/usr/include/oce/gp_Sphere.lxx is in liboce-foundation-dev 0.17.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | // Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
inline gp_Sphere::gp_Sphere () : radius (RealLast())
{ }
inline gp_Sphere::gp_Sphere (const gp_Ax3& A3,
const Standard_Real Radius) :
pos (A3),
radius (Radius)
{ Standard_ConstructionError_Raise_if (Radius < 0.0,""); }
inline void gp_Sphere::SetLocation (const gp_Pnt& Loc)
{ pos.SetLocation (Loc); }
inline void gp_Sphere::SetPosition (const gp_Ax3& A3)
{ pos = A3; }
inline void gp_Sphere::SetRadius (const Standard_Real R)
{
Standard_ConstructionError_Raise_if (R < 0.0,"");
radius = R;
}
inline Standard_Real gp_Sphere::Area () const
{ return 4.0 * M_PI * radius * radius; }
inline void gp_Sphere::UReverse()
{ pos.YReverse(); }
inline void gp_Sphere::VReverse()
{ pos.ZReverse(); }
inline Standard_Boolean gp_Sphere::Direct() const
{ return pos.Direct(); }
inline const gp_Pnt& gp_Sphere::Location () const
{ return pos.Location(); }
inline const gp_Ax3& gp_Sphere::Position () const
{ return pos; }
inline Standard_Real gp_Sphere::Radius () const
{ return radius; }
inline Standard_Real gp_Sphere::Volume () const
{ return (4.0 * M_PI * radius * radius * radius) / 3.0; }
inline gp_Ax1 gp_Sphere::XAxis () const
{ return gp_Ax1(pos.Location(), pos.XDirection()); }
inline gp_Ax1 gp_Sphere::YAxis () const
{ return gp_Ax1(pos.Location(), pos.YDirection()); }
inline void gp_Sphere::Rotate (const gp_Ax1& A1,
const Standard_Real Ang)
{ pos.Rotate (A1, Ang); }
inline gp_Sphere gp_Sphere::Rotated (const gp_Ax1& A1,
const Standard_Real Ang) const
{
gp_Sphere C = *this;
C.pos.Rotate (A1, Ang);
return C;
}
inline void gp_Sphere::Scale (const gp_Pnt& P,
const Standard_Real S)
{
pos.Scale (P, S);
radius *= S;
if (radius < 0) radius = - radius;
}
inline gp_Sphere gp_Sphere::Scaled (const gp_Pnt& P,
const Standard_Real S) const
{
gp_Sphere C = *this;
C.pos.Scale (P, S);
C.radius *= S;
if (C.radius < 0) C.radius = - C.radius;
return C;
}
inline void gp_Sphere::Transform (const gp_Trsf& T)
{
pos.Transform (T);
radius *= T.ScaleFactor();
if (radius < 0) radius = - radius;
}
inline gp_Sphere gp_Sphere::Transformed (const gp_Trsf& T) const
{
gp_Sphere C = *this;
C.pos.Transform (T);
C.radius *= T.ScaleFactor();
if (C.radius < 0) C.radius = - C.radius;
return C;
}
inline void gp_Sphere::Translate (const gp_Vec& V)
{ pos.Translate (V); }
inline gp_Sphere gp_Sphere::Translated (const gp_Vec& V) const
{
gp_Sphere C = *this;
C.pos.Translate (V);
return C;
}
inline void gp_Sphere::Translate (const gp_Pnt& P1,
const gp_Pnt& P2)
{ pos.Translate (P1, P2); }
inline gp_Sphere gp_Sphere::Translated (const gp_Pnt& P1,
const gp_Pnt& P2) const
{
gp_Sphere C = *this;
C.pos.Translate (P1, P2);
return C;
}
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