/usr/include/ola/network/Socket.h is in libola-dev 0.9.8-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Socket.h
* The Socket interfaces
* Copyright (C) 2005 Simon Newton
*
* - UDPSocket, allows sending and receiving UDP datagrams
* - TCPSocket, this represents a TCP connection to a remote endpoint
*
* AcceptingSocket is the interface that defines sockets which can spawn new
* ConnectedDescriptors. TCPAcceptingSocket is the only subclass and provides
* the accept() functionality.
*/
#ifndef INCLUDE_OLA_NETWORK_SOCKET_H_
#define INCLUDE_OLA_NETWORK_SOCKET_H_
#include <stdint.h>
#include <ola/Callback.h>
#include <ola/base/Macro.h>
#include <ola/io/Descriptor.h>
#include <ola/io/IOQueue.h>
#include <ola/network/IPV4Address.h>
#include <ola/network/SocketAddress.h>
#include <string>
namespace ola {
namespace network {
/**
* @brief The interface for UDPSockets.
*
* This only supports IPv4 sockets. Its an Interface so we can mock it out for
* testing.
*/
class UDPSocketInterface: public ola::io::BidirectionalFileDescriptor {
public:
UDPSocketInterface(): ola::io::BidirectionalFileDescriptor() {}
~UDPSocketInterface() {}
/**
* @brief Initialize the socket.
* @returns false if initialization failed.
*/
virtual bool Init() = 0;
/**
* @brief Bind this socket to an external address:port
* @param endpoint the local socket address to bind to.
* @returns true if the bind succeeded, false if it failed.
*/
virtual bool Bind(const IPV4SocketAddress &endpoint) = 0;
/**
* @brief Return the local address this socket is bound to.
* @param[out] address the local socket address this socket is bound to.
* @returns true if the call succeeded, false if it failed.
*/
virtual bool GetSocketAddress(IPV4SocketAddress *address) const = 0;
/**
* @brief Close the socket.
* @returns true if the call succeeded, false if it failed.
*/
virtual bool Close() = 0;
virtual ola::io::DescriptorHandle ReadDescriptor() const = 0;
virtual ola::io::DescriptorHandle WriteDescriptor() const = 0;
/**
* @brief Send data on this UDPSocket.
* @param buffer the data to send
* @param size the length of the data
* @param ip the IP to send to
* @param port the port to send to in HOST byte order.
* @return the number of bytes sent.
*
* @deprecated Use the IPV4SocketAddress version instead.
*/
virtual ssize_t SendTo(const uint8_t *buffer,
unsigned int size,
const IPV4Address &ip,
unsigned short port) const = 0;
/**
* @brief Send data on this UDPSocket.
* @param buffer the data to send
* @param size the length of the data
* @param dest the IP:Port to send the datagram to.
* @return the number of bytes sent
*/
virtual ssize_t SendTo(const uint8_t *buffer,
unsigned int size,
const IPV4SocketAddress &dest) const = 0;
/**
* @brief Send data from an IOVecInterface.
* @param data the IOVecInterface class to send.
* @param ip the IP to send to
* @param port the port to send to in HOST byte order.
* @return the number of bytes sent.
*
* @deprecated Use the IPV4SocketAddress version instead.
*
* This will try to send as much data as possible.
* If the data exceeds the MTU the UDP packet will probably get fragmented at
* the IP layer (depends on OS really). Try to avoid this.
*/
virtual ssize_t SendTo(ola::io::IOVecInterface *data,
const IPV4Address &ip,
unsigned short port) const = 0;
/**
* @brief Send data from an IOVecInterface.
* @param data the IOVecInterface class to send.
* @param dest the IPV4SocketAddress to send to
* @return the number of bytes sent.
*
* This will try to send as much data as possible.
* If the data exceeds the MTU the UDP packet will probably get fragmented at
* the IP layer (depends on OS really). Try to avoid this.
*/
virtual ssize_t SendTo(ola::io::IOVecInterface *data,
const IPV4SocketAddress &dest) const = 0;
/**
* @brief Receive data
* @param buffer the buffer to store the data
* @param data_read the size of the buffer, updated with the number of bytes
* read
* @return true or false
*/
virtual bool RecvFrom(uint8_t *buffer, ssize_t *data_read) const = 0;
/**
* @brief Receive data
* @param buffer the buffer to store the data
* @param data_read the size of the buffer, updated with the number of bytes
* read
* @param source the src ip of the packet
* @return true or false
*
* @deprecated Use the IPV4SocketAddress version instead.
*/
virtual bool RecvFrom(
uint8_t *buffer,
ssize_t *data_read,
IPV4Address &source) const = 0; // NOLINT(runtime/references)
/**
* @brief Receive data and record the src address & port
* @param buffer the buffer to store the data
* @param data_read the size of the buffer, updated with the number of bytes
* read
* @param source the src ip of the packet
* @param port the src port of the packet in host byte order
* @return true or false
*
* @deprecated Use the IPV4SocketAddress version instead.
*/
virtual bool RecvFrom(
uint8_t *buffer,
ssize_t *data_read,
IPV4Address &source, // NOLINT(runtime/references)
uint16_t &port) const = 0; // NOLINT(runtime/references)
/**
* @brief Receive a datagram on the UDP Socket.
* @param buffer the buffer to store the data
* @param data_read the size of the buffer, updated with the number of bytes
* read
* @param source the source of the datagram.
* @return true or false
*/
virtual bool RecvFrom(uint8_t *buffer,
ssize_t *data_read,
IPV4SocketAddress *source) = 0;
/**
* @brief Enable broadcasting for this socket.
* @return true if it worked, false otherwise
*/
virtual bool EnableBroadcast() = 0;
/**
* @brief Set the outgoing interface to be used for multicast transmission.
* @param iface the address of the interface to use.
*/
virtual bool SetMulticastInterface(const IPV4Address &iface) = 0;
/**
* @brief Join a multicast group
* @param iface the address of the interface to use.
* @param group the address of the group to join
* @param multicast_loop enable multicast loop
* @return true if it worked, false otherwise
*/
virtual bool JoinMulticast(const IPV4Address &iface,
const IPV4Address &group,
bool multicast_loop = false) = 0;
/**
* @brief Leave a multicast group
* @param iface the address of the interface to use.
* @param group the address of the group to join
* @return true if it worked, false otherwise
*/
virtual bool LeaveMulticast(const IPV4Address &iface,
const IPV4Address &group) = 0;
/**
* @brief Set the tos field for a socket
* @param tos the tos field
* @return true if it worked, false otherwise
*/
virtual bool SetTos(uint8_t tos) = 0;
private:
DISALLOW_COPY_AND_ASSIGN(UDPSocketInterface);
};
/*
* A UDPSocket (non connected)
*/
class UDPSocket: public UDPSocketInterface {
public:
UDPSocket()
: UDPSocketInterface(),
m_handle(ola::io::INVALID_DESCRIPTOR),
m_bound_to_port(false) {}
~UDPSocket() { Close(); }
bool Init();
bool Bind(const IPV4SocketAddress &endpoint);
bool GetSocketAddress(IPV4SocketAddress *address) const;
bool Close();
ola::io::DescriptorHandle ReadDescriptor() const { return m_handle; }
ola::io::DescriptorHandle WriteDescriptor() const { return m_handle; }
ssize_t SendTo(const uint8_t *buffer,
unsigned int size,
const IPV4Address &ip,
unsigned short port) const;
ssize_t SendTo(const uint8_t *buffer,
unsigned int size,
const IPV4SocketAddress &dest) const;
ssize_t SendTo(ola::io::IOVecInterface *data,
const IPV4Address &ip,
unsigned short port) const;
ssize_t SendTo(ola::io::IOVecInterface *data,
const IPV4SocketAddress &dest) const;
bool RecvFrom(uint8_t *buffer, ssize_t *data_read) const;
bool RecvFrom(uint8_t *buffer,
ssize_t *data_read,
IPV4Address &source) const; // NOLINT(runtime/references)
bool RecvFrom(uint8_t *buffer,
ssize_t *data_read,
IPV4Address &source, // NOLINT(runtime/references)
uint16_t &port) const; // NOLINT(runtime/references)
bool RecvFrom(uint8_t *buffer,
ssize_t *data_read,
IPV4SocketAddress *source);
bool EnableBroadcast();
bool SetMulticastInterface(const IPV4Address &iface);
bool JoinMulticast(const IPV4Address &iface,
const IPV4Address &group,
bool multicast_loop = false);
bool LeaveMulticast(const IPV4Address &iface,
const IPV4Address &group);
bool SetTos(uint8_t tos);
private:
ola::io::DescriptorHandle m_handle;
bool m_bound_to_port;
DISALLOW_COPY_AND_ASSIGN(UDPSocket);
};
} // namespace network
} // namespace ola
#endif // INCLUDE_OLA_NETWORK_SOCKET_H_
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