This file is indexed.

/usr/include/osg/DrawPixels is in libopenscenegraph-dev 3.2.1-7ubuntu4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_DRAWPIXELS
#define OSG_DRAWPIXELS 1

#include <osg/Drawable>
#include <osg/Vec3>
#include <osg/Image>

namespace osg {

/** DrawPixels is an osg::Drawable subclass which encapsulates the drawing of
  * images using glDrawPixels.*/
class OSG_EXPORT DrawPixels : public Drawable
{
    public:

        DrawPixels();

        /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
        DrawPixels(const DrawPixels& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY);

        virtual Object* cloneType() const { return new DrawPixels(); }

        virtual Object* clone(const CopyOp& copyop) const { return new DrawPixels(*this,copyop); }

        virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const DrawPixels*>(obj)!=NULL; }

        virtual const char* libraryName() const { return "osg"; }
        virtual const char* className() const { return "DrawPixels"; }


        void setPosition(const osg::Vec3& position);

        osg::Vec3& getPosition() { return _position; }
        const osg::Vec3& getPosition() const { return _position; }

        void setImage(osg::Image* image) { _image = image; }

        osg::Image* getImage() { return _image.get(); }
        const osg::Image* getImage() const { return _image.get(); }

        void setUseSubImage(bool useSubImage) { _useSubImage=useSubImage; }
        bool getUseSubImage() const { return _useSubImage; }

        void setSubImageDimensions(unsigned int offsetX,unsigned int offsetY,unsigned int width,unsigned int height);
        void getSubImageDimensions(unsigned int& offsetX,unsigned int& offsetY,unsigned int& width,unsigned int& height) const;

        virtual void drawImplementation(RenderInfo& renderInfo) const;

        virtual BoundingBox computeBound() const;

    protected:

        DrawPixels& operator = (const DrawPixels&) { return *this;}

        virtual ~DrawPixels();

        Vec3            _position;
        ref_ptr<Image>  _image;

        bool            _useSubImage;
        unsigned int    _offsetX, _offsetY, _width, _height;

};

}

#endif