This file is indexed.

/usr/include/osg/Geometry is in libopenscenegraph-dev 3.2.1-7ubuntu4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_GEOMETRY
#define OSG_GEOMETRY 1

#include <osg/Drawable>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Array>
#include <osg/PrimitiveSet>

// leave defined for OpenSceneGraph-3.2 release, post 3.2 associated methods will be only be available in deprecated_osg::Geometry
#define OSG_DEPRECATED_GEOMETRY_BINDING 1

namespace osg {

class OSG_EXPORT Geometry : public Drawable
{
    public:

        Geometry();

        /** Copy constructor using CopyOp to manage deep vs shallow copy. */
        Geometry(const Geometry& geometry,const CopyOp& copyop=CopyOp::SHALLOW_COPY);

        virtual Object* cloneType() const { return new Geometry(); }
        virtual Object* clone(const CopyOp& copyop) const { return new Geometry(*this,copyop); }
        virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const Geometry*>(obj)!=NULL; }
        virtual const char* libraryName() const { return "osg"; }
        virtual const char* className() const { return "Geometry"; }

        virtual Geometry* asGeometry() { return this; }
        virtual const Geometry* asGeometry() const { return this; }

        bool empty() const;

        typedef std::vector< osg::ref_ptr<osg::Array> >  ArrayList;

        void setVertexArray(Array* array);
        Array* getVertexArray() { return _vertexArray.get(); }
        const Array* getVertexArray() const  { return _vertexArray.get(); }


        void setNormalArray(Array* array, osg::Array::Binding binding=osg::Array::BIND_UNDEFINED);
        Array* getNormalArray() { return _normalArray.get(); }
        const Array* getNormalArray() const { return _normalArray.get(); }



        void setColorArray(Array* array, osg::Array::Binding binding=osg::Array::BIND_UNDEFINED);
        Array* getColorArray() { return _colorArray.get(); }
        const Array* getColorArray() const { return _colorArray.get(); }



        void setSecondaryColorArray(Array* array, osg::Array::Binding binding=osg::Array::BIND_UNDEFINED);
        Array* getSecondaryColorArray() { return _secondaryColorArray.get(); }
        const Array* getSecondaryColorArray() const  { return _secondaryColorArray.get(); }


        void setFogCoordArray(Array* array, osg::Array::Binding binding=osg::Array::BIND_UNDEFINED);
        Array* getFogCoordArray() { return _fogCoordArray.get(); }
        const Array* getFogCoordArray() const { return _fogCoordArray.get(); }


        void setTexCoordArray(unsigned int unit,Array* array, osg::Array::Binding binding=osg::Array::BIND_UNDEFINED);
        Array* getTexCoordArray(unsigned int unit);
        const Array* getTexCoordArray(unsigned int unit) const;

        unsigned int getNumTexCoordArrays() const {  return static_cast<unsigned int>(_texCoordList.size()); }
        ArrayList& getTexCoordArrayList() { return _texCoordList; }
        const ArrayList& getTexCoordArrayList() const { return _texCoordList; }



        void setVertexAttribArray(unsigned int index, Array* array, osg::Array::Binding binding=osg::Array::BIND_UNDEFINED);
        Array *getVertexAttribArray(unsigned int index);
        const Array *getVertexAttribArray(unsigned int index) const;


        unsigned int getNumVertexAttribArrays() const { return static_cast<unsigned int>(_vertexAttribList.size()); }
        ArrayList& getVertexAttribArrayList() { return _vertexAttribList; }
        const ArrayList& getVertexAttribArrayList() const { return _vertexAttribList; }



        typedef std::vector< ref_ptr<PrimitiveSet> > PrimitiveSetList;

        void setPrimitiveSetList(const PrimitiveSetList& primitives);

        PrimitiveSetList& getPrimitiveSetList() { return _primitives; }
        const PrimitiveSetList& getPrimitiveSetList() const { return _primitives; }

        unsigned int getNumPrimitiveSets() const { return static_cast<unsigned int>(_primitives.size()); }
        PrimitiveSet* getPrimitiveSet(unsigned int pos) { return _primitives[pos].get(); }
        const PrimitiveSet* getPrimitiveSet(unsigned int pos) const { return _primitives[pos].get(); }

        /** Add a primitive set to the geometry. */
        bool addPrimitiveSet(PrimitiveSet* primitiveset);

        /** Set a primitive set to the specified position in geometry's primitive set list. */
        bool setPrimitiveSet(unsigned int i,PrimitiveSet* primitiveset);

        /** Insert a primitive set to the specified position in geometry's primitive set list. */
        bool insertPrimitiveSet(unsigned int i,PrimitiveSet* primitiveset);

        /** Remove primitive set(s) from the specified position in geometry's primitive set list. */
        bool removePrimitiveSet(unsigned int i,unsigned int numElementsToRemove=1);

        /** Get the index number of a primitive set, return a value between
          * 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().
          * When checking for a valid find value use if ((value=geometry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet())
        */
        unsigned int getPrimitiveSetIndex(const PrimitiveSet* primitiveset) const;


        /** return true if any arrays are shared.*/
        bool containsSharedArrays() const;

        /** duplicate any shared arrays.*/
        void duplicateSharedArrays();


        /** When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation
            method to use OpenGL vertex buffer objects for rendering.*/
        virtual void setUseVertexBufferObjects(bool flag);

        /** Force a recompile on next draw() of any OpenGL display list associated with this geoset.*/
        virtual void dirtyDisplayList();


        /** Resize any per context GLObject buffers to specified size. */
        virtual void resizeGLObjectBuffers(unsigned int maxSize);

        /** If State is non-zero, this function releases OpenGL objects for
          * the specified graphics context. Otherwise, releases OpenGL objects
          * for all graphics contexts. */
        virtual void releaseGLObjects(State* state=0) const;

        bool getArrayList(ArrayList& arrayList) const;

        typedef std::vector<osg::DrawElements*>  DrawElementsList;
        bool getDrawElementsList(DrawElementsList& drawElementsList) const;

        osg::VertexBufferObject* getOrCreateVertexBufferObject();
        osg::ElementBufferObject* getOrCreateElementBufferObject();


        /** Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.
          * This size is used a hint for reuse of deleted display lists/vertex buffer objects. */
        virtual unsigned int getGLObjectSizeHint() const;

        /** Immediately compile this \c Drawable into an OpenGL Display List/VertexBufferObjects.
          * @note Operation is ignored if \c _useDisplayList is \c false or VertexBufferObjects are not used.
        */
        virtual void compileGLObjects(RenderInfo& renderInfo) const;

        /** Draw Geometry directly ignoring an OpenGL display list which could be attached.
          * This is the internal draw method which does the drawing itself,
          * and is the method to override when deriving from Geometry for user-drawn objects.
        */
        virtual void drawImplementation(RenderInfo& renderInfo) const;

        /** Return true, osg::Geometry does support accept(Drawable::AttributeFunctor&). */
        virtual bool supports(const Drawable::AttributeFunctor&) const { return true; }

        /** Accept an Drawable::AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. */
        virtual void accept(Drawable::AttributeFunctor& af);

        /** Return true, osg::Geometry does support accept(Drawable::ConstAttributeFunctor&). */
        virtual bool supports(const Drawable::ConstAttributeFunctor&) const { return true; }

        /** Accept a Drawable::ConstAttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. */
        virtual void accept(Drawable::ConstAttributeFunctor& af) const;

        /** Return true, osg::Geometry does support accept(PrimitiveFunctor&). */
        virtual bool supports(const PrimitiveFunctor&) const { return true; }

        /** Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. */
        virtual void accept(PrimitiveFunctor& pf) const;

        /** Return true, osg::Geometry does support accept(PrimitiveIndexFunctor&). */
        virtual bool supports(const PrimitiveIndexFunctor&) const { return true; }

        /** Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. */
        virtual void accept(PrimitiveIndexFunctor& pf) const;


    protected:

        Geometry& operator = (const Geometry&) { return *this;}

        virtual ~Geometry();


        void addVertexBufferObjectIfRequired(osg::Array* array);
        void addElementBufferObjectIfRequired(osg::PrimitiveSet* primitiveSet);


        PrimitiveSetList                _primitives;
        osg::ref_ptr<Array>             _vertexArray;
        osg::ref_ptr<Array>             _normalArray;
        osg::ref_ptr<Array>             _colorArray;
        osg::ref_ptr<Array>             _secondaryColorArray;
        osg::ref_ptr<Array>             _fogCoordArray;
        ArrayList                       _texCoordList;
        ArrayList                       _vertexAttribList;

        bool                            _containsDeprecatedData;

    public:


        /** Return true if the deprecated use array indicies or BIND_PER_PRIMITIVE binding has been assigned to arrays.*/
        bool containsDeprecatedData() const { return  _containsDeprecatedData; }

        /** fallback for deprecated functionality. Return true if the Geometry contains any array indices or BIND_PER_PRIMITIVE arrays. */
        bool checkForDeprecatedData();

        /** fallback for deprecated functionality. Removes any array indices and BIND_PER_PRIMITIVE arrays.*/
        void fixDeprecatedData();

#if defined(OSG_DEPRECATED_GEOMETRY_BINDING)
        /** deprecated, Same values as Array::Binding.*/
        enum AttributeBinding
        {
            BIND_OFF=0,
            BIND_OVERALL=1,
            BIND_PER_PRIMITIVE_SET=2,
            BIND_PER_VERTEX=4
        };

        /** deprecated, use array->set*Binding(..). */
        void setNormalBinding(AttributeBinding ab);
        void setColorBinding(AttributeBinding ab);
        void setSecondaryColorBinding(AttributeBinding ab);
        void setFogCoordBinding(AttributeBinding ab);
        void setVertexAttribBinding(unsigned int index,AttributeBinding ab);

        /** deprecated, use array->get*Binding(..). */
        AttributeBinding getNormalBinding() const;
        AttributeBinding getColorBinding() const;
        AttributeBinding getSecondaryColorBinding() const;
        AttributeBinding getFogCoordBinding() const;
        AttributeBinding getVertexAttribBinding(unsigned int index) const;

        /** deprecated, use array->set*Normalize(..). */
        void setVertexAttribNormalize(unsigned int index,GLboolean norm);

        /** deprecated, use array->get*Normalize(..). */
        GLboolean getVertexAttribNormalize(unsigned int index) const;
#endif
};

/** Convenience function to be used for creating quad geometry with texture coords.
  * Tex coords go from left bottom (l,b) to right top (r,t).
*/
extern OSG_EXPORT Geometry* createTexturedQuadGeometry(const Vec3& corner,const Vec3& widthVec,const Vec3& heightVec, float l, float b, float r, float t);

/** Convenience function to be used for creating quad geometry with texture coords.
  * Tex coords go from bottom left (0,0) to top right (s,t).
*/
inline Geometry* createTexturedQuadGeometry(const Vec3& corner,const Vec3& widthVec,const Vec3& heightVec, float s=1.0f, float t=1.0f)
{
    return createTexturedQuadGeometry(corner,widthVec,heightVec, 0.0f, 0.0f, s, t);
}

} // namespace osg



/** Contains deprecated features of namespace osg. */
namespace deprecated_osg {

/** Geometry class contaning deprecated features.
 * Users should only use deprecatged_osg::Geometry when absolutely neccessary for keeping things compiling,
 * it is recommended that you should migrate your code to work just with osg::Geometry as existing
 * deprecated_osg::Geometry will be removed in future release.
*/
class OSG_EXPORT Geometry : public osg::Geometry
{
    public:
        Geometry() : osg::Geometry() {}
        Geometry(const Geometry& geometry,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) : osg::Geometry(geometry, copyop) {}

        /** Same values as Array::Binding.*/
        enum AttributeBinding
        {
            BIND_OFF=0,
            BIND_OVERALL=1,
            BIND_PER_PRIMITIVE_SET=2,
            BIND_PER_PRIMITIVE=3,
            BIND_PER_VERTEX=4
        };

        void setNormalBinding(AttributeBinding ab);
        AttributeBinding getNormalBinding() const;

        void setColorBinding(AttributeBinding ab);
        AttributeBinding getColorBinding() const;

        void setSecondaryColorBinding(AttributeBinding ab);
        AttributeBinding getSecondaryColorBinding() const;

        void setFogCoordBinding(AttributeBinding ab);
        AttributeBinding getFogCoordBinding() const;

        void setVertexAttribBinding(unsigned int index,AttributeBinding ab);
        AttributeBinding getVertexAttribBinding(unsigned int index) const;

        void setVertexAttribNormalize(unsigned int index,GLboolean norm);
        GLboolean getVertexAttribNormalize(unsigned int index) const;

        void setVertexIndices(osg::IndexArray* array);
        const osg::IndexArray* getVertexIndices() const;

        void setNormalIndices(osg::IndexArray* array);
        const osg::IndexArray* getNormalIndices() const;

        void setColorIndices(osg::IndexArray* array);
        const osg::IndexArray* getColorIndices() const;

        void setSecondaryColorIndices(osg::IndexArray* array);
        const osg::IndexArray* getSecondaryColorIndices() const;

        void setFogCoordIndices(osg::IndexArray* array);
        const osg::IndexArray* getFogCoordIndices() const;

        void setTexCoordIndices(unsigned int unit,osg::IndexArray* array);
        const osg::IndexArray* getTexCoordIndices(unsigned int unit) const;

        void setVertexAttribIndices(unsigned int index,osg::IndexArray* array);
        const osg::IndexArray* getVertexAttribIndices(unsigned int index) const;

};

} // namespace deprecated_osg

#endif