/usr/include/osgEarth/Draggers is in libosgearth-dev 2.5.0+dfsg-8build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_DRAGGERS_H
#define OSGEARTH_DRAGGERS_H
#include <osgEarth/Common>
#include <osgEarth/GeoData>
#include <osgEarth/TileKey>
#include <osgEarth/MapNodeObserver>
#include <osg/MatrixTransform>
#include <osg/ShapeDrawable>
#include <osgGA/GUIEventHandler>
#include <osgManipulator/Projector>
#include <osgEarth/Terrain>
namespace osgEarth
{
class MapNode;
class Terrain;
class OSGEARTH_EXPORT Dragger : public osg::MatrixTransform, public MapNodeObserver
{
public:
/**
* Callback that is fired when the position changes
*/
struct PositionChangedCallback : public osg::Referenced
{
public:
virtual void onPositionChanged(const Dragger* sender, const osgEarth::GeoPoint& position) {};
virtual ~PositionChangedCallback() { }
};
typedef std::list< osg::ref_ptr<PositionChangedCallback> > PositionChangedCallbackList;
enum DragMode
{
DRAGMODE_HORIZONTAL,
DRAGMODE_VERTICAL
};
Dragger( MapNode* mapNode, int modKeyMask=0, const DragMode& defaultMode=DRAGMODE_HORIZONTAL );
/** dtor */
virtual ~Dragger();
bool getDragging() const;
bool getHovered() const;
const osgEarth::GeoPoint& getPosition() const;
void setPosition( const osgEarth::GeoPoint& position, bool fireEvents=true);
void setModKeyMask(int mask) { _modKeyMask = mask; }
int getModKeyMask() const { return _modKeyMask; }
void setDefaultDragMode(const DragMode& mode) { _defaultMode = mode; }
DragMode& getDefaultDragMode() { return _defaultMode; }
void setVerticalMinimum(double min) { _verticalMinimum = min; }
double getVerticalMinimim() const { return _verticalMinimum; }
void updateTransform(osg::Node* patch = 0);
virtual void enter();
virtual void leave();
virtual void setColor( const osg::Vec4f& color ) =0;
virtual void setPickColor( const osg::Vec4f& color ) =0;
void addPositionChangedCallback( PositionChangedCallback* callback );
void removePositionChangedCallback( PositionChangedCallback* callback );
virtual void traverse(osg::NodeVisitor& nv);
virtual void reclamp( const TileKey& key, osg::Node* tile, const Terrain* terrain );
public: // MapNodeObserver
virtual void setMapNode( MapNode* mapNode );
virtual MapNode* getMapNode() { return _mapNode.get(); }
protected:
virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
void setHover( bool hovered);
void firePositionChanged();
osg::ref_ptr< TerrainCallback > _autoClampCallback;
osg::observer_ptr< MapNode > _mapNode;
osgEarth::GeoPoint _position;
bool _dragging;
bool _hovered;
PositionChangedCallbackList _callbacks;
osg::ref_ptr< osgManipulator::LineProjector > _projector;
osgManipulator::PointerInfo _pointer;
osg::Vec3d _startProjectedPoint;
bool _elevationDragging;
int _modKeyMask;
DragMode _defaultMode;
double _verticalMinimum;
};
/**********************************************************/
class OSGEARTH_EXPORT SphereDragger : public Dragger
{
public:
SphereDragger(MapNode* mapNode);
/** dtor */
virtual ~SphereDragger() { }
const osg::Vec4f& getColor() const;
void setColor(const osg::Vec4f& color);
const osg::Vec4f& getPickColor() const;
void setPickColor(const osg::Vec4f& pickColor);
float getSize() const;
void setSize(float size);
virtual void enter();
virtual void leave();
protected:
void updateColor();
osg::MatrixTransform* _scaler;
osg::ShapeDrawable* _shapeDrawable;
osg::Vec4f _pickColor;
osg::Vec4f _color;
float _size;
};
} // namespace osgEarth
#endif // OSGEARTH_DRAGGERS_H
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