/usr/include/qgis/qgssymbolv2selectordialog.h is in libqgis-dev 2.8.6+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | /***************************************************************************
qgssymbolv2selectordialog.h
---------------------
begin : November 2009
copyright : (C) 2009 by Martin Dobias
email : wonder dot sk at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSSYMBOLV2SELECTORDIALOG_H
#define QGSSYMBOLV2SELECTORDIALOG_H
#include <QDialog>
#include "ui_qgssymbolv2selectordialogbase.h"
#include <QStandardItemModel>
class QgsStyleV2;
class QgsSymbolV2;
class QgsSymbolLayerV2;
class QgsVectorLayer;
class QMenu;
class QWidget;
class SymbolLayerItem;
class GUI_EXPORT QgsSymbolV2SelectorDialog : public QDialog, private Ui::QgsSymbolV2SelectorDialogBase
{
Q_OBJECT
public:
QgsSymbolV2SelectorDialog( QgsSymbolV2* symbol, QgsStyleV2* style, const QgsVectorLayer* vl, QWidget* parent = 0, bool embedded = false );
//! return menu for "advanced" button - create it if doesn't exist and show the advanced button
QMenu* advancedMenu();
protected:
//! Reimplements dialog keyPress event so we can ignore it
void keyPressEvent( QKeyEvent * event ) override;
void loadSymbol();
//! @note not available in python bindings
void loadSymbol( QgsSymbolV2* symbol, SymbolLayerItem* parent );
void updateUi();
void updateLockButton();
//! @note not available in python bindings
SymbolLayerItem* currentLayerItem();
QgsSymbolLayerV2* currentLayer();
void moveLayerByOffset( int offset );
void setWidget( QWidget* widget );
signals:
void symbolModified();
public slots:
void moveLayerDown();
void moveLayerUp();
void addLayer();
void removeLayer();
void saveSymbol();
void lockLayer();
void layerChanged();
void updateLayerPreview();
void updatePreview();
//! Slot to update tree when a new symbol from style
void symbolChanged();
//! alters tree and sets proper widget when Layer Type is changed
//! @note: The layer is received from the LayerPropertiesWidget
void changeLayer( QgsSymbolLayerV2* layer );
protected: // data
QgsStyleV2* mStyle;
QgsSymbolV2* mSymbol;
QMenu* mAdvancedMenu;
const QgsVectorLayer* mVectorLayer;
QStandardItemModel* model;
QWidget *mPresentWidget;
};
#endif
|