/usr/include/oce/Select3D_SensitiveGroup.hxx is in liboce-visualization-dev 0.17.1-1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Select3D_SensitiveGroup_HeaderFile
#define _Select3D_SensitiveGroup_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Select3D_SensitiveGroup.hxx>
#include <Select3D_ListOfSensitive.hxx>
#include <Standard_Boolean.hxx>
#include <Select3D_SensitiveEntity.hxx>
#include <Handle_SelectBasics_EntityOwner.hxx>
#include <Handle_Select3D_SensitiveEntity.hxx>
#include <Handle_Select3D_Projector.hxx>
#include <Standard_Integer.hxx>
#include <SelectBasics_PickArgs.hxx>
#include <Standard_Real.hxx>
class SelectBasics_EntityOwner;
class Select3D_ListOfSensitive;
class Select3D_SensitiveEntity;
class Select3D_Projector;
class SelectBasics_ListOfBox2d;
class TopLoc_Location;
class TColgp_Array1OfPnt2d;
class Bnd_Box2d;
//! A framework to define selection of a sensitive group
//! by a sensitive entity which is a set of 3D sensitive entities.
//! Remark: 2 modes are possible for rectangle selection
//! the group is considered selected
//! 1) when all the entities inside are selected in the rectangle
//! 2) only one entity inside is selected by the rectangle
//! By default the "Match All entities" mode is set.
class Select3D_SensitiveGroup : public Select3D_SensitiveEntity
{
public:
//! Constructs an empty sensitive group object.
//! This is a set of sensitive 3D entities. The sensitive
//! entities will be defined using the function Add to fill
//! the entity owner OwnerId. If MatchAll is false, nothing can be added.
Standard_EXPORT Select3D_SensitiveGroup(const Handle(SelectBasics_EntityOwner)& OwnerId, const Standard_Boolean MatchAll = Standard_True);
//! Constructs a sensitive group object defined by the list
//! TheList and the entity owner OwnerId. If MatchAll is false, nothing is done.
Standard_EXPORT Select3D_SensitiveGroup(const Handle(SelectBasics_EntityOwner)& OwnerId, Select3D_ListOfSensitive& TheList, const Standard_Boolean MatchAll = Standard_True);
//! Adds the list of sensitive entities LL to the empty
//! sensitive group object created at construction time.
Standard_EXPORT void Add (Select3D_ListOfSensitive& LL) ;
//! Adds the sensitive entity aSensitive to the non-empty
//! sensitive group object created at construction time.
Standard_EXPORT void Add (const Handle(Select3D_SensitiveEntity)& aSensitive) ;
Standard_EXPORT void Remove (const Handle(Select3D_SensitiveEntity)& aSensitive) ;
//! Removes all sensitive entities from the list used at the
//! time of construction, or added using the function Add.
Standard_EXPORT void Clear() ;
//! Returns true if the sensitive entity aSensitive is in
//! the list used at the time of construction, or added using the function Add.
Standard_EXPORT Standard_Boolean IsIn (const Handle(Select3D_SensitiveEntity)& aSensitive) const;
//! Sets the requirement that all sensitive entities in the
//! list used at the time of construction, or added using
//! the function Add must be matched.
void Set (const Standard_Boolean MustMatchAllEntities) ;
//! Returns true if all sensitive entities in the list used
//! at the time of construction, or added using the function Add must be matched.
Standard_Boolean MustMatchAll() const;
//! projection of the sensitive primitive in order to
//! get 2D boxes for the Sort Algorithm
Standard_EXPORT void Project (const Handle(Select3D_Projector)& aProjector) ;
//! gives the 2D boxes which represent the segment in the
//! selection process...
Standard_EXPORT void Areas (SelectBasics_ListOfBox2d& boxes) ;
Standard_EXPORT Standard_Integer MaxBoxes() const;
Standard_EXPORT Handle(Select3D_SensitiveEntity) GetConnected (const TopLoc_Location& aLocation) ;
//! propagation of location on all the sensitive inside...
Standard_EXPORT void SetLocation (const TopLoc_Location& aLoc) ;
//! propagation of location on all the sensitive inside...
Standard_EXPORT void ResetLocation() ;
//! Checks whether the sensitive entity matches the picking
//! detection area (close to the picking line).
//! For details please refer to base class declaration.
Standard_EXPORT Standard_Boolean Matches (const SelectBasics_PickArgs& thePickArgs, Standard_Real& theMatchDMin, Standard_Real& theMatchDepth) ;
Standard_EXPORT Standard_Boolean Matches (const Standard_Real XMin, const Standard_Real YMin, const Standard_Real XMax, const Standard_Real YMax, const Standard_Real aTol) ;
Standard_EXPORT virtual Standard_Boolean Matches (const TColgp_Array1OfPnt2d& Polyline, const Bnd_Box2d& aBox, const Standard_Real aTol) ;
//! Sets the owner for all entities in group
Standard_EXPORT void Set (const Handle(SelectBasics_EntityOwner)& TheOwnerId) ;
//! Gets group content
const Select3D_ListOfSensitive& GetEntities() const;
DEFINE_STANDARD_RTTI(Select3D_SensitiveGroup)
protected:
private:
Select3D_ListOfSensitive myList;
Standard_Boolean myMustMatchAll;
};
#include <Select3D_SensitiveGroup.lxx>
#endif // _Select3D_SensitiveGroup_HeaderFile
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