/usr/include/qgis/qgslayertreenode.h is in libqgis-dev 2.8.6+dfsg-1build1.
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qgslayertreenode.h
--------------------------------------
Date : May 2014
Copyright : (C) 2014 by Martin Dobias
Email : wonder dot sk at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSLAYERTREENODE_H
#define QGSLAYERTREENODE_H
#include <QObject>
#include "qgsobjectcustomproperties.h"
class QDomElement;
/**
* This class is a base class for nodes in a layer tree.
* Layer tree is a hierarchical structure consisting of group and layer nodes:
* - group nodes are containers and may contain children (layer and group nodes)
* - layer nodes point to map layers, they do not contain further children
*
* Layer trees may be used for organization of layers, typically a layer tree
* is exposed to the user using QgsLayerTreeView widget which shows the tree
* and allows manipulation with the tree.
*
* Ownership of nodes: every node is owned by its parent. Therefore once node
* is added to a layer tree, it is the responsibility of the parent to delete it
* when the node is not needed anymore. Deletion of root node of a tree will
* delete all nodes of the tree.
*
* Signals: signals are propagated from children to parent. That means it is
* sufficient to connect to root node in order to get signals about updates
* in the whole layer tree. When adding or removing a node that contains further
* children (i.e. a whole subtree), the addition/removal signals are emitted
* only for the root node of the subtree that is being added or removed.
*
* Custom properties: Every node may have some custom properties assigned to it.
* This mechanism allows third parties store additional data with the nodes.
* The properties are used within QGIS code (whether to show layer in overview,
* whether the node is embedded from another project etc), but may be also
* used by third party plugins. Custom properties are stored also in the project
* file. The storage is not efficient for large amount of data.
*
* Custom properties that have already been used within QGIS:
* - "loading" - whether the project is being currently loaded (root node only)
* - "overview" - whether to show a layer in overview
* - "showFeatureCount" - whether to show feature counts in layer tree (vector only)
* - "embedded" - whether the node comes from an external project
* - "embedded_project" - path to the external project (embedded root node only)
* - "legend/..." - properties for legend appearance customization
* - "expandedLegendNodes" - list of layer's legend nodes' rules in expanded state
*
* @see also QgsLayerTree, QgsLayerTreeLayer, QgsLayerTreeGroup
* @note added in 2.4
*/
class CORE_EXPORT QgsLayerTreeNode : public QObject
{
Q_OBJECT
public:
//! Enumeration of possible tree node types
enum NodeType
{
NodeGroup, //!< container of other groups and layers
NodeLayer //!< leaf node pointing to a layer
};
~QgsLayerTreeNode();
//! Find out about type of the node. It is usually shorter to use convenience functions from QgsLayerTree namespace for that
NodeType nodeType() { return mNodeType; }
//! Get pointer to the parent. If parent is a null pointer, the node is a root node
QgsLayerTreeNode *parent() { return mParent; }
//! Get list of children of the node. Children are owned by the parent
QList<QgsLayerTreeNode*> children() { return mChildren; }
//! Read layer tree from XML. Returns new instance
static QgsLayerTreeNode *readXML( QDomElement &element );
//! Write layer tree to XML
virtual void writeXML( QDomElement &parentElement ) = 0;
//! Return string with layer tree structure. For debug purposes only
virtual QString dump() const = 0;
//! Create a copy of the node. Returns new instance
virtual QgsLayerTreeNode *clone() const = 0;
//! Return whether the node should be shown as expanded or collapsed in GUI
bool isExpanded() const;
//! Set whether the node should be shown as expanded or collapsed in GUI
void setExpanded( bool expanded );
/** Set a custom property for the node. Properties are stored in a map and saved in project file. */
void setCustomProperty( const QString &key, const QVariant &value );
/** Read a custom property from layer. Properties are stored in a map and saved in project file. */
QVariant customProperty( const QString &key, const QVariant &defaultValue = QVariant() ) const;
/** Remove a custom property from layer. Properties are stored in a map and saved in project file. */
void removeCustomProperty( const QString &key );
/** Return list of keys stored in custom properties */
QStringList customProperties() const;
/** Remove a child from a node */
bool takeChild( QgsLayerTreeNode *node );
signals:
//! Emitted when one or more nodes will be added to a node within the tree
void willAddChildren( QgsLayerTreeNode *node, int indexFrom, int indexTo );
//! Emitted when one or more nodes have been added to a node within the tree
void addedChildren( QgsLayerTreeNode *node, int indexFrom, int indexTo );
//! Emitted when one or more nodes will be removed from a node within the tree
void willRemoveChildren( QgsLayerTreeNode *node, int indexFrom, int indexTo );
//! Emitted when one or more nodes has been removed from a node within the tree
void removedChildren( QgsLayerTreeNode *node, int indexFrom, int indexTo );
//! Emitted when check state of a node within the tree has been changed
void visibilityChanged( QgsLayerTreeNode *node, Qt::CheckState state );
//! Emitted when a custom property of a node within the tree has been changed or removed
void customPropertyChanged( QgsLayerTreeNode *node, QString key );
//! Emitted when the collapsed/expanded state of a node within the tree has been changed
void expandedChanged( QgsLayerTreeNode *node, bool expanded );
protected:
QgsLayerTreeNode( NodeType t );
QgsLayerTreeNode( const QgsLayerTreeNode &other );
// low-level utility functions
void readCommonXML( QDomElement &element );
void writeCommonXML( QDomElement &element );
//! Low-level insertion of children to the node. The children must not have any parent yet!
void insertChildrenPrivate( int index, QList<QgsLayerTreeNode*> nodes );
//! Low-level removal of children from the node.
void removeChildrenPrivate( int from, int count, bool destroy = true );
protected:
//! type of the node - determines which subclass is used
NodeType mNodeType;
//! pointer to the parent node - null in case of root node
QgsLayerTreeNode *mParent;
//! list of children - node is responsible for their deletion
QList<QgsLayerTreeNode*> mChildren;
//! whether the node should be shown in GUI as expanded
bool mExpanded;
//! custom properties attached to the node
QgsObjectCustomProperties mProperties;
};
#endif // QGSLAYERTREENODE_H
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