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/***************************************************************************
                          TriangleInterpolator.h  -  description
                             -------------------
    copyright            : (C) 2004 by Marco Hugentobler
    email                : mhugent@geo.unizh.ch
 ***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/

#ifndef TINTERPOLATOR_H
#define TINTERPOLATOR_H

#include <Point3D.h>
#include <Vector3D.h>

/**This is an interface for interpolator classes for triangulations*/
class ANALYSIS_EXPORT TriangleInterpolator
{
  public:
    virtual ~TriangleInterpolator() {}
    /**Calculates the normal vector and assigns it to vec*/
    virtual bool calcNormVec( double x, double y, Vector3D* result ) = 0;
    /**Performs a linear interpolation in a triangle and assigns the x-,y- and z-coordinates to point*/
    virtual bool calcPoint( double x, double y, Point3D* result ) = 0;
};

#endif