/usr/include/osgEarthUtil/DetailTexture is in libosgearth-dev 2.5.0+dfsg-8build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2012 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTHUTIL_DETAIL_TEXTURE_H
#define OSGEARTHUTIL_DETAIL_TEXTURE_H
#include <osgEarthUtil/Common>
#include <osgEarth/TerrainEffect>
#include <osgEarth/URI>
#include <osg/Image>
#include <osg/Uniform>
#include <osg/Texture2D>
namespace osgEarth { namespace Util
{
/**
* Controller that applies a detail texture to the terrain.
*/
class OSGEARTHUTIL_EXPORT DetailTexture : public TerrainEffect
{
public:
/** construct a new detail texture controller */
DetailTexture();
/** Sets the LOD at which to start detailing */
void setStartLOD( unsigned lod );
unsigned getStartLOD() const { return _startLOD.get(); }
/** Sets the intensity (0=none, 1=full) */
void setIntensity( float value );
float getIntensity() const { return _intensity.get(); }
/** Sets the image to use as the detail texture */
void setImage( const osg::Image* image );
const osg::Image* getImage() const { return _texture->getImage(); }
public: // TerrainEffect interface
void onInstall(TerrainEngineNode* engine);
void onUninstall(TerrainEngineNode* engine);
public: // serialization
DetailTexture(const Config& conf);
void mergeConfig(const Config& conf);
virtual Config getConfig() const;
protected:
virtual ~DetailTexture() { }
void init();
optional<float> _intensity;
optional<unsigned> _startLOD;
optional<URI> _imageURI;
osg::ref_ptr<osg::Uniform> _intensityUniform;
osg::ref_ptr<osg::Uniform> _startLODUniform;
osg::ref_ptr<osg::Uniform> _samplerUniform;
osg::ref_ptr<osg::Texture2D> _texture;
int _unit;
};
} } // namespace osgEarth::Util
#endif // OSGEARTHUTIL_DATA_SCANNER_H
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