/usr/include/osmium/osm/way.hpp is in libosmium-dev 0.0~20160124-b30afd3-1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | #ifndef OSMIUM_OSM_WAY_HPP
#define OSMIUM_OSM_WAY_HPP
/*
Copyright 2012 Jochen Topf <jochen@topf.org> and others (see README).
This file is part of Osmium (https://github.com/joto/osmium).
Osmium is free software: you can redistribute it and/or modify it under the
terms of the GNU Lesser General Public License or (at your option) the GNU
General Public License as published by the Free Software Foundation, either
version 3 of the Licenses, or (at your option) any later version.
Osmium is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU Lesser General Public License and the GNU
General Public License for more details.
You should have received a copy of the Licenses along with Osmium. If not, see
<http://www.gnu.org/licenses/>.
*/
/** @file
* @brief Contains the Osmium::OSM::Way class.
*/
#include <boost/operators.hpp>
#include <osmium/osm/object.hpp>
#include <osmium/osm/way_node_list.hpp>
#include <osmium/geometry.hpp>
namespace Osmium {
namespace OSM {
class Way : public Object, boost::less_than_comparable<Way> {
WayNodeList m_node_list;
public:
Way() :
Object(),
m_node_list() {
}
Way(int size_of_node_list) :
Object(),
m_node_list(size_of_node_list) {
}
Way(const Way& way) :
Object(way),
m_node_list(way.m_node_list) {
}
const WayNodeList& nodes() const {
return m_node_list;
}
WayNodeList& nodes() {
return m_node_list;
}
osm_object_type_t type() const {
return WAY;
}
osm_object_id_t get_node_id(osm_sequence_id_t n) const {
return m_node_list[n].ref();
}
/**
* Add a node with the given id to the way.
*
* Will throw a range error if the way already has max_nodes_in_way nodes.
*/
void add_node(osm_object_id_t ref) {
m_node_list.add(ref);
}
/**
* Returns the id of the first node.
*/
osm_object_id_t get_first_node_id() const {
return m_node_list.front().ref();
}
/**
* Returns the id of the last node.
*/
osm_object_id_t get_last_node_id() const {
return m_node_list.back().ref();
}
/**
* Check whether this way is closed. A way is closed if the first and last node have the same id.
*/
bool is_closed() const {
return m_node_list.is_closed();
}
}; // class Way
/**
* Ways can be ordered by id and version.
* Note that we use the absolute value of the id for a
* better ordering of objects with negative ids.
*/
inline bool operator<(const Way& lhs, const Way& rhs) {
if (lhs.id() == rhs.id()) {
return lhs.version() < rhs.version();
} else {
return std::abs(lhs.id()) < std::abs(rhs.id());
}
}
/**
* Ordering for shared_ptrs of Ways.
*/
inline bool operator<(const shared_ptr<Way const>& lhs, const shared_ptr<Way const>& rhs) {
return *lhs < *rhs;
}
} // namespace OSM
} // namespace Osmium
#endif // OSMIUM_OSM_WAY_HPP
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