/usr/include/ossim/base/ossimGeoidManager.h is in libossim-dev 1.8.16-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// License: See top level LICENSE.txt file.
//
// AUTHOR: Oscar Kramer
//
// DESCRIPTION: Contains declaration of class ossimGeoidManager. Maintains
// a list of geoids.
//
// LIMITATIONS: None.
//
//*****************************************************************************
// $Id: ossimGeoidManager.h 16139 2009-12-18 18:37:07Z gpotts $
#ifndef ossimGeoidManager_HEADER
#define ossimGeoidManager_HEADER
#include <vector>
#include <ossim/base/ossimRefPtr.h>
#include <ossim/base/ossimGeoid.h>
/*****************************************************************************
*
* CLASS: ossimGeoidManager
*
*****************************************************************************/
class OSSIMDLLEXPORT ossimGeoidManager : public ossimGeoid
{
public:
virtual ~ossimGeoidManager();
/**
* Implements singelton pattern:
*/
static ossimGeoidManager* instance();
/**
* Permits initialization of geoids from directory name. Should never be
* called since called on specific geoid types:
*/
virtual bool open(const ossimFilename& dir, ossimByteOrder byteOrder);
/**
* @return The offset from the ellipsoid to the geoid or ossim::nan()
* if grid does not contain the point.
*/
virtual double offsetFromEllipsoid(const ossimGpt& gpt) const;
/**
* Method to save the state of the object to a keyword list.
* Return true if ok or false on error. DO NOTHING
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0) const;
/**
* Method to the load (recreate) the state of the object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
/**
* Permits adding additional geoids to the list:
*/
virtual void addGeoid(ossimRefPtr<ossimGeoid> geoid, bool toFrontFlag=false);
ossimGeoid* findGeoidByShortName(const ossimString& shortName, bool caseSensitive=true);
private:
/**
* Private constructor. Use "instance" method.
*/
ossimGeoidManager();
static ossimGeoidManager* theInstance;
mutable std::vector< ossimRefPtr<ossimGeoid> > theGeoidList;
// will use this as a identity if one wants but don't want it part of the internal list
//
ossimRefPtr<ossimGeoid> theIdentityGeoid;
TYPE_DATA
};
#endif
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