/usr/include/oce/gp_XY.hxx is in liboce-foundation-dev 0.17.1-1.
This file is owned by root:root, with mode 0o644.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_XY_HeaderFile
#define _gp_XY_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Real.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_PrimitiveTypes.hxx>
class Standard_ConstructionError;
class Standard_OutOfRange;
class gp_Mat2d;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_XY);
//! This class describes a cartesian coordinate entity in 2D
//! space {X,Y}. This class is non persistent. This entity used
//! for algebraic calculation. An XY can be transformed with a
//! Trsf2d or a GTrsf2d from package gp.
//! It is used in vectorial computations or for holding this type
//! of information in data structures.
class gp_XY
{
public:
DEFINE_STANDARD_ALLOC
//! Creates XY object with zero coordinates (0,0).
gp_XY();
//! a number pair defined by the XY coordinates
gp_XY(const Standard_Real X, const Standard_Real Y);
//! modifies the coordinate of range Index
//! Index = 1 => X is modified
//! Index = 2 => Y is modified
//! Raises OutOfRange if Index != {1, 2}.
void SetCoord (const Standard_Integer Index, const Standard_Real Xi) ;
//! For this number pair, assigns
//! the values X and Y to its coordinates
void SetCoord (const Standard_Real X, const Standard_Real Y) ;
//! Assigns the given value to the X coordinate of this number pair.
void SetX (const Standard_Real X) ;
//! Assigns the given value to the Y coordinate of this number pair.
void SetY (const Standard_Real Y) ;
//! returns the coordinate of range Index :
//! Index = 1 => X is returned
//! Index = 2 => Y is returned
//! Raises OutOfRange if Index != {1, 2}.
Standard_Real Coord (const Standard_Integer Index) const;
Standard_Real& ChangeCoord (const Standard_Integer theIndex) ;
//! For this number pair, returns its coordinates X and Y.
void Coord (Standard_Real& X, Standard_Real& Y) const;
//! Returns the X coordinate of this number pair.
Standard_Real X() const;
//! Returns the Y coordinate of this number pair.
Standard_Real Y() const;
//! Computes Sqrt (X*X + Y*Y) where X and Y are the two coordinates of this number pair.
Standard_Real Modulus() const;
//! Computes X*X + Y*Y where X and Y are the two coordinates of this number pair.
Standard_Real SquareModulus() const;
//! Returns true if the coordinates of this number pair are
//! equal to the respective coordinates of the number pair
//! Other, within the specified tolerance Tolerance. I.e.:
//! abs(<me>.X() - Other.X()) <= Tolerance and
//! abs(<me>.Y() - Other.Y()) <= Tolerance and
//! computations
Standard_EXPORT Standard_Boolean IsEqual (const gp_XY& Other, const Standard_Real Tolerance) const;
//! Computes the sum of this number pair and number pair Other
//! <me>.X() = <me>.X() + Other.X()
//! <me>.Y() = <me>.Y() + Other.Y()
void Add (const gp_XY& Other) ;
void operator += (const gp_XY& Other)
{
Add(Other);
}
//! Computes the sum of this number pair and number pair Other
//! new.X() = <me>.X() + Other.X()
//! new.Y() = <me>.Y() + Other.Y()
gp_XY Added (const gp_XY& Other) const;
gp_XY operator + (const gp_XY& Other) const
{
return Added(Other);
}
//! Real D = <me>.X() * Other.Y() - <me>.Y() * Other.X()
Standard_Real Crossed (const gp_XY& Right) const;
Standard_Real operator ^ (const gp_XY& Right) const
{
return Crossed(Right);
}
//! computes the magnitude of the cross product between <me> and
//! Right. Returns || <me> ^ Right ||
Standard_Real CrossMagnitude (const gp_XY& Right) const;
//! computes the square magnitude of the cross product between <me> and
//! Right. Returns || <me> ^ Right ||**2
Standard_Real CrossSquareMagnitude (const gp_XY& Right) const;
//! divides <me> by a real.
void Divide (const Standard_Real Scalar) ;
void operator /= (const Standard_Real Scalar)
{
Divide(Scalar);
}
//! Divides <me> by a real.
gp_XY Divided (const Standard_Real Scalar) const;
gp_XY operator / (const Standard_Real Scalar) const
{
return Divided(Scalar);
}
//! Computes the scalar product between <me> and Other
Standard_Real Dot (const gp_XY& Other) const;
Standard_Real operator * (const gp_XY& Other) const
{
return Dot(Other);
}
//! <me>.X() = <me>.X() * Scalar;
//! <me>.Y() = <me>.Y() * Scalar;
void Multiply (const Standard_Real Scalar) ;
void operator *= (const Standard_Real Scalar)
{
Multiply(Scalar);
}
//! <me>.X() = <me>.X() * Other.X();
//! <me>.Y() = <me>.Y() * Other.Y();
void Multiply (const gp_XY& Other) ;
void operator *= (const gp_XY& Other)
{
Multiply(Other);
}
//! <me> = Matrix * <me>
void Multiply (const gp_Mat2d& Matrix) ;
void operator *= (const gp_Mat2d& Matrix)
{
Multiply(Matrix);
}
//! New.X() = <me>.X() * Scalar;
//! New.Y() = <me>.Y() * Scalar;
gp_XY Multiplied (const Standard_Real Scalar) const;
gp_XY operator * (const Standard_Real Scalar) const
{
return Multiplied(Scalar);
}
//! new.X() = <me>.X() * Other.X();
//! new.Y() = <me>.Y() * Other.Y();
gp_XY Multiplied (const gp_XY& Other) const;
//! New = Matrix * <me>
gp_XY Multiplied (const gp_Mat2d& Matrix) const;
gp_XY operator * (const gp_Mat2d& Matrix) const
{
return Multiplied(Matrix);
}
//! <me>.X() = <me>.X()/ <me>.Modulus()
//! <me>.Y() = <me>.Y()/ <me>.Modulus()
//! Raises ConstructionError if <me>.Modulus() <= Resolution from gp
void Normalize() ;
//! New.X() = <me>.X()/ <me>.Modulus()
//! New.Y() = <me>.Y()/ <me>.Modulus()
//! Raises ConstructionError if <me>.Modulus() <= Resolution from gp
gp_XY Normalized() const;
//! <me>.X() = -<me>.X()
//! <me>.Y() = -<me>.Y()
void Reverse() ;
//! New.X() = -<me>.X()
//! New.Y() = -<me>.Y()
gp_XY Reversed() const;
gp_XY operator -() const
{
return Reversed();
}
//! Computes the following linear combination and
//! assigns the result to this number pair:
//! A1 * XY1 + A2 * XY2
void SetLinearForm (const Standard_Real A1, const gp_XY& XY1, const Standard_Real A2, const gp_XY& XY2) ;
//! -- Computes the following linear combination and
//! assigns the result to this number pair:
//! A1 * XY1 + A2 * XY2 + XY3
void SetLinearForm (const Standard_Real A1, const gp_XY& XY1, const Standard_Real A2, const gp_XY& XY2, const gp_XY& XY3) ;
//! Computes the following linear combination and
//! assigns the result to this number pair:
//! A1 * XY1 + XY2
void SetLinearForm (const Standard_Real A1, const gp_XY& XY1, const gp_XY& XY2) ;
//! Computes the following linear combination and
//! assigns the result to this number pair:
//! XY1 + XY2
void SetLinearForm (const gp_XY& XY1, const gp_XY& XY2) ;
//! <me>.X() = <me>.X() - Other.X()
//! <me>.Y() = <me>.Y() - Other.Y()
void Subtract (const gp_XY& Right) ;
void operator -= (const gp_XY& Right)
{
Subtract(Right);
}
//! new.X() = <me>.X() - Other.X()
//! new.Y() = <me>.Y() - Other.Y()
gp_XY Subtracted (const gp_XY& Right) const;
gp_XY operator - (const gp_XY& Right) const
{
return Subtracted(Right);
}
Standard_Real _CSFDB_Getgp_XYx() const { return x; }
void _CSFDB_Setgp_XYx(const Standard_Real p) { x = p; }
Standard_Real _CSFDB_Getgp_XYy() const { return y; }
void _CSFDB_Setgp_XYy(const Standard_Real p) { y = p; }
protected:
private:
Standard_Real x;
Standard_Real y;
};
#include <gp_XY.lxx>
#endif // _gp_XY_HeaderFile
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