/usr/include/osgDB/SharedStateManager is in libopenscenegraph-dev 3.2.1-7ubuntu4.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGDB_SHAREDSTATEMANAGER
#define OSGDB_SHAREDSTATEMANAGER 1
#include <osg/NodeVisitor>
#include <osg/Geode>
#include <osgDB/Export>
#include <OpenThreads/Mutex>
#include <set>
namespace osgDB {
class OSGDB_EXPORT SharedStateManager : public osg::NodeVisitor
{
public:
enum ShareMode
{
SHARE_NONE = 0,
SHARE_STATIC_TEXTURES = 1<<0,
SHARE_UNSPECIFIED_TEXTURES = 1<<1,
SHARE_DYNAMIC_TEXTURES = 1<<2,
SHARE_STATIC_STATESETS = 1<<3,
SHARE_UNSPECIFIED_STATESETS = 1<<4,
SHARE_DYNAMIC_STATESETS = 1<<5,
SHARE_TEXTURES = SHARE_STATIC_TEXTURES | SHARE_UNSPECIFIED_TEXTURES,
SHARE_STATESETS = SHARE_STATIC_STATESETS | SHARE_UNSPECIFIED_STATESETS,
SHARE_ALL = SHARE_TEXTURES |
SHARE_STATESETS
};
SharedStateManager(unsigned int mode = SHARE_ALL);
META_NodeVisitor(osgDB, SharedStateManager)
void setShareMode(unsigned int mode);
unsigned int getShareMode() { return _shareMode; }
// Call right after each unload and before Registry cache prune.
void prune();
// Call right after each load
void share(osg::Node *node, OpenThreads::Mutex *mt=0);
void apply(osg::Node& node);
void apply(osg::Geode& geode);
// Answers the question "Will this state set be eliminated by
// the SharedStateManager because an equivalent one has been
// seen already?" Safe to call from the pager thread.
bool isShared(osg::StateSet* stateSet);
bool isShared(osg::Texture* texture);
void releaseGLObjects(osg::State* state ) const;
protected:
inline bool shareTexture(osg::Object::DataVariance variance)
{
return _shareTexture[variance];
}
inline bool shareStateSet(osg::Object::DataVariance variance)
{
return _shareStateSet[variance];
}
void process(osg::StateSet* ss, osg::Object* parent);
osg::StateAttribute *find(osg::StateAttribute *sa);
osg::StateSet *find(osg::StateSet *ss);
void setStateSet(osg::StateSet* ss, osg::Object* object);
void shareTextures(osg::StateSet* ss);
struct CompareStateAttributes
{
bool operator()(const osg::ref_ptr<osg::StateAttribute>& lhs,
const osg::ref_ptr<osg::StateAttribute>& rhs) const
{
return *lhs < *rhs;
}
};
struct CompareStateSets
{
bool operator()(const osg::ref_ptr<osg::StateSet>& lhs,
const osg::ref_ptr<osg::StateSet>& rhs) const
{
return lhs->compare(*rhs, true) < 0;
}
};
// Lists of shared objects
typedef std::set< osg::ref_ptr<osg::StateAttribute>, CompareStateAttributes > TextureSet;
TextureSet _sharedTextureList;
typedef std::set< osg::ref_ptr<osg::StateSet>, CompareStateSets > StateSetSet;
StateSetSet _sharedStateSetList;
// Temporary lists just to avoid unnecessary find calls
typedef std::pair<osg::StateAttribute*, bool> TextureSharePair;
typedef std::map<osg::StateAttribute*, TextureSharePair> TextureTextureSharePairMap;
TextureTextureSharePairMap tmpSharedTextureList;
typedef std::pair<osg::StateSet*, bool> StateSetSharePair;
typedef std::map<osg::StateSet*, StateSetSharePair> StateSetStateSetSharePairMap;
StateSetStateSetSharePairMap tmpSharedStateSetList;
unsigned int _shareMode;
bool _shareTexture[3];
bool _shareStateSet[3];
// Share connection mutex
OpenThreads::Mutex *_mutex;
// Mutex for doing isShared queries from other threads
mutable OpenThreads::Mutex _listMutex;
};
}
#endif
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