/usr/include/root/TEveJetConeGL.h is in libroot-graf3d-eve-dev 5.34.30-0ubuntu8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | // @(#)root/eve:$Id$
// Author: Matevz Tadel, Jochen Thaeder 2009
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveJetConeGL
#define ROOT_TEveJetConeGL
#include "TGLObject.h"
#include "TEveVector.h"
class TGLViewer;
class TGLScene;
class TEveJetCone;
class TEveJetConeProjected;
//------------------------------------------------------------------------------
// TEveJetCone
//------------------------------------------------------------------------------
class TEveJetConeGL : public TGLObject
{
private:
TEveJetConeGL(const TEveJetConeGL&); // Not implemented
TEveJetConeGL& operator=(const TEveJetConeGL&); // Not implemented
protected:
TEveJetCone *fC; // Model object.
mutable std::vector<TEveVector> fP;
virtual void CalculatePoints() const;
public:
TEveJetConeGL();
virtual ~TEveJetConeGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
virtual void DLCacheClear();
virtual void Draw(TGLRnrCtx& rnrCtx) const;
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
ClassDef(TEveJetConeGL, 0); // GL renderer class for TEveJetCone.
};
//------------------------------------------------------------------------------
// TEveJetConeProjectedGL
//------------------------------------------------------------------------------
class TEveJetConeProjectedGL : public TEveJetConeGL
{
private:
TEveJetConeProjectedGL(const TEveJetConeProjectedGL&); // Not implemented
TEveJetConeProjectedGL& operator=(const TEveJetConeProjectedGL&); // Not implemented
protected:
TEveJetConeProjected *fM; // Model object.
virtual void CalculatePoints() const;
void RenderOutline() const;
void RenderPolygon() const;
public:
TEveJetConeProjectedGL();
virtual ~TEveJetConeProjectedGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
virtual void Draw(TGLRnrCtx& rnrCtx) const;
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
ClassDef(TEveJetConeProjectedGL, 0); // GL renderer class for TEveJetCone.
};
#endif
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