/usr/include/qgis/qgssymbolv2.h is in libqgis-dev 2.8.6+dfsg-1build1.
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qgssymbolv2.h
---------------------
begin : November 2009
copyright : (C) 2009 by Martin Dobias
email : wonder dot sk at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSSYMBOLV2_H
#define QGSSYMBOLV2_H
#include "qgis.h"
#include <QList>
#include <QMap>
#include "qgsmapunitscale.h"
class QColor;
class QImage;
class QPainter;
class QSize;
class QPointF;
class QPolygonF;
class QDomDocument;
class QDomElement;
//class
class QgsFeature;
class QgsFields;
class QgsSymbolLayerV2;
class QgsRenderContext;
class QgsVectorLayer;
typedef QList<QgsSymbolLayerV2*> QgsSymbolLayerV2List;
class CORE_EXPORT QgsSymbolV2
{
public:
enum OutputUnit
{
MM = 0,
MapUnit,
Mixed, //mixed units in symbol layers
Pixel
};
enum SymbolType
{
Marker,
Line,
Fill
};
enum ScaleMethod
{
ScaleArea,
ScaleDiameter
};
enum RenderHint
{
DataDefinedSizeScale = 1,
DataDefinedRotation = 2
};
virtual ~QgsSymbolV2();
//! return new default symbol for specified geometry type
static QgsSymbolV2* defaultSymbol( QGis::GeometryType geomType );
SymbolType type() const { return mType; }
// symbol layers handling
/**Returns list of symbol layers contained in the symbol.
* @returns symbol layers list
* @note added in QGIS 2.7
* @see symbolLayer
* @see symbolLayerCount
*/
QgsSymbolLayerV2List symbolLayers() { return mLayers; }
/**Returns a specific symbol layers contained in the symbol.
* @param layer layer number
* @returns corresponding symbol layer
* @note added in QGIS 2.7
* @see symbolLayers
* @see symbolLayerCount
*/
QgsSymbolLayerV2* symbolLayer( int layer );
/**Returns total number of symbol layers contained in the symbol.
* @returns count of symbol layers
* @note added in QGIS 2.7
* @see symbolLayers
* @see symbolLayer
*/
int symbolLayerCount() { return mLayers.count(); }
//! insert symbol layer to specified index
bool insertSymbolLayer( int index, QgsSymbolLayerV2* layer );
//! append symbol layer at the end of the list
bool appendSymbolLayer( QgsSymbolLayerV2* layer );
//! delete symbol layer at specified index
bool deleteSymbolLayer( int index );
//! remove symbol layer from the list and return pointer to it
QgsSymbolLayerV2* takeSymbolLayer( int index );
//! delete layer at specified index and set a new one
bool changeSymbolLayer( int index, QgsSymbolLayerV2 *layer );
void startRender( QgsRenderContext& context, const QgsFields* fields = 0 );
void stopRender( QgsRenderContext& context );
void setColor( const QColor& color );
QColor color() const;
//! Draw icon of the symbol that occupyies area given by size using the painter.
//! Optionally custom context may be given in order to get rendering of symbols that use map units right.
//! @note customContext parameter added in 2.6
void drawPreviewIcon( QPainter* painter, QSize size, QgsRenderContext* customContext = 0 );
QImage asImage( QSize size, QgsRenderContext* customContext = 0 );
QImage bigSymbolPreviewImage();
QString dump() const;
virtual QgsSymbolV2* clone() const = 0;
void toSld( QDomDocument &doc, QDomElement &element, QgsStringMap props ) const;
QgsSymbolV2::OutputUnit outputUnit() const;
void setOutputUnit( QgsSymbolV2::OutputUnit u );
QgsMapUnitScale mapUnitScale() const;
void setMapUnitScale( const QgsMapUnitScale& scale );
//! Get alpha transparency 1 for opaque, 0 for invisible
qreal alpha() const { return mAlpha; }
//! Set alpha transparency 1 for opaque, 0 for invisible
void setAlpha( qreal alpha ) { mAlpha = alpha; }
void setRenderHints( int hints ) { mRenderHints = hints; }
int renderHints() const { return mRenderHints; }
QSet<QString> usedAttributes() const;
void setLayer( const QgsVectorLayer* layer ) { mLayer = layer; }
const QgsVectorLayer* layer() const { return mLayer; }
protected:
QgsSymbolV2( SymbolType type, QgsSymbolLayerV2List layers ); // can't be instantiated
QgsSymbolLayerV2List cloneLayers() const;
//! check whether a symbol layer type can be used within the symbol
//! (marker-marker, line-line, fill-fill/line)
bool isSymbolLayerCompatible( SymbolType t );
SymbolType mType;
QgsSymbolLayerV2List mLayers;
/**Symbol opacity (in the range 0 - 1)*/
qreal mAlpha;
int mRenderHints;
const QgsVectorLayer* mLayer; //current vectorlayer
};
///////////////////////
class CORE_EXPORT QgsSymbolV2RenderContext
{
public:
QgsSymbolV2RenderContext( QgsRenderContext& c, QgsSymbolV2::OutputUnit u, qreal alpha = 1.0, bool selected = false, int renderHints = 0, const QgsFeature* f = 0, const QgsFields* fields = 0, const QgsMapUnitScale& mapUnitScale = QgsMapUnitScale() );
~QgsSymbolV2RenderContext();
QgsRenderContext& renderContext() { return mRenderContext; }
const QgsRenderContext& renderContext() const { return mRenderContext; }
QgsSymbolV2::OutputUnit outputUnit() const { return mOutputUnit; }
void setOutputUnit( QgsSymbolV2::OutputUnit u ) { mOutputUnit = u; }
QgsMapUnitScale mapUnitScale() const { return mMapUnitScale; }
void setMapUnitScale( const QgsMapUnitScale& scale ) { mMapUnitScale = scale; }
//! Get alpha transparency 1 for opaque, 0 for invisible
qreal alpha() const { return mAlpha; }
//! Set alpha transparency 1 for opaque, 0 for invisible
void setAlpha( qreal alpha ) { mAlpha = alpha; }
bool selected() const { return mSelected; }
void setSelected( bool selected ) { mSelected = selected; }
int renderHints() const { return mRenderHints; }
void setRenderHints( int hints ) { mRenderHints = hints; }
void setFeature( const QgsFeature* f ) { mFeature = f; }
//! Current feature being rendered - may be null
const QgsFeature* feature() const { return mFeature; }
//! Fields of the layer. Currently only available in startRender() calls
//! to allow symbols with data-defined properties prepare the expressions
//! (other times fields() returns null)
//! @note added in 2.4
const QgsFields* fields() const { return mFields; }
double outputLineWidth( double width ) const;
double outputPixelSize( double size ) const;
// workaround for sip 4.7. Don't use assignment - will fail with assertion error
QgsSymbolV2RenderContext& operator=( const QgsSymbolV2RenderContext& );
private:
QgsRenderContext& mRenderContext;
QgsSymbolV2::OutputUnit mOutputUnit;
QgsMapUnitScale mMapUnitScale;
qreal mAlpha;
bool mSelected;
int mRenderHints;
const QgsFeature* mFeature; //current feature
const QgsFields* mFields;
};
//////////////////////
class CORE_EXPORT QgsMarkerSymbolV2 : public QgsSymbolV2
{
public:
/** Create a marker symbol with one symbol layer: SimpleMarker with specified properties.
This is a convenience method for easier creation of marker symbols.
*/
static QgsMarkerSymbolV2* createSimple( const QgsStringMap& properties );
QgsMarkerSymbolV2( QgsSymbolLayerV2List layers = QgsSymbolLayerV2List() );
void setAngle( double angle );
double angle();
void setSize( double size );
double size();
void setScaleMethod( QgsSymbolV2::ScaleMethod scaleMethod );
ScaleMethod scaleMethod();
void renderPoint( const QPointF& point, const QgsFeature* f, QgsRenderContext& context, int layer = -1, bool selected = false );
virtual QgsSymbolV2* clone() const override;
};
class CORE_EXPORT QgsLineSymbolV2 : public QgsSymbolV2
{
public:
/** Create a line symbol with one symbol layer: SimpleLine with specified properties.
This is a convenience method for easier creation of line symbols.
*/
static QgsLineSymbolV2* createSimple( const QgsStringMap& properties );
QgsLineSymbolV2( QgsSymbolLayerV2List layers = QgsSymbolLayerV2List() );
void setWidth( double width );
double width();
void renderPolyline( const QPolygonF& points, const QgsFeature* f, QgsRenderContext& context, int layer = -1, bool selected = false );
virtual QgsSymbolV2* clone() const override;
};
class CORE_EXPORT QgsFillSymbolV2 : public QgsSymbolV2
{
public:
/** Create a fill symbol with one symbol layer: SimpleFill with specified properties.
This is a convenience method for easier creation of fill symbols.
*/
static QgsFillSymbolV2* createSimple( const QgsStringMap& properties );
QgsFillSymbolV2( QgsSymbolLayerV2List layers = QgsSymbolLayerV2List() );
void setAngle( double angle );
void renderPolygon( const QPolygonF& points, QList<QPolygonF>* rings, const QgsFeature* f, QgsRenderContext& context, int layer = -1, bool selected = false );
virtual QgsSymbolV2* clone() const override;
};
#endif
/*
QgsSymbolV2* ps = new QgsPointSymbol();
// ----
sl = QgsSymbolLayerV2Registry::instance()->createSymbolLayer("SimpleLine", { "color", "..." })
// (or)
sl = QgsSymbolLayerV2Registry::defaultSymbolLayer(QgsSymbolV2::Line)
// (or)
QgsSymbolLayerV2* sl = new QgsSimpleLineSymbolLayer(x,y,z);
QgsLineSymbol* s = new LineSymbol( [ sl ] );
// ----
rend = QgsSingleSymbolRenderer( new LineSymbol() );
*/
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