/usr/include/ossim/base/ossimPolyArea2d.h is in libossim-dev 1.8.16-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// License: See top level LICENSE.txt file.
//
// Author: Garrett Potts
//*******************************************************************
//$Id: ossimPolyArea2d.h 9968 2006-11-29 14:01:53Z gpotts $
#ifndef ossimPolyArea2d_HEADER
#define ossimPolyArea2d_HEADER
#include <ossim/base/ossimDpt.h>
#include <ossim/base/ossimGpt.h>
#include <ossim/base/ossimDrect.h>
#include <ossim/base/ossimIrect.h>
#include <ossim/base/ossimKeywordlist.h>
#include <ossim/base/ossimPolygon.h>
#include <ossim/base/ossimReferenced.h>
#include <ossim/kbool/bool_globals.h>
class Bool_Engine;
class OSSIM_DLL ossimPolyArea2d : public ossimReferenced
{
public:
friend OSSIM_DLL std::ostream& operator <<(std::ostream& out, const ossimPolyArea2d& data);
ossimPolyArea2d()
:theEngine(0)
{
clearEngine();
}
ossimPolyArea2d(const vector<ossimDpt>& polygon)
:theEngine(0)
{
clearEngine();
(*this) = polygon;
}
ossimPolyArea2d(const vector<ossimIpt>& polygon)
:theEngine(0)
{
clearEngine();
(*this) = polygon;
}
ossimPolyArea2d(const vector<ossimGpt>& polygon)
:theEngine(0)
{
clearEngine();
(*this) = polygon;
}
ossimPolyArea2d(const ossimDpt& p1,
const ossimDpt& p2,
const ossimDpt& p3,
const ossimDpt& p4);
ossimPolyArea2d(const ossimPolyArea2d& rhs);
ossimPolyArea2d(const ossimIrect& rect)
:theEngine(0)
{
(*this) = rect;
}
ossimPolyArea2d(const ossimDrect& rect)
:theEngine(0)
{
(*this) = rect;
}
ossimPolyArea2d(const ossimPolygon& polygon)
:theEngine(0)
{
(*this) = polygon;
}
~ossimPolyArea2d();
void clear()
{
clearEngine();
}
const ossimPolyArea2d& operator =(const ossimPolyArea2d& rhs);
const ossimPolyArea2d& operator =(const ossimPolygon& rhs);
const ossimPolyArea2d& operator =(const ossimIrect& rect);
const ossimPolyArea2d& operator =(const ossimDrect& rect);
const ossimPolyArea2d& operator =(const vector<ossimDpt>& polygon);
const ossimPolyArea2d& operator =(const vector<ossimGpt>& polygon);
const ossimPolyArea2d& operator =(const vector<ossimIpt>& polygon);
ossimPolyArea2d operator &(const ossimPolyArea2d& rhs)const;
ossimPolyArea2d operator -(const ossimPolyArea2d& rhs)const;
ossimPolyArea2d operator +(const ossimPolyArea2d& rhs)const;
ossimPolyArea2d operator ^(const ossimPolyArea2d& rhs)const;
const ossimPolyArea2d& operator &=(const ossimPolyArea2d& rhs);
const ossimPolyArea2d& operator -=(const ossimPolyArea2d& rhs);
const ossimPolyArea2d& operator +=(const ossimPolyArea2d& rhs);
const ossimPolyArea2d& operator ^=(const ossimPolyArea2d& rhs);
void add(const ossimPolyArea2d& rhs);
bool getVisiblePolygons(vector<ossimPolygon>& polyList)const;
bool getPolygonHoles(vector<ossimPolygon>& polyList, bool includeFalsePolygons=false)const;
bool isEmpty()const;
bool isPointWithin(const ossimDpt& point, double epsilonBall=.0000001)const;
bool isPointWithin(double x, double y, double epsilonBall=.0000001)const;
void getBoundingRect(ossimDrect& rect);
bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
protected:
void armBoolEng();
void clearEngine();
void performOperation(const ossimPolyArea2d& rhs,
BOOL_OP operation);
void performOperation(ossimPolyArea2d& result,
const ossimPolyArea2d& rhs,
BOOL_OP operation)const;
void clearPolygons();
mutable Bool_Engine* theEngine;
};
#endif
#if 0
//*******************************************************************
// Copyright (C) 2000 ImageLinks Inc.
//
// OSSIM is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
//
// You should have received a copy of the GNU General Public License
// along with this software. If not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-
// 1307, USA.
//
// See the GPL in the COPYING.GPL file for more details.
//
// Author: Garrett Potts (gpotts@imagelinks.com)
//
//*************************************************************************
// $Id: ossimPolyArea2d.h 9968 2006-11-29 14:01:53Z gpotts $
#ifndef ossimPolyArea2d_HEADER
#define ossimPolyArea2d_HEADER
extern "C"
{
#include "libpolyclip/polyarea.h"
}
#include <iostream>
#include <vector>
using namespace std;
#include <ossim/base/ossimDpt.h>
#include <ossim/base/ossimGpt.h>
#include <ossim/base/ossimDrect.h>
#include <ossim/base/ossimIrect.h>
#include <ossim/base/ossimKeywordlist.h>
#include <ossim/base/ossimPolygon.h>
/*!
* This class uses the multiclip 2-d polygon library
* to do intersections, unions, set difference, and xor
* operations. It will also use the library to do quick
* point inside and poly inside tests.
*/
class OSSIM_DLL ossimPolyArea2d
{
public:
friend OSSIM_DLL ostream& operator <<(ostream& out,
const ossimPolyArea2d& data);
/*!
* we will use the multi clip library in
* libpolyclip directory.
*/
ossimPolyArea2d();
/*!
* If the copy polygon flag is false
* it will set its internal thePolygon to polygon
* else it will make a copy of it.
*/
ossimPolyArea2d(POLYAREA* polygon,
bool copyPolygonFlag=false);
ossimPolyArea2d(const ossimPolyArea2d& rhs);
ossimPolyArea2d(const vector<ossimDpt>& polygon);
ossimPolyArea2d(const vector<ossimGpt>& polygon);
ossimPolyArea2d(ossimDpt* points,
long number);
ossimPolyArea2d(const ossimDpt& p1,
const ossimDpt& p2,
const ossimDpt& p3,
const ossimDpt& p4);
ossimPolyArea2d(const ossimIrect& rect)
:thePolygon(NULL)
{
(*this) = rect;
}
ossimPolyArea2d(const ossimDrect& rect)
:thePolygon(NULL)
{
(*this) = rect;
}
ossimPolyArea2d(const ossimPolygon& polygon);
~ossimPolyArea2d();
/*!
* Will scale the polygon along the x and y direction
* by the passed in scale. It will modify itself and
* return a const reference to itself.
*/
const ossimPolyArea2d& operator *=(const ossimDpt& scale);
/*!
* Will scale the polygon along the x and y direction
* by the passed in scale. It will return another object.
*/
ossimPolyArea2d operator *(const ossimDpt& scale)const;
/*!
* Scales evenly along the x and y direction.
*/
const ossimPolyArea2d& operator *=(double scale);
/*!
* Scales evenly along the x and y direction.
*/
ossimPolyArea2d operator *(double scale)const;
/*!
* Assignment operator. Allows you to assign
* or copy one polygon to another.
*/
const ossimPolyArea2d& operator =(const ossimPolyArea2d& rhs);
const ossimPolyArea2d& operator =(const ossimIrect& rect);
const ossimPolyArea2d& operator =(const ossimDrect& rect);
/*!
* Will do a set difference on the this - right
* and return a new polygon.
*/
ossimPolyArea2d operator -(const ossimPolyArea2d& rhs)const;
/*!
* This will do the same as - but will
* update itself.
*/
ossimPolyArea2d& operator -=(const ossimPolyArea2d& rhs);
/*!
* do a union of 2 polygons.
*/
ossimPolyArea2d operator +(const ossimPolyArea2d& rhs)const;
/*!
* This will do the same as the operator
* + but will update itself.
*/
ossimPolyArea2d& operator +=(const ossimPolyArea2d& rhs);
/*!
* do an intersection of 2 polygons
*/
ossimPolyArea2d operator &(const ossimPolyArea2d& rhs)const;
/*!
* This will do the same as the operator &
* but will update itself.
*/
ossimPolyArea2d& operator &=(const ossimPolyArea2d& rhs);
/*!
* Will perform the "excusive or" of the this
* object with the right side
*/
ossimPolyArea2d operator ^(const ossimPolyArea2d& rhs)const;
/*!
* This is the non const version and will update
* itself.
*/
ossimPolyArea2d& operator ^=(const ossimPolyArea2d& rhs);
/*!
* This only makes since if you know that there are no holes.
* For example, using it after an intersection only operation by loading
* up two filled regions and intersecting them.
*/
bool getAllVisiblePolygons(vector<ossimPolygon>& polyList)const;
bool isEmpty()const
{
return (thePolygon == NULL);
}
bool isPointWithin(const ossimDpt& point)const;
bool isPointWithin(double x, double y)const;
void getBoundingRect(ossimDrect& rect);
bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
protected:
POLYAREA *thePolygon;
void loadPolygonForCurrentContour(ossimPolygon& polygon,
bool visible);
};
#endif
#endif
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