/usr/include/ossim/base/ossimHistogram.h is in libossim-dev 1.8.16-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 | //*******************************************************************
//
// License: See top level LICENSE.txt file.
//
// Author: Ken Melero
// Orginally developed by:
// Copyright (c) 1997 TargetJr Consortium
// GE Corporate Research and Development (GE CRD)
// 1 Research Circle
// Niskayuna, NY 12309
// Adapted from: IUE v4.1.2
// Description:
// A Histogram contains an array of "buckets", which represent finite
// segments of some value axis, along with a corresponding array of
// frequency counts for each of these buckets.
//
//********************************************************************
// $Id: ossimHistogram.h 19799 2011-06-30 18:41:26Z gpotts $
//
#ifndef ossimHistogram_HEADER
#define ossimHistogram_HEADER
#include <ossim/base/ossimObject.h>
#include <ossim/base/ossimString.h>
#include <ossim/base/ossimFilename.h>
#include <ossim/base/ossimKeywordlist.h>
#include <ossim/base/ossimXmlNode.h>
class OSSIMDLLEXPORT ossimHistogram : public ossimObject
{
private:
mutable int stats_consistent; // A 2 bit state flag Mean =1 | StandDev = 2
protected:
virtual void deleteAll();
float * vals; // histogram x array
// (value = midpoint of each bucket)
float * counts; // histogram y array ie. count[i] is
// the number of pixels with value within range
// of bucket i
int num; // number of indices
float delta; // "Width" of each bucket on value axis
float vmin, vmax; // Maximum and minimum values on plot
mutable float mean; // Mean value of the distribution
mutable float standard_dev; //
protected:
class ossimProprietaryHeaderInformation
{
public:
ossimProprietaryHeaderInformation(){clear();}
bool parseStream(istream& in);
long getNumberOfBins()
{
return theNumberOfBins.toLong();
}
void clear()
{
theFileType = "";
theVersion = "";
theMapperType = "";
theNumberOfBins = "";
}
ossimString theFileType;
ossimString theVersion;
ossimString theMapperType;
ossimString theNumberOfBins;
};
public:
enum FillAlgorithmType
{
HISTOGRAM_FILL_DEFAULT = 0,
HISTOGRAM_FILL_THIN_PLATE = 1
};
// Constructors
ossimHistogram();
ossimHistogram(int xres, float min, float max);
ossimHistogram(float*, float*, int);
ossimHistogram(const ossimHistogram& his); // Copy constructor
ossimHistogram(const ossimHistogram*, float width); // Resampling constructor
virtual int GetIndex(float)const;
// Other histogram formation operations
ossimHistogram* fillInteriorEmptyBins(int type=HISTOGRAM_FILL_THIN_PLATE)const;
ossimHistogram* Scale(float scale_factor); // Scale Transformation
ossimHistogram* CumulativeGreaterThanEqual()const;// From density to cumulative
ossimHistogram* CumulativeLessThanEqual()const;// From density to cumulative
//Suppress non-peak values.
ossimHistogram* NonMaximumSupress(int radius = 1, bool cyclic = false);
void create(int xres, float val1, float val2);
// Attribute accessors
void UpCount(float newval);
float GetCount(float uval)const;
float SetCount(float pixelval, float count);
float GetMinVal()const;
float GetMaxVal()const;
float GetMaxCount()const;
float GetRangeMin()const
{
return vmin;
}
float GetRangeMax()const
{
return vmax;
}
float * GetVals()
{
stats_consistent = 0; // Values might change.
return vals;
}
const float * GetVals()const
{
stats_consistent = 0; // Values might change.
return vals;
}
float * GetCounts()
{
stats_consistent = 0; // Counts might change.
return counts;
}
const float * GetCounts()const
{
stats_consistent = 0; // Counts might change.
return counts;
}
int GetRes()const
{ return num; }
float GetBucketSize()const { return delta; }
float * GetMinValAddr()
{ return vals+GetIndex(GetMinVal()); }
float * GetMinCountAddr()
{ return counts+GetIndex(GetMinVal()); }
const float * GetMinValAddr()const
{ return vals+GetIndex(GetMinVal()); }
const float * GetMinCountAddr()const
{ return counts+GetIndex(GetMinVal()); }
float ComputeArea(float low, float high)const;// bounded area
float ComputeArea()const;//total area
/*!
* Returns the fraction of accumulation up to and including "val" bucket
* from min divided by the total accumulation.
* returns OSSIM_FLT_NAN if "val" is not between GetMinVal and GetMaxVal.
*/
float getLowFractionFromValue(float val) const;
/*!
* Returns the fraction of accumulation down to and including "val" bucket
* from max divided by the total accumulation.
* returns OSSIM_FLT_NAN if "val" is not between GetMin() and GetMax().
*/
float getHighFractionFromValue(float val) const;
//Find bounds that clip off a given percent of the area
float LowClipVal(float clip_fraction)const;
float HighClipVal(float clip_fraction)const;
int GetValIndex(float val)const;
float GetMean()const;
float GetStandardDev()const;
void Print()const;
void Dump(char *)const;
int WritePlot(const char* fname)const;
virtual ~ossimHistogram();
virtual bool importHistogram(const ossimFilename& inputFile);
virtual bool importHistogram(istream& in);
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
virtual bool saveState(ossimRefPtr<ossimXmlNode> xmlNode)const;
virtual bool loadState(const ossimRefPtr<ossimXmlNode> xmlNode);
TYPE_DATA
};
#endif
|