This file is indexed.

/usr/include/poker-eval/handval_low.h is in libpoker-eval-dev 138.0-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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/*
 * Copyright (C) 1999-2006
 *           Brian Goetz <brian@quiotix.com>
 *           Loic Dachary <loic@dachary.org>
 *
 * This program gives you software freedom; you can copy, convey,
 * propagate, redistribute and/or modify this program under the terms of
 * the GNU General Public License (GPL) as published by the Free Software
 * Foundation (FSF), either version 3 of the License, or (at your option)
 * any later version of the GPL published by the FSF.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program in a file in the toplevel directory called "GPLv3".
 * If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef __HANDVAL_LOW_H__
#define __HANDVAL_LOW_H__

#include "pokereval_export.h"

typedef uint32 LowHandVal;

#define LowHandVal_HANDTYPE_SHIFT    HandVal_HANDTYPE_SHIFT    
#define LowHandVal_HANDTYPE_MASK     HandVal_HANDTYPE_MASK     
#define LowHandVal_CARDS_SHIFT       HandVal_CARDS_SHIFT       
#define LowHandVal_CARDS_MASK        HandVal_CARDS_MASK        
#define LowHandVal_TOP_CARD_SHIFT    HandVal_TOP_CARD_SHIFT    
#define LowHandVal_TOP_CARD_MASK     HandVal_TOP_CARD_MASK     
#define LowHandVal_SECOND_CARD_SHIFT HandVal_SECOND_CARD_SHIFT 
#define LowHandVal_SECOND_CARD_MASK  HandVal_SECOND_CARD_MASK  
#define LowHandVal_THIRD_CARD_SHIFT  HandVal_THIRD_CARD_SHIFT  
#define LowHandVal_THIRD_CARD_MASK   HandVal_THIRD_CARD_MASK   
#define LowHandVal_FOURTH_CARD_SHIFT HandVal_FOURTH_CARD_SHIFT 
#define LowHandVal_FOURTH_CARD_MASK  HandVal_FOURTH_CARD_MASK  
#define LowHandVal_FIFTH_CARD_SHIFT  HandVal_FIFTH_CARD_SHIFT  
#define LowHandVal_FIFTH_CARD_MASK   HandVal_FIFTH_CARD_MASK   
#define LowHandVal_CARD_WIDTH        HandVal_CARD_WIDTH        
#define LowHandVal_CARD_MASK         HandVal_CARD_MASK         

#define LowHandVal_HANDTYPE          HandVal_HANDTYPE
#define LowHandVal_CARDS             HandVal_CARDS
#define LowHandVal_TOP_CARD          HandVal_TOP_CARD
#define LowHandVal_SECOND_CARD       HandVal_SECOND_CARD
#define LowHandVal_THIRD_CARD        HandVal_THIRD_CARD
#define LowHandVal_FOURTH_CARD       HandVal_FOURTH_CARD
#define LowHandVal_FIFTH_CARD        HandVal_FIFTH_CARD

#define LowHandVal_HANDTYPE_VALUE    HandVal_HANDTYPE_VALUE
#define LowHandVal_TOP_CARD_VALUE    HandVal_TOP_CARD_VALUE
#define LowHandVal_SECOND_CARD_VALUE HandVal_SECOND_CARD_VALUE
#define LowHandVal_THIRD_CARD_VALUE  HandVal_THIRD_CARD_VALUE
#define LowHandVal_FOURTH_CARD_VALUE HandVal_FOURTH_CARD_VALUE
#define LowHandVal_FIFTH_CARD_VALUE  HandVal_FIFTH_CARD_VALUE

#define LowHandVal_NOTHING                              \
(LowHandVal_HANDTYPE_VALUE(StdRules_HandType_STFLUSH)   \
 + LowHandVal_TOP_CARD_VALUE(StdDeck_Rank_ACE) + 1)

#define LowHandVal_WORST_EIGHT \
(LowHandVal_HANDTYPE_VALUE(StdRules_HandType_NOPAIR)     \
 + LowHandVal_TOP_CARD_VALUE(StdDeck_Rank_8+1)           \
 + LowHandVal_SECOND_CARD_VALUE(StdDeck_Rank_7+1)        \
 + LowHandVal_THIRD_CARD_VALUE(StdDeck_Rank_6+1)         \
 + LowHandVal_FOURTH_CARD_VALUE(StdDeck_Rank_5+1)        \
 + LowHandVal_FIFTH_CARD_VALUE(StdDeck_Rank_4+1))         

extern POKEREVAL_EXPORT int LowHandVal_toString(LowHandVal hv, char *outString);
extern POKEREVAL_EXPORT int LowHandVal_print(LowHandVal handval);

#define Lowball_ROTATE_RANKS(ranks) \
((((ranks) & ~(1 << StdDeck_Rank_ACE)) << 1) \
 | (((ranks) >> StdDeck_Rank_ACE) & 0x01))

#define Lowball_JOKERFY_RANKS(ranks)		\
do { int j;					\
  for (j=0; j < StdDeck_Rank_COUNT; j++)	\
    if (!(ranks) & (1 << j))			\
      (ranks) |= (1 << j);			\
} while (0)

#endif