribution.
///
template <class InputType>
class DataDistribution
{
public:
/// \brief Virtual destructor.
virtual ~DataDistribution() { }
/// \brief Generates a single pair of input and label.
///
/// @param input the generated input
virtual void draw(InputType& input) const = 0;
// \brief Interface for std::generate.
InputType operator() () {
InputType ret;
draw(ret);
return ret;
}
/// \brief Generates a data set with samples from from the distribution.
///
/// @param size the number of samples in the dataset
/// @param maximumBatchSize the maximum size of a batch
UnlabeledData<InputType> generateDataset(std::size_t size,std::size_t maximumBatchSize) const {
std::size_t batches = (size + maximumBatchSize - 1) / maximumBatchSize;
std::size_t optimalBatchSize = size / batches;
std::size_t remainder = size - batches * optimalBatchSize;
UnlabeledData<InputType> dataset(batches);
InputType input;
// now create and fill the batches, taking the remainder into account
for (std::size_t i=0; i<batches; ++i)
{
std::size_t batchsize = (i<remainder) ? optimalBatchSize + 1 : optimalBatchSize;
typename UnlabeledData<InputType>::batch_reference b = dataset.batch(i);
draw(input);
b = Batch<InputType>::createBatch(input, batchsize);
for (std::size_t j=0; j<batchsize; j++)
{
if (j != 0) draw(input);
shark::get(b, j) = input;
}
}
return dataset;
}
/// \brief Generates a data set with samples from from the distribution.
///
/// @param size the number of samples in the dataset
UnlabeledData<InputType> generateDataset(std::size_t size) const {
return generateDataset(size,Data<InputType>::DefaultBatchSize );
}
};
///
/// \brief A LabeledDataDistribution defines a supervised learning problem.
///
/// \par
/// The supervised learning problem is defined by an explicit
/// distribution (in contrast to a finite dataset). The only
/// method we need is to draw a sample from the distribution.
///
template <class InputType, class LabelType>
class LabeledDataDistribution
{
public:
/// \brief Virtual destructor.
virtual ~LabeledDataDistribution() { }
/// \brief Generates a single pair of input and label.
/// @param input the generated input
/// @param label the generated label
virtual void draw(InputType& input, LabelType& label) const = 0;
// \Brief Interface for std::generate.
std::pair<InputType,LabelType> operator() () {
std::pair<InputType,LabelType> ret;
draw(ret.first,ret.second);
return ret;
}
/// \brief Generates a dataset with samples from from the distribution.
///
/// @param size the number of samples in the dataset
/// @param maximumBatchSize the maximum size of a batch
LabeledData<InputType, LabelType> generateDataset(std::size_t size,std::size_t maximumBatchSize) const
{
// first determine the optimal number of batches and their sizes
std::size_t batches = (size + maximumBatchSize - 1) / maximumBatchSize;
std::size_t optimalBatchSize = size / batches;
std::size_t remainder = size - batches * optimalBatchSize;
LabeledData<InputType, LabelType> dataset(batches);
InputType input;
LabelType label;
DataPair<InputType, LabelType> pair(input, label);
// now create and fill the batches, taking the remainder into account
for (std::size_t i=0; i<batches; ++i)
{
std::size_t batchsize = (i<remainder) ? optimalBatchSize + 1 : optimalBatchSize;
typename LabeledData<InputType, LabelType>::batch_reference b = dataset.batch(i);
draw(input, label); pair.input = input; pair.label = label;
b = Batch<DataPair<InputType, LabelType> >::createBatch(pair, batchsize);
for (std::size_t j=0; j<batchsize; j++)
{
if (j != 0) draw(input, label);
shark::get(b, j).input = input;
shark::get(b, j).label = label;
}
}
return dataset;
}
/// \brief Generates a data set with samples from from the distribution.
///
/// @param size the number of samples in the dataset
LabeledData<InputType, LabelType> generateDataset(std::size_t size) const {
return generateDataset(size,LabeledData<InputType, LabelType>::DefaultBatchSize );
}
};
///
/// \brief "chess board" problem for binary classification
///
class Chessboard : public LabeledDataDistribution<RealVector, unsigned int>
{
public:
Chessboard(unsigned int size = 4, double noiselevel = 0.0)
{
m_size = size;
m_noiselevel = noiselevel;
}
void draw(RealVector& input, unsigned int& label)const{
input.resize(2);
unsigned int j, t = 0;
for (j = 0; j < 2; j++)
{
double v = Rng::uni(0.0, (double)m_size);
t += (int)floor(v);
input(j) = v;
}
label = (t & 1);
if (Rng::uni(0.0, 1.0) < m_noiselevel) label = 1 - label;
}
protected:
unsigned int m_size;
double m_noiselevel;
};
///
/// \brief Noisy sinc function: y = sin(x) / x + noise
///
class Wave : public LabeledDataDistribution<RealVector, RealVector>
{
public:
Wave(double stddev = 0.1, double range = 5.0){
m_stddev = stddev;
m_range = range;
}
void draw(RealVector& input, RealVector& label)const{
input.resize(1);
label.resize(1);
input(0) = Rng::uni(-m_range, m_range);
if(input(0) != 0)
label(0) = sin(input(0)) / input(0) + Rng::gauss(0.0, m_stddev);
else
label(0) = Rng::gauss(0.0, m_stddev);
}
protected:
double m_stddev;
double m_range;
};
/// "Pami Toy" problem for binary classification, as used in the article "Glasmachers
/// and C. Igel. Maximum Likelihood Model Selection for 1-Norm Soft Margin SVMs with Multiple
/// Parameters. IEEE Transactions on Pattern Analysis and Machine Intelligence, 2010."
/// In summary, the first M dimensions are correlated to the labels, the last N dimensions
/// are not.
class PamiToy : public LabeledDataDistribution<RealVector, unsigned int>
{
public:
PamiToy(unsigned int size_useful = 5, unsigned int size_noise = 5, double noise_position = 0.0, double noise_variance = 1.0 )
: m_size( size_useful+size_noise ),
m_sizeUseful( size_useful ),
m_sizeNoise( size_noise ),
m_noisePos( noise_position) ,
m_noiseVar( noise_variance )
{ }
void draw(RealVector& input, unsigned int& label)const{
input.resize( m_size );
label = (unsigned int) Rng::discrete(0,1); //fix label first
double y2 = label - 0.5; //"clean" informative feature values
// now fill the informative features..
for ( unsigned int i=0; i<m_sizeUseful; i++ ) {
input(i) = y2 + Rng::gauss( m_noisePos, m_noiseVar );
}
// ..and the uninformative ones
for ( unsigned int i=m_sizeUseful; i<m_size; i++ ) {
input(i) = Rng::gauss( m_noisePos, m_noiseVar );
}
}
protected:
unsigned int m_size;
unsigned int m_sizeUseful;
unsigned int m_sizeNoise;
double m_noisePos;
double m_noiseVar;
};
/// This class randomly fills a (hyper-)square with data points. Points which
/// happen to be within a (hyper-)circle centered in the square of a certain
/// radius get a positive class label. Noise on the labels can be added.
class CircleInSquare : public LabeledDataDistribution<RealVector, unsigned int>
{
public:
CircleInSquare( unsigned int dimensions = 2, double noiselevel = 0.0, bool class_prob_equal = false )
: m_dimensions( dimensions ),
m_noiselevel( noiselevel ),
m_lowerLimit( -1 ),
m_upperLimit( 1 ),
m_centerpoint( 0 ),
m_inner_radius2( 0.5*0.5 ),
m_outer_radius2( 0.5*0.5 ),
m_equal_class_prob( class_prob_equal )
{ }
/// allow for arbitrary box limits
void setLimits( double lower_limit, double upper_limit, double inner_radius, double outer_radius )
{
RANGE_CHECK( lower_limit < upper_limit );
RANGE_CHECK( inner_radius <= outer_radius );
RANGE_CHECK( 2*outer_radius <= upper_limit-lower_limit );
m_lowerLimit = lower_limit;
m_upperLimit = upper_limit;
m_centerpoint = (upper_limit-lower_limit)/2.0;
m_inner_radius2 = inner_radius*inner_radius;
m_outer_radius2 = outer_radius*outer_radius;
}
void draw(RealVector& input, unsigned int& label)const
{
input.resize( m_dimensions );
double v, dist;
if ( m_equal_class_prob ) { //each class has equal probability - this implementation is brute-force and gorgeously inefficient :/
bool this_label = Rng::coinToss();
label = ( this_label ? 1 : 0 );
if ( Rng::uni(0.0, 1.0) < m_noiselevel )
label = 1 - label;
if ( this_label ) {
do {
dist = 0.0;
for ( unsigned int i=0; i<m_dimensions; i++ ) {
v = Rng::uni( m_lowerLimit, m_upperLimit );
input(i) = v;
dist += (v-m_centerpoint)*(v-m_centerpoint);
}
} while( dist > m_inner_radius2 );
}
else {
do {
dist = 0.0;
for ( unsigned int i=0; i<m_dimensions; i++ ) {
v = Rng::uni( m_lowerLimit, m_upperLimit );
input(i) = v;
dist += (v-m_centerpoint)*(v-m_centerpoint);
}
} while( dist < m_outer_radius2 );
}
}
else { //equal probability to be anywhere in the cube
do {
dist = 0.0;
for ( unsigned int i=0; i<m_dimensions; i++ ) {
v = Rng::uni( m_lowerLimit, m_upperLimit );
input(i) = v;
dist += (v-m_centerpoint)*(v-m_centerpoint);
}
label = ( dist < m_inner_radius2 ? 1 : 0 );
if ( Rng::uni(0.0, 1.0) < m_noiselevel )
label = 1 - label;
} while( dist > m_inner_radius2 && dist < m_outer_radius2 );
}
}
protected:
unsigned int m_dimensions;
double m_noiselevel;
double m_lowerLimit;
double m_upperLimit;
double m_centerpoint;
double m_inner_radius2;
double m_outer_radius2;
bool m_equal_class_prob; ///<if true, the probability to belong to either class is equal. if false, it is uniform over the cube.
};
// This class randomly fills a 4x4 square in the 2D-plane with data points.
// Points in the lower left diagonal half are negative, points in the
// upper right diagonal half are positive. But additionally, all points
// in a circle located in the lower right quadrant are positive, effectively
// bulging the decision boundary inward. Noise on the labels can be added.
class DiagonalWithCircle : public LabeledDataDistribution<RealVector, unsigned int>
{
public:
DiagonalWithCircle( double radius = 1.0, double noise = 0.0 )
: m_radius2( radius*radius ),
m_noiselevel( noise )
{ }
void draw(RealVector& input, unsigned int& label)const
{
input.resize( 2 );
double x,y;
x = Rng::uni( 0, 4 ); //zero is left
y = Rng::uni( 0, 4 ); //zero is bottom
// assign label according to position w.r.t. the diagonal
if ( x+y < 4 )
label = 1;
else
label = 0;
// but if in the circle (even above diagonal), assign positive label
if ( (3-x)*(3-x) + (1-y)*(1-y) < m_radius2 )
label = 1;
// add noise
if ( Rng::uni(0.0, 1.0) < m_noiselevel )
label = 1 - label;
input(0) = x;
input(1) = y;
}
protected:
double m_radius2;
double m_noiselevel;
};
/// \brief Generates a set of normally distributed points
class NormalDistributedPoints:public DataDistribution<RealVector>
{
public:
/// \brief Generates a simple distribution with
NormalDistributedPoints(std::size_t dim): m_offset(dim,0){
RealMatrix covariance(dim,dim,0);
diag(covariance) = blas::repeat(1.0,dim);
m_dist.setCovarianceMatrix(covariance);
}
NormalDistributedPoints(RealMatrix const& covariance, RealVector const& offset)
:m_dist(covariance), m_offset(offset){
SIZE_CHECK(offset.size() == covariance.size1());
}
void draw(RealVector& input) const{
input.resize(m_offset.size());
noalias(input) = m_offset;
noalias(input) += m_dist().first;
}
private:
MultiVariateNormalDistributionCholesky m_dist;
RealVector m_offset;
};
/// \brief Given a set of images, draws a set of image patches of a given size
class ImagePatches:public DataDistribution<RealVector>{
public:
ImagePatches(
Data<RealVector> images,
std::size_t imageWidth, std::size_t imageHeight,
std::size_t patchWidth, std::size_t patchHeight
):m_images(images)
, m_imageWidth(imageWidth)
, m_imageHeight(imageHeight)
, m_patchWidth(patchWidth)
, m_patchHeight(patchHeight)
,m_numImages(m_images.numberOfElements()){}
void draw(RealVector& input) const{
//sample image
std::size_t imageNum = Rng::discrete(0,m_numImages-1);
Data<RealVector>::const_element_reference image = m_images.element(imageNum);
//draw the upper left corner of the image
std::size_t m_startX = Rng::discrete(0,m_imageWidth-m_patchWidth);
std::size_t m_startY = Rng::discrete(0,m_imageHeight-m_patchHeight);
//copy patch
input.resize(m_patchWidth * m_patchHeight);
std::size_t rowStart = m_startY * m_imageWidth + m_startX;
for (size_t y = 0; y < m_patchHeight; ++y){
for (size_t x = 0; x < m_patchWidth; ++x){
input(y * m_patchWidth + x) = image(rowStart+x);
}
rowStart += m_imageWidth;
}
}
private:
Data<RealVector> m_images;
std::size_t m_imageWidth;
std::size_t m_imageHeight;
std::size_t m_patchWidth;
std::size_t m_patchHeight;
std::size_t m_numImages;
};
}
#endif
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