/usr/include/qgis/qgscomposermodel.h is in libqgis-dev 2.8.6+dfsg-1build1.
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qgscomposermodel.h
-----------------
begin : July 2014
copyright : (C) 2014 by Nyall Dawson
email : nyall dot dawson at gmail dot com
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSCOMPOSERMODEL_H
#define QGSCOMPOSERMODEL_H
#include <QAbstractItemModel>
#include <QStringList>
#include <QSet>
class QgsComposition;
class QgsComposerItem;
class QGraphicsItem;
/**
* \class QgsComposerModel
* \ingroup MapComposer
*
* A model for items attached to a composition. The model also maintains the z-order for the
* composition, and must be notified whenever item stacking changes.
*
* Internally, QgsComposerModel maintains two lists. One contains a complete list of all items for
* the composition, ordered by their position within the z-order stack. This list also contains
* items which have been removed from the composition, so that undo/redo commands can restore
* them to their correct position in the stacking order.
*
* The second list contains only items which are currently displayed in the composition's scene.
* It is used as a cache of the last known stacking order, so that the model can compare the current
* stacking of items in the composition to the last known state, and emit the corresponding signals
* as required.
*/
class CORE_EXPORT QgsComposerModel: public QAbstractItemModel
{
Q_OBJECT
public:
/**Constructor
* @param composition composition to attach to
* @param parent parent object
*/
explicit QgsComposerModel( QgsComposition* composition, QObject* parent = 0 );
~QgsComposerModel();
//reimplemented QAbstractItemModel methods
QModelIndex index( int row, int column, const QModelIndex &parent = QModelIndex() ) const override;
QModelIndex parent( const QModelIndex &index ) const override;
int rowCount( const QModelIndex &parent = QModelIndex() ) const override;
int columnCount( const QModelIndex &parent = QModelIndex() ) const override;
QVariant data( const QModelIndex &index, int role ) const override;
Qt::ItemFlags flags( const QModelIndex & index ) const override;
bool setData( const QModelIndex & index, const QVariant & value, int role ) override;
QVariant headerData( int section, Qt::Orientation orientation, int role = Qt::DisplayRole ) const override;
Qt::DropActions supportedDropActions() const override;
virtual QStringList mimeTypes() const override;
virtual QMimeData* mimeData( const QModelIndexList &indexes ) const override;
bool dropMimeData( const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent ) override;
bool removeRows( int row, int count, const QModelIndex & parent = QModelIndex() ) override;
/**Clears all items from z-order list and resets the model
* @note added in QGIS 2.5
*/
void clear();
/**Returns the size of the z-order list, which includes items which may
* have been removed from the composition.
* @returns size of z-order list
* @note added in QGIS 2.5
*/
int zOrderListSize() const;
/**Rebuilds the z-order list, based on the current stacking of items in the composition.
* This method should be called after adding multiple items to the composition.
* @note added in QGIS 2.5
*/
void rebuildZList();
/**Adds an item to the top of the composition z stack.
* @param item item to add. The item must not already exist in the z-order list.
* @note added in QGIS 2.5
* @see reorderItemToTop
*/
void addItemAtTop( QgsComposerItem *item );
/**Removes an item from the z-order list.
* @param item item to remove
* @note added in QGIS 2.5
*/
void removeItem( QgsComposerItem *item );
/**Moves an item up the z-order list.
* @param item item to move
* @returns true if item was moved. Returns false if item was not found
* in z-order list or was already at the top of the z-order list.
* @see reorderItemDown
* @see reorderItemToTop
* @see reorderItemToBottom
* @note added in QGIS 2.5
*/
bool reorderItemUp( QgsComposerItem *item );
/**Moves an item down the z-order list.
* @param item item to move
* @returns true if item was moved. Returns false if item was not found
* in z-order list or was already at the bottom of the z-order list.
* @see reorderItemUp
* @see reorderItemToTop
* @see reorderItemToBottom
* @note added in QGIS 2.5
*/
bool reorderItemDown( QgsComposerItem *item );
/**Moves an item to the top of the z-order list.
* @param item item to move
* @returns true if item was moved. Returns false if item was not found
* in z-order list or was already at the top of the z-order list.
* @see reorderItemUp
* @see reorderItemDown
* @see reorderItemToBottom
* @note added in QGIS 2.5
*/
bool reorderItemToTop( QgsComposerItem *item );
/**Moves an item to the bottom of the z-order list.
* @param item item to move
* @returns true if item was moved. Returns false if item was not found
* in z-order list or was already at the bottom of the z-order list.
* @see reorderItemUp
* @see reorderItemDown
* @see reorderItemToTop
* @note added in QGIS 2.5
*/
bool reorderItemToBottom( QgsComposerItem *item );
/**Finds the next composer item above an item. This method only considers
* items which are currently in the composition, and ignores items which have been
* removed from the composition.
* @param item item to search above
* @returns item above specified item. If no items were found, no item
* will be returned.
* @see getComposerItemBelow
* @note added in QGIS 2.5
*/
QgsComposerItem* getComposerItemAbove( QgsComposerItem *item ) const;
/**Finds the next composer item below an item. This method only considers
* items which are currently in the composition, and ignores items which have been
* removed from the composition.
* @param item item to search above
* @returns item below specified item. If no items were found, no item
* will be returned.
* @see getComposerItemAbove
* @note added in QGIS 2.5
*/
QgsComposerItem* getComposerItemBelow( QgsComposerItem *item ) const;
/**Returns the item z-order list. This list includes both items currently in the
* composition and items which have been removed from the composition.
* @returns item z-order list
* @note added in QGIS 2.5
*/
QList<QgsComposerItem *>* zOrderList();
/**Marks an item as removed from the composition. This must be called whenever an item
* has been removed from the composition.
* @param item to mark as removed from the composition
* @see setItemRestored
* @note added in QGIS 2.5
*/
void setItemRemoved( QgsComposerItem *item );
/**Restores an item to the composition. This must be called whenever an item removed
* from the composition is restored to the composition.
* @param item to mark as restored to the composition
* @see setItemRemoved
* @note added in QGIS 2.5
*/
void setItemRestored( QgsComposerItem *item );
/**Must be called when an item's display name is modified
* @param item item to update
* @see updateItemLockStatus
* @see updateItemVisibility
* @see updateItemSelectStatus
* @note added in QGIS 2.5
*/
void updateItemDisplayName( QgsComposerItem *item );
/**Must be called when an item's lock status changes
* @param item item to update
* @see updateItemDisplayName
* @see updateItemVisibility
* @see updateItemSelectStatus
* @note added in QGIS 2.5
*/
void updateItemLockStatus( QgsComposerItem *item );
/**Must be called when an item's visibility changes
* @param item item to update
* @see updateItemDisplayName
* @see updateItemLockStatus
* @see updateItemSelectStatus
* @note added in QGIS 2.5
*/
void updateItemVisibility( QgsComposerItem *item );
/**Must be called when an item's selection status changes
* @param item item to update
* @see updateItemDisplayName
* @see updateItemVisibility
* @see updateItemLockStatus
* @note added in QGIS 2.5
*/
void updateItemSelectStatus( QgsComposerItem *item );
public slots:
/**Sets an item as the current selection from a QModelIndex
* @param index QModelIndex of item to set as selected
* @note added in QGIS 2.5
*/
void setSelected( const QModelIndex &index );
protected:
/**Maintains z-Order of items. Starts with item at position 1 (position 0 is always paper item)*/
QList<QgsComposerItem*> mItemZList;
/**Cached list of items from mItemZList which are currently in the scene*/
QList<QgsComposerItem*> mItemsInScene;
private:
enum Columns
{
Visibility = 0,
LockStatus,
ItemId
};
/**Parent composition*/
QgsComposition* mComposition;
/**Returns the QgsComposerItem corresponding to a QModelIndex, if possible
* @param index QModelIndex for item
* @returns item corresponding to index
*/
QgsComposerItem* itemFromIndex( const QModelIndex &index ) const;
/**Returns the QModelIndex corresponding to a QgsComposerItem, if possible
* @param item QgsComposerItem to find index for
* @param column column number for created QModelIndex
* @returns QModelIndex corresponding to item and specified column
*/
QModelIndex indexForItem( QgsComposerItem *item, const int column = 0 );
/**Rebuilds the list of all composer items which are present in the composition. This is
* called when the stacking of order changes or when items are removed/restored to the
* composition. Unlike rebuildSceneItemList, this method clears the existing scene item
* list and does not emit QAbstractItemModel signals. Accordingly, this method should
* only be called when changes to the z-order list are known and QAbstractItemModel begin
* signals have already been called.
* @see rebuildSceneItemList
*/
void refreshItemsInScene();
/**Steps through the item z-order list and rebuilds the items in composition list,
* emitting QAbstractItemModel signals as required.
* @see refreshItemsInScene
*/
void rebuildSceneItemList();
friend class TestQgsComposerModel;
};
#endif //QGSCOMPOSERMODEL
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