/usr/include/osgEarth/ElevationLayer is in libosgearth-dev 2.5.0+dfsg-8build1.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_ELEVATION_TERRAIN_LAYER_H
#define OSGEARTH_ELEVATION_TERRAIN_LAYER_H 1
#include <osgEarth/TerrainLayer>
#include <osg/MixinVector>
namespace osgEarth
{
/**
* Initialization and serialization options for an elevation layer.
*/
class OSGEARTH_EXPORT ElevationLayerOptions : public TerrainLayerOptions
{
public:
/** Constructs new elevation layer options. */
ElevationLayerOptions( const ConfigOptions& options =ConfigOptions() );
/** Constructs new elevation layer options, given the underlying driver options. */
ElevationLayerOptions( const std::string& name, const TileSourceOptions& driverOptions );
/** dtor */
virtual ~ElevationLayerOptions() { }
optional<bool>& offset() { return _offset; }
const optional<bool>& offset() const { return _offset; }
public:
virtual Config getConfig() const { return getConfig(false); }
virtual Config getConfig( bool isolate ) const;
virtual void mergeConfig( const Config& conf );
private:
void fromConfig( const Config& conf );
void setDefaults();
optional< bool > _offset;
};
//--------------------------------------------------------------------
/**
* Callback for receiving notification of property changes on an ElevationLayer.
*/
struct ElevationLayerCallback : public TerrainLayerCallback
{
//TODO
};
typedef void (ElevationLayerCallback::*ElevationLayerCallbackMethodPtr)(class ElevationLayer* layer);
typedef std::list< osg::ref_ptr<ElevationLayerCallback> > ElevationLayerCallbackList;
//--------------------------------------------------------------------
/**
* A map terrain layer containing elevation grid heightfields.
*/
class OSGEARTH_EXPORT ElevationLayer : public TerrainLayer
{
public:
/**
* Constructs a new elevation layer with the specified options. It expects
* the layer options to contain a reference to the neccesary driver options.
*/
ElevationLayer( const ElevationLayerOptions& options );
/**
* Constructs a new elevation layer with the specific name and driver options.
* The layer will load its driver by using the tilesource options.
*/
ElevationLayer( const std::string& name, const TileSourceOptions& driverOptions );
/**
* Constructs a new elevation layer with the specified layer options and with a custom
* TileSource instance created by the user.
*/
ElevationLayer( const ElevationLayerOptions& options, TileSource* tileSource );
/** dtor */
virtual ~ElevationLayer() { }
/** Gets the initialization options with which the layer was created. */
const ElevationLayerOptions& getElevationLayerOptions() const { return _runtimeOptions; }
virtual const TerrainLayerOptions& getTerrainLayerRuntimeOptions() const { return _runtimeOptions; }
/** Adds a property notification callback to this layer */
void addCallback( ElevationLayerCallback* cb );
/** Removes a property notification callback from this layer */
void removeCallback( ElevationLayerCallback* cb );
public: // methods
/**
* Creates a GeoHeightField for this layer that corresponds to the extents and LOD
* in the specified TileKey. The returned HeightField will always match the geospatial
* extents of that TileKey.
*/
virtual GeoHeightField createHeightField(
const TileKey& key,
ProgressCallback* progress =0L );
/**
* Whether the given key is valid for this layer
*/
virtual bool isKeyValid(const TileKey& key) const;
protected:
// creates a geoHF directly from the tile source
osg::HeightField* createHeightFieldFromTileSource(
const TileKey& key,
ProgressCallback* progress);
// assembles tiles from a layer that is not in the same profile as the map, and
// returns a single tile in the map's profile.
osg::HeightField* assembleHeightFieldFromTileSource(
const TileKey& key,
ProgressCallback* progress );
virtual std::string suggestCacheFormat() const;
virtual void initTileSource();
private:
ElevationLayerOptions _runtimeOptions;
ElevationLayerCallbackList _callbacks;
virtual void fireCallback( TerrainLayerCallbackMethodPtr method );
virtual void fireCallback( ElevationLayerCallbackMethodPtr method );
osg::ref_ptr<TileSource::HeightFieldOperation> _preCacheOp;
void init();
};
/**
* Vector of elevation layers, with added methods.
*/
class OSGEARTH_EXPORT ElevationLayerVector : public osg::MixinVector< osg::ref_ptr<ElevationLayer> >
{
public:
/**
* Creates a heightfield object by sampling this elevation layer vector.
*/
bool createHeightField(
const TileKey& key,
bool fallback,
const Profile* haeProfile,
ElevationInterpolation interpolation,
ElevationSamplePolicy samplePolicy,
osg::ref_ptr<osg::HeightField>& out_result,
bool* out_isFallback,
ProgressCallback* progress ) const;
public:
/** Default ctor */
ElevationLayerVector();
/** Copy ctor */
ElevationLayerVector(const ElevationLayerVector& rhs);
/**
* Sets a tile size that createHeightField will always return.
* By default, it will return a heightfield whose tile size matches
* that of the largest tile size found in the source data layers.
*/
void setExpressTileSize( unsigned tileSize );
private:
optional<unsigned> _expressTileSize;
};
} // namespace osgEarth
#endif // OSGEARTH_ELEVATION_TERRAIN_LAYER_H
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