This file is indexed.

/usr/include/oce/gp_Dir2d.lxx is in liboce-foundation-dev 0.17.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

// Modif JCV 08/01/91 introduction classe XY dans le package gp

#include <Standard_ConstructionError.hxx>
#include <Standard_OutOfRange.hxx>
#include <gp_XY.hxx>
#include <gp_Ax2d.hxx>
#include <gp_Trsf2d.hxx>

inline gp_Dir2d::gp_Dir2d() : coord (1.,0.) 
{
}

inline gp_Dir2d::gp_Dir2d (const gp_Vec2d& V)
{
  const gp_XY& XY = V.XY();
  Standard_Real X = XY.X();
  Standard_Real Y = XY.Y();
  Standard_Real D = sqrt(X * X + Y * Y);
  Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
  coord.SetX(X / D);
  coord.SetY(Y / D);
}

inline gp_Dir2d::gp_Dir2d (const gp_XY& XY)
{
  Standard_Real X = XY.X();
  Standard_Real Y = XY.Y();
  Standard_Real D = sqrt(X * X + Y * Y);
  Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
  coord.SetX(X / D);
  coord.SetY(Y / D);
}

inline gp_Dir2d::gp_Dir2d (const Standard_Real Xv,
			   const Standard_Real Yv)
{
  Standard_Real D = sqrt (Xv * Xv + Yv * Yv);
  Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
  coord.SetX(Xv / D);
  coord.SetY(Yv / D);
}

inline void gp_Dir2d::SetCoord (const Standard_Integer Index,
				const Standard_Real Xi)
{
  Standard_Real X = coord.X();
  Standard_Real Y = coord.Y();
  Standard_OutOfRange_Raise_if (Index < 1 || Index > 2, " ");
  if      (Index == 1) X = Xi;
  else                 Y = Xi;
  Standard_Real D = sqrt (X * X + Y * Y);
  Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
  coord.SetX(X / D);
  coord.SetY(Y / D);
}

inline void gp_Dir2d::SetCoord (const Standard_Real Xv,
				const Standard_Real Yv)
{
  Standard_Real D = sqrt (Xv * Xv + Yv * Yv);
  Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
  coord.SetX(Xv / D);
  coord.SetY(Yv / D);
}

inline void gp_Dir2d::SetX (const Standard_Real X)
{
  Standard_Real Y = coord.Y();
  Standard_Real D = sqrt (X * X + Y * Y);
  Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
  coord.SetX(X / D);
  coord.SetY(Y / D);
}

inline void gp_Dir2d::SetY (const Standard_Real Y)
{
  Standard_Real X = coord.X();
  Standard_Real D = sqrt (X * X + Y * Y);
  Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
  coord.SetX(X / D);
  coord.SetY(Y / D);
}

inline void gp_Dir2d::SetXY (const gp_XY& XY)
{
  Standard_Real X = XY.X();
  Standard_Real Y = XY.Y();
  Standard_Real D = sqrt(X * X + Y * Y);
  Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
  coord.SetX(X / D);
  coord.SetY(Y / D);
}

inline Standard_Real gp_Dir2d::Coord (const Standard_Integer Index) const
{ return coord.Coord(Index); }

inline void gp_Dir2d::Coord(Standard_Real& Xv, Standard_Real& Yv) const
{ coord.Coord (Xv, Yv); }

inline Standard_Real gp_Dir2d::X() const
{ return coord.X() ; }    

inline Standard_Real gp_Dir2d::Y() const
{ return coord.Y() ; }

inline const gp_XY& gp_Dir2d::XY () const
{ return coord; }

inline Standard_Boolean gp_Dir2d::IsEqual
(const gp_Dir2d& Other,
 const Standard_Real AngularTolerance) const
{
  Standard_Real Ang = Angle(Other);
  if (Ang < 0) Ang = - Ang;
  return   Ang <= AngularTolerance;
}    

inline Standard_Boolean gp_Dir2d::IsNormal
(const gp_Dir2d& Other,
 const Standard_Real AngularTolerance) const
{
  Standard_Real Ang = Angle(Other);
  if (Ang < 0) Ang = - Ang;
  Ang = M_PI / 2.0 - Ang;
  if (Ang < 0) Ang = - Ang;
  return   Ang <= AngularTolerance;
}    

inline Standard_Boolean gp_Dir2d::IsOpposite
(const gp_Dir2d& Other,
 const Standard_Real AngularTolerance) const
{ 
  Standard_Real Ang = Angle(Other);
  if (Ang < 0) Ang = - Ang;
  return M_PI - Ang <= AngularTolerance;
}    

inline Standard_Boolean gp_Dir2d::IsParallel
(const gp_Dir2d& Other,
 const Standard_Real AngularTolerance) const
{
  Standard_Real Ang = Angle(Other);
  if (Ang < 0) Ang = - Ang;
  return   Ang <= AngularTolerance || M_PI - Ang <= AngularTolerance;
}    

inline Standard_Real gp_Dir2d::Crossed (const gp_Dir2d& Right) const
{ return coord.Crossed (Right.coord); }

inline Standard_Real gp_Dir2d::Dot (const gp_Dir2d& Other) const
{ return coord.Dot (Other.coord); }

inline void gp_Dir2d::Reverse()
{ coord.Reverse(); }

inline gp_Dir2d gp_Dir2d::Reversed() const
{ 
  gp_Dir2d V = *this;
  V.coord.Reverse ();
  return V;
}

inline void gp_Dir2d::Rotate (const Standard_Real Ang)
{
  gp_Trsf2d T;
  T.SetRotation (gp_Pnt2d (0.0, 0.0), Ang);
  coord.Multiply (T.HVectorialPart());
}

inline gp_Dir2d gp_Dir2d::Rotated (const Standard_Real Ang) const
{
  gp_Dir2d V = *this;
  V.Rotate (Ang);
  return V;
}

inline gp_Dir2d gp_Dir2d::Transformed (const gp_Trsf2d& T) const
{
  gp_Dir2d V = *this;
  V.Transform (T);
  return V;
}