/usr/include/qgis/qgsrulebasedrendererv2widget.h is in libqgis-dev 2.8.6+dfsg-1build1.
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qgsrulebasedrendererv2widget.h - Settings widget for rule-based renderer
---------------------
begin : May 2010
copyright : (C) 2010 by Martin Dobias
email : wonder dot sk at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSRULEBASEDRENDERERV2WIDGET_H
#define QGSRULEBASEDRENDERERV2WIDGET_H
#include "qgsrendererv2widget.h"
#include "qgsrulebasedrendererv2.h"
class QMenu;
///////
#include <QAbstractItemModel>
/* Features count fro rule */
struct QgsRuleBasedRendererV2Count
{
int count; // number of features
int duplicateCount; // number of features present also in other rule(s)
// map of feature counts in other rules
QMap<QgsRuleBasedRendererV2::Rule*, int> duplicateCountMap;
};
/*
Tree model for the rules:
(invalid) == root node
+--- top level rule
+--- top level rule
*/
class GUI_EXPORT QgsRuleBasedRendererV2Model : public QAbstractItemModel
{
public:
QgsRuleBasedRendererV2Model( QgsRuleBasedRendererV2* r );
virtual Qt::ItemFlags flags( const QModelIndex &index ) const override;
virtual QVariant data( const QModelIndex &index, int role = Qt::DisplayRole ) const override;
virtual QVariant headerData( int section, Qt::Orientation orientation,
int role = Qt::DisplayRole ) const override;
virtual int rowCount( const QModelIndex &parent = QModelIndex() ) const override;
virtual int columnCount( const QModelIndex & = QModelIndex() ) const override;
//! provide model index for parent's child item
virtual QModelIndex index( int row, int column, const QModelIndex &parent = QModelIndex() ) const override;
//! provide parent model index
virtual QModelIndex parent( const QModelIndex &index ) const override;
// editing support
virtual bool setData( const QModelIndex & index, const QVariant & value, int role = Qt::EditRole ) override;
// drag'n'drop support
Qt::DropActions supportedDropActions() const override;
QStringList mimeTypes() const override;
QMimeData *mimeData( const QModelIndexList &indexes ) const override;
bool dropMimeData( const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent ) override;
bool removeRows( int row, int count, const QModelIndex & parent = QModelIndex() ) override;
// new methods
QgsRuleBasedRendererV2::Rule* ruleForIndex( const QModelIndex& index ) const;
void insertRule( const QModelIndex& parent, int before, QgsRuleBasedRendererV2::Rule* newrule );
void updateRule( const QModelIndex& parent, int row );
// update rule and all its descendants
void updateRule( const QModelIndex& index );
void removeRule( const QModelIndex& index );
void willAddRules( const QModelIndex& parent, int count ); // call beginInsertRows
void finishedAddingRules(); // call endInsertRows
//! @note not available in python bindungs
void setFeatureCounts( QMap<QgsRuleBasedRendererV2::Rule*, QgsRuleBasedRendererV2Count> theCountMap );
void clearFeatureCounts();
protected:
QgsRuleBasedRendererV2* mR;
QMap<QgsRuleBasedRendererV2::Rule*, QgsRuleBasedRendererV2Count> mFeatureCountMap;
};
///////
#include "ui_qgsrulebasedrendererv2widget.h"
class GUI_EXPORT QgsRuleBasedRendererV2Widget : public QgsRendererV2Widget, private Ui::QgsRuleBasedRendererV2Widget
{
Q_OBJECT
public:
static QgsRendererV2Widget* create( QgsVectorLayer* layer, QgsStyleV2* style, QgsFeatureRendererV2* renderer );
QgsRuleBasedRendererV2Widget( QgsVectorLayer* layer, QgsStyleV2* style, QgsFeatureRendererV2* renderer );
~QgsRuleBasedRendererV2Widget();
virtual QgsFeatureRendererV2* renderer() override;
public slots:
void addRule();
void editRule();
void editRule( const QModelIndex& index );
void removeRule();
void countFeatures();
void clearFeatureCounts() { mModel->clearFeatureCounts(); }
void refineRuleScales();
void refineRuleCategories();
void refineRuleRanges();
void setRenderingOrder();
void currentRuleChanged( const QModelIndex& current = QModelIndex(), const QModelIndex& previous = QModelIndex() );
void saveSectionWidth( int section, int oldSize, int newSize );
void restoreSectionWidths();
protected:
void refineRule( int type );
void refineRuleCategoriesGui( const QModelIndexList& index );
void refineRuleRangesGui( const QModelIndexList& index );
void refineRuleScalesGui( const QModelIndexList& index );
QgsRuleBasedRendererV2::Rule* currentRule();
QList<QgsSymbolV2*> selectedSymbols() override;
QgsRuleBasedRendererV2::RuleList selectedRules();
void refreshSymbolView() override;
void keyPressEvent( QKeyEvent* event ) override;
QgsRuleBasedRendererV2* mRenderer;
QgsRuleBasedRendererV2Model* mModel;
QMenu* mRefineMenu;
QAction* mDeleteAction;
QgsRuleBasedRendererV2::RuleList mCopyBuffer;
protected slots:
void copy() override;
void paste() override;
};
///////
#include <QDialog>
#include "ui_qgsrendererrulepropsdialogbase.h"
class GUI_EXPORT QgsRendererRulePropsDialog : public QDialog, private Ui::QgsRendererRulePropsDialog
{
Q_OBJECT
public:
QgsRendererRulePropsDialog( QgsRuleBasedRendererV2::Rule* rule, QgsVectorLayer* layer, QgsStyleV2* style, QWidget* parent = 0 );
~QgsRendererRulePropsDialog();
QgsRuleBasedRendererV2::Rule* rule() { return mRule; }
public slots:
void testFilter();
void buildExpression();
void accept() override;
protected:
QgsRuleBasedRendererV2::Rule* mRule; // borrowed
QgsVectorLayer* mLayer;
QgsSymbolV2SelectorDialog* mSymbolSelector;
QgsSymbolV2* mSymbol; // a clone of original symbol
};
#endif // QGSRULEBASEDRENDERERV2WIDGET_H
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