/usr/include/ola/rdm/ResponderPersonality.h is in libola-dev 0.9.8-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | /*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* ResponderPersonality.h
* Manages personalities for a RDM responder.
* Copyright (C) 2013 Simon Newton
*/
#ifndef INCLUDE_OLA_RDM_RESPONDERPERSONALITY_H_
#define INCLUDE_OLA_RDM_RESPONDERPERSONALITY_H_
#include <ola/Logging.h>
#include <ola/base/Macro.h>
#include <ola/rdm/ResponderSlotData.h>
#include <stdint.h>
#include <string>
#include <vector>
namespace ola {
namespace rdm {
/**
* Represents a personality.
*/
class Personality {
public:
Personality(uint16_t footprint, const std::string &description);
Personality(uint16_t footprint, const std::string &description,
const SlotDataCollection &slot_data);
uint16_t Footprint() const { return m_footprint; }
std::string Description() const { return m_description; }
const SlotDataCollection* GetSlotData() const { return &m_slot_data; }
const SlotData *GetSlotData(uint16_t slot_number) const {
return m_slot_data.Lookup(slot_number);
}
private:
uint16_t m_footprint;
std::string m_description;
SlotDataCollection m_slot_data;
};
/**
* Holds the list of personalities for a class of responder. A single instance
* is shared between all responders of the same type. Subclass this and use a
* singleton.
*/
class PersonalityCollection {
public:
typedef std::vector<Personality> PersonalityList;
explicit PersonalityCollection(const PersonalityList &personalities);
virtual ~PersonalityCollection();
uint8_t PersonalityCount() const;
const Personality *Lookup(uint8_t personality) const;
protected:
PersonalityCollection() {}
private:
const PersonalityList m_personalities;
DISALLOW_COPY_AND_ASSIGN(PersonalityCollection);
};
/**
* Manages the personalities for a single responder
*/
class PersonalityManager {
public:
PersonalityManager() : m_active_personality(0) {}
explicit PersonalityManager(const PersonalityCollection *personalities);
uint8_t PersonalityCount() const;
bool SetActivePersonality(uint8_t personality);
uint8_t ActivePersonalityNumber() const { return m_active_personality; }
const Personality *ActivePersonality() const;
uint16_t ActivePersonalityFootprint() const;
std::string ActivePersonalityDescription() const;
const Personality *Lookup(uint8_t personality) const;
private:
const PersonalityCollection *m_personalities;
uint8_t m_active_personality;
DISALLOW_COPY_AND_ASSIGN(PersonalityManager);
};
} // namespace rdm
} // namespace ola
#endif // INCLUDE_OLA_RDM_RESPONDERPERSONALITY_H_
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