/usr/include/qgis/qgsrendererv2.h is in libqgis-dev 2.8.6+dfsg-1build1.
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qgsrendererv2.h
---------------------
begin : November 2009
copyright : (C) 2009 by Martin Dobias
email : wonder dot sk at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSRENDERERV2_H
#define QGSRENDERERV2_H
#include "qgis.h"
#include "qgsrectangle.h"
#include "qgsrendercontext.h"
#include <QList>
#include <QString>
#include <QVariant>
#include <QPair>
#include <QPixmap>
#include <QDomDocument>
#include <QDomElement>
class QgsSymbolV2;
class QgsFeature;
class QgsFields;
class QgsVectorLayer;
typedef QMap<QString, QString> QgsStringMap;
typedef QList<QgsSymbolV2*> QgsSymbolV2List;
typedef QMap<QString, QgsSymbolV2* > QgsSymbolV2Map;
typedef QList< QPair<QString, QPixmap> > QgsLegendSymbologyList;
typedef QList< QPair<QString, QgsSymbolV2*> > QgsLegendSymbolList;
#include "qgslegendsymbolitemv2.h"
#define RENDERER_TAG_NAME "renderer-v2"
////////
// symbol levels
class CORE_EXPORT QgsSymbolV2LevelItem
{
public:
QgsSymbolV2LevelItem( QgsSymbolV2* symbol, int layer ) : mSymbol( symbol ), mLayer( layer ) {}
QgsSymbolV2* symbol() { return mSymbol; }
int layer() { return mLayer; }
protected:
QgsSymbolV2* mSymbol;
int mLayer;
};
// every level has list of items: symbol + symbol layer num
typedef QList< QgsSymbolV2LevelItem > QgsSymbolV2Level;
// this is a list of levels
typedef QList< QgsSymbolV2Level > QgsSymbolV2LevelOrder;
//////////////
// renderers
class CORE_EXPORT QgsFeatureRendererV2
{
public:
// renderer takes ownership of its symbols!
//! return a new renderer - used by default in vector layers
static QgsFeatureRendererV2* defaultRenderer( QGis::GeometryType geomType );
QString type() const { return mType; }
/** to be overridden
* @param feature feature
* @return returns pointer to symbol or 0 if symbol was not found
*/
virtual QgsSymbolV2* symbolForFeature( QgsFeature& feature ) = 0;
/**
* Return symbol for feature. The difference compared to symbolForFeature() is that it returns original
* symbol which can be used as an identifier for renderer's rule - the former may return a temporary replacement
* of a symbol for use in rendering.
* @note added in 2.6
*/
virtual QgsSymbolV2* originalSymbolForFeature( QgsFeature& feature ) { return symbolForFeature( feature ); }
virtual void startRender( QgsRenderContext& context, const QgsFields& fields ) = 0;
//! @deprecated since 2.4 - not using QgsVectorLayer directly anymore
Q_DECL_DEPRECATED virtual void startRender( QgsRenderContext& context, const QgsVectorLayer* vlayer );
virtual void stopRender( QgsRenderContext& context ) = 0;
virtual QList<QString> usedAttributes() = 0;
virtual ~QgsFeatureRendererV2() {}
virtual QgsFeatureRendererV2* clone() const = 0;
virtual bool renderFeature( QgsFeature& feature, QgsRenderContext& context, int layer = -1, bool selected = false, bool drawVertexMarker = false );
//! for debugging
virtual QString dump() const;
enum Capabilities
{
SymbolLevels = 1, // rendering with symbol levels (i.e. implements symbols(), symbolForFeature())
RotationField = 1 << 1, // rotate symbols by attribute value
MoreSymbolsPerFeature = 1 << 2, // may use more than one symbol to render a feature: symbolsForFeature() will return them
Filter = 1 << 3, // features may be filtered, i.e. some features may not be rendered (categorized, rule based ...)
ScaleDependent = 1 << 4 // depends on scale if feature will be rendered (rule based )
};
//! returns bitwise OR-ed capabilities of the renderer
virtual int capabilities() { return 0; }
//! for symbol levels
virtual QgsSymbolV2List symbols() = 0;
bool usingSymbolLevels() const { return mUsingSymbolLevels; }
void setUsingSymbolLevels( bool usingSymbolLevels ) { mUsingSymbolLevels = usingSymbolLevels; }
//! create a renderer from XML element
static QgsFeatureRendererV2* load( QDomElement& symbologyElem );
//! store renderer info to XML element
virtual QDomElement save( QDomDocument& doc );
//! create the SLD UserStyle element following the SLD v1.1 specs
//! @deprecated since 2.8 - use the other override with styleName
Q_DECL_DEPRECATED virtual QDomElement writeSld( QDomDocument& doc, const QgsVectorLayer &layer ) const;
//! create the SLD UserStyle element following the SLD v1.1 specs with the given name
//! @note added in 2.8
virtual QDomElement writeSld( QDomDocument& doc, const QString& styleName ) const;
/** create a new renderer according to the information contained in
* the UserStyle element of a SLD style document
* @param node the node in the SLD document whose the UserStyle element
* is a child
* @param geomType the geometry type of the features, used to convert
* Symbolizer elements
* @param errorMessage it will contain the error message if something
* went wrong
* @return the renderer
*/
static QgsFeatureRendererV2* loadSld( const QDomNode &node, QGis::GeometryType geomType, QString &errorMessage );
//! used from subclasses to create SLD Rule elements following SLD v1.1 specs
virtual void toSld( QDomDocument& doc, QDomElement &element ) const
{ element.appendChild( doc.createComment( QString( "FeatureRendererV2 %1 not implemented yet" ).arg( type() ) ) ); }
//! return a list of symbology items for the legend
virtual QgsLegendSymbologyList legendSymbologyItems( QSize iconSize );
//! items of symbology items in legend should be checkable
//! @note added in 2.5
virtual bool legendSymbolItemsCheckable() const;
//! items of symbology items in legend is checked
//! @note added in 2.5
virtual bool legendSymbolItemChecked( QString key );
//! item in symbology was checked
//! @note added in 2.5
virtual void checkLegendSymbolItem( QString key, bool state = true );
//! return a list of item text / symbol
//! @note not available in python bindings
virtual QgsLegendSymbolList legendSymbolItems( double scaleDenominator = -1, QString rule = "" );
//! Return a list of symbology items for the legend. Better choice than legendSymbolItems().
//! Default fallback implementation just uses legendSymbolItems() implementation
//! @note added in 2.6
virtual QgsLegendSymbolListV2 legendSymbolItemsV2() const;
//! If supported by the renderer, return classification attribute for the use in legend
//! @note added in 2.6
virtual QString legendClassificationAttribute() const { return QString(); }
//! set type and size of editing vertex markers for subsequent rendering
void setVertexMarkerAppearance( int type, int size );
//! return rotation field name (or empty string if not set or not supported by renderer)
virtual QString rotationField() const { return ""; }
//! sets rotation field of renderer (if supported by the renderer)
virtual void setRotationField( QString fieldName ) { Q_UNUSED( fieldName ); }
//! return whether the renderer will render a feature or not.
//! Must be called between startRender() and stopRender() calls.
//! Default implementation uses symbolForFeature().
virtual bool willRenderFeature( QgsFeature& feat ) { return symbolForFeature( feat ) != NULL; }
//! return list of symbols used for rendering the feature.
//! For renderers that do not support MoreSymbolsPerFeature it is more efficient
//! to use symbolForFeature()
virtual QgsSymbolV2List symbolsForFeature( QgsFeature& feat );
//! Equivalent of originalSymbolsForFeature() call
//! extended to support renderers that may use more symbols per feature - similar to symbolsForFeature()
//! @note added in 2.6
virtual QgsSymbolV2List originalSymbolsForFeature( QgsFeature& feat );
/**Allows for a renderer to modify the extent of a feature request prior to rendering
* @param extent reference to request's filter extent. Modify extent to change the
* extent of feature request
* @param context render context
* @note added in QGIS 2.7
*/
virtual void modifyRequestExtent( QgsRectangle& extent, QgsRenderContext& context ) { Q_UNUSED( extent ); Q_UNUSED( context ); }
protected:
QgsFeatureRendererV2( QString type );
void renderFeatureWithSymbol( QgsFeature& feature,
QgsSymbolV2* symbol,
QgsRenderContext& context,
int layer,
bool selected,
bool drawVertexMarker );
//! render editing vertex marker at specified point
void renderVertexMarker( QPointF& pt, QgsRenderContext& context );
//! render editing vertex marker for a polyline
void renderVertexMarkerPolyline( QPolygonF& pts, QgsRenderContext& context );
//! render editing vertex marker for a polygon
void renderVertexMarkerPolygon( QPolygonF& pts, QList<QPolygonF>* rings, QgsRenderContext& context );
static const unsigned char* _getPoint( QPointF& pt, QgsRenderContext& context, const unsigned char* wkb );
static const unsigned char* _getLineString( QPolygonF& pts, QgsRenderContext& context, const unsigned char* wkb );
static const unsigned char* _getPolygon( QPolygonF& pts, QList<QPolygonF>& holes, QgsRenderContext& context, const unsigned char* wkb );
void setScaleMethodToSymbol( QgsSymbolV2* symbol, int scaleMethod );
QString mType;
bool mUsingSymbolLevels;
/** The current type of editing marker */
int mCurrentVertexMarkerType;
/** The current size of editing marker */
int mCurrentVertexMarkerSize;
private:
Q_DISABLE_COPY( QgsFeatureRendererV2 )
};
class QgsRendererV2Widget; // why does SIP fail, when this isn't here
#endif // QGSRENDERERV2_H
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