This file is indexed.

/usr/include/osg/Point is in libopenscenegraph-dev 3.2.1-7ubuntu4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_POINT
#define OSG_POINT 1

#include <osg/Vec3>
#include <osg/StateAttribute>

#ifndef GL_POINT_SMOOTH
    #define GL_POINT_SMOOTH     0x0B10
#endif

#ifndef GL_POINT_SMOOTH_HINT
    #define GL_POINT_SMOOTH_HINT 0x0C51
#endif

namespace osg {

/** Point - encapsulates the OpenGL point smoothing and size state.*/
class OSG_EXPORT Point : public StateAttribute
{
    public :

        Point();

        Point(float size);

        /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
        Point(const Point& point,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
            StateAttribute(point,copyop),
            _size(point._size),
            _fadeThresholdSize(point._fadeThresholdSize),
            _distanceAttenuation(point._distanceAttenuation),
            _minSize(point._minSize),
            _maxSize(point._maxSize) {}

        META_StateAttribute(osg, Point, POINT);

        /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
        virtual int compare(const StateAttribute& sa) const
        {
            // check the types are equal and then create the rhs variable
            // used by the COMPARE_StateAttribute_Parameter macros below.
            COMPARE_StateAttribute_Types(Point,sa)

            // compare each parameter in turn against the rhs.
            COMPARE_StateAttribute_Parameter(_size)
            COMPARE_StateAttribute_Parameter(_fadeThresholdSize)
            COMPARE_StateAttribute_Parameter(_distanceAttenuation)
            COMPARE_StateAttribute_Parameter(_minSize)
            COMPARE_StateAttribute_Parameter(_maxSize)

            return 0; // passed all the above comparison macros, must be equal.
        }

        virtual bool getModeUsage(StateAttribute::ModeUsage& usage) const
        {
            usage.usesMode(GL_POINT_SMOOTH);
            return true;
        }

        void setSize(float size);
        inline float getSize() const { return _size; }

        void setFadeThresholdSize(float fadeThresholdSize);
        inline float getFadeThresholdSize() const { return _fadeThresholdSize; }

        void setDistanceAttenuation(const Vec3& distanceAttenuation);
        inline const Vec3& getDistanceAttenuation() const { return _distanceAttenuation; }

        void setMinSize(float minSize);
        inline float getMinSize() const {return _minSize;}

        void setMaxSize(float maxSize);
        inline float getMaxSize() const {return _maxSize;}

        virtual void apply(State& state) const;

        /** Encapsulates queries of extension availability, obtains extension
          * function pointers, and provides convenience wrappers for
          * calling extension functions. */
        class OSG_EXPORT Extensions : public osg::Referenced
        {
            public:
                Extensions(unsigned int contextID);

                Extensions(const Extensions& rhs);

                void lowestCommonDenominator(const Extensions& rhs);

                void setupGLExtensions(unsigned int contextID);

                void setPointParametersSupported(bool flag) { _isPointParametersSupported=flag; }
                bool isPointParametersSupported() const { return _isPointParametersSupported; }

                void setPointSpriteCoordOriginSupported(bool flag) { _isPointSpriteCoordOriginSupported=flag; }
                bool isPointSpriteCoordOriginSupported() const { return _isPointSpriteCoordOriginSupported; }

                void glPointParameteri(GLenum pname, GLint param) const;
                void glPointParameterf(GLenum pname, GLfloat param) const;
                void glPointParameterfv(GLenum pname, const GLfloat *params) const;

            protected:

                ~Extensions() {}

                bool _isPointParametersSupported;
                bool _isPointSpriteCoordOriginSupported;

                typedef void (GL_APIENTRY * GLPointParameteriProc) (GLenum pname, GLint param);
                typedef void (GL_APIENTRY * GLPointParameterfProc) (GLenum pname, GLfloat param);
                typedef void (GL_APIENTRY * GLPointParameterfvProc) (GLenum pname, const GLfloat *params);

                GLPointParameteriProc   _glPointParameteri;
                GLPointParameterfProc   _glPointParameterf;
                GLPointParameterfvProc  _glPointParameterfv;

        };

        /** Returns the Extensions object for the given context.
          * If createIfNotInitalized is true and the Extensions object doesn't
          * exist, getExtensions() creates it on the given context.
          * Returns NULL if createIfNotInitalized is false and the Extensions
          * object doesn't exist. */
        static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);

        /** setExtensions() allows users to override the extensions across graphics contexts.
          * Typically used when you have different extensions supported across graphics pipes,
          * but need to ensure that they all use the same low common denominator extensions. */
        static void setExtensions(unsigned int contextID,Extensions* extensions);

    protected :

        virtual ~Point();

        float       _size;
        float       _fadeThresholdSize;
        Vec3        _distanceAttenuation;
        float        _minSize;
        float        _maxSize;

};

}

#endif