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/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2012 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTHUTIL_DETAIL_TEXTURE_H
#define OSGEARTHUTIL_DETAIL_TEXTURE_H

#include <osgEarthUtil/Common>
#include <osgEarth/TerrainEffect>
#include <osgEarth/URI>
#include <osg/Image>
#include <osg/Uniform>
#include <osg/Texture2D>

namespace osgEarth { namespace Util
{
    /**
     * Controller that applies a detail texture to the terrain.
     */
    class OSGEARTHUTIL_EXPORT DetailTexture : public TerrainEffect
    {
    public:
        /** construct a new detail texture controller */
        DetailTexture();

        /** Sets the LOD at which to start detailing */
        void setStartLOD( unsigned lod );
        unsigned getStartLOD() const { return _startLOD.get(); }

        /** Sets the intensity (0=none, 1=full) */
        void setIntensity( float value );
        float getIntensity() const { return _intensity.get(); }

        /** Sets the image to use as the detail texture */
        void setImage( const osg::Image* image );
        const osg::Image* getImage() const { return _texture->getImage(); }

    public: // TerrainEffect interface

        void onInstall(TerrainEngineNode* engine);
        void onUninstall(TerrainEngineNode* engine);

    public: // serialization

        DetailTexture(const Config& conf);
        void mergeConfig(const Config& conf);
        virtual Config getConfig() const;

    protected:
        virtual ~DetailTexture() { }
        void init();

        optional<float>    _intensity;
        optional<unsigned> _startLOD;
        optional<URI>      _imageURI;

        osg::ref_ptr<osg::Uniform>   _intensityUniform;
        osg::ref_ptr<osg::Uniform>   _startLODUniform;
        osg::ref_ptr<osg::Uniform>   _samplerUniform;
        osg::ref_ptr<osg::Texture2D> _texture;
        int                          _unit;
    };

} } // namespace osgEarth::Util

#endif // OSGEARTHUTIL_DATA_SCANNER_H