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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _gp_HeaderFile
#define _gp_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>

#include <Standard_Real.hxx>
class gp_Pnt;
class gp_Dir;
class gp_Ax1;
class gp_Ax2;
class gp_Pnt2d;
class gp_Dir2d;
class gp_Ax2d;
class gp_XYZ;
class gp_Mat;
class gp_Quaternion;
class gp_Trsf;
class gp_GTrsf;
class gp_Pnt;
class gp_Vec;
class gp_Dir;
class gp_Ax1;
class gp_Ax2;
class gp_Ax3;
class gp_Lin;
class gp_Circ;
class gp_Elips;
class gp_Hypr;
class gp_Parab;
class gp_Pln;
class gp_Cylinder;
class gp_Sphere;
class gp_Torus;
class gp_Cone;
class gp_XY;
class gp_Mat2d;
class gp_Trsf2d;
class gp_GTrsf2d;
class gp_Pnt2d;
class gp_Vec2d;
class gp_Dir2d;
class gp_Ax2d;
class gp_Ax22d;
class gp_Lin2d;
class gp_Circ2d;
class gp_Elips2d;
class gp_Hypr2d;
class gp_Parab2d;



//! The geometric processor package, called gp, provides an
//! implementation of entities used  :
//! . for algebraic calculation such as "XYZ" coordinates, "Mat"
//! matrix
//! . for basis analytic geometry such as Transformations, point,
//! vector, line, plane, axis placement, conics, and elementary
//! surfaces.
//! These entities are defined in 2d and 3d space.
//! All the classes of this package are non-persistent.
class gp 
{
public:

  DEFINE_STANDARD_ALLOC

  
  //! Method of package gp
  //!
  //! In geometric computations, defines the tolerance criterion
  //! used to determine when two numbers can be considered equal.
  //! Many class functions use this tolerance criterion, for
  //! example, to avoid division by zero in geometric
  //! computations. In the documentation, tolerance criterion is
  //! always referred to as gp::Resolution().
    static   Standard_Real Resolution() ;
  
  //! Identifies a Cartesian point with coordinates X = Y = Z = 0.0.0
  Standard_EXPORT static  const  gp_Pnt& Origin() ;
  
  //! Returns a unit vector with the combination (1,0,0)
  Standard_EXPORT static  const  gp_Dir& DX() ;
  
  //! Returns a unit vector with the combination (0,1,0)
  Standard_EXPORT static  const  gp_Dir& DY() ;
  
  //! Returns a unit vector with the combination (0,0,1)
  Standard_EXPORT static  const  gp_Dir& DZ() ;
  
  //! Identifies an axis where its origin is Origin
  //! and its unit vector coordinates  X = 1.0,  Y = Z = 0.0
  Standard_EXPORT static  const  gp_Ax1& OX() ;
  
  //! Identifies an axis where its origin is Origin
  //! and its unit vector coordinates Y = 1.0,  X = Z = 0.0
  Standard_EXPORT static  const  gp_Ax1& OY() ;
  
  //! Identifies an axis where its origin is Origin
  //! and its unit vector coordinates Z = 1.0,  Y = X = 0.0
  Standard_EXPORT static  const  gp_Ax1& OZ() ;
  
  //! Identifies a coordinate system where its origin is Origin,
  //! and its "main Direction" and "X Direction" coordinates
  //! Z = 1.0, X = Y =0.0 and X direction coordinates X = 1.0, Y = Z = 0.0
  Standard_EXPORT static  const  gp_Ax2& XOY() ;
  
  //! Identifies a coordinate system where its origin is Origin,
  //! and its "main Direction" and "X Direction" coordinates
  //! Y = 1.0, X = Z =0.0 and X direction coordinates Z = 1.0, X = Y = 0.0
  Standard_EXPORT static  const  gp_Ax2& ZOX() ;
  
  //! Identifies a coordinate system where its origin is Origin,
  //! and its "main Direction" and "X Direction" coordinates
  //! X = 1.0, Z = Y =0.0 and X direction coordinates Y = 1.0, X = Z = 0.0
  //! In 2D space
  Standard_EXPORT static  const  gp_Ax2& YOZ() ;
  
  //! Identifies a Cartesian point with coordinates X = Y = 0.0
  Standard_EXPORT static  const  gp_Pnt2d& Origin2d() ;
  
  //! Returns a unit vector with the combinations (1,0)
  Standard_EXPORT static  const  gp_Dir2d& DX2d() ;
  
  //! Returns a unit vector with the combinations (0,1)
  Standard_EXPORT static  const  gp_Dir2d& DY2d() ;
  
  //! Identifies an axis where its origin is Origin2d
  //! and its unit vector coordinates are: X = 1.0,  Y = 0.0
  Standard_EXPORT static  const  gp_Ax2d& OX2d() ;
  
  //! Identifies an axis where its origin is Origin2d
  //! and its unit vector coordinates are Y = 1.0,  X = 0.0
  Standard_EXPORT static  const  gp_Ax2d& OY2d() ;




protected:





private:




friend class gp_XYZ;
friend class gp_Mat;
friend class gp_Quaternion;
friend class gp_Trsf;
friend class gp_GTrsf;
friend class gp_Pnt;
friend class gp_Vec;
friend class gp_Dir;
friend class gp_Ax1;
friend class gp_Ax2;
friend class gp_Ax3;
friend class gp_Lin;
friend class gp_Circ;
friend class gp_Elips;
friend class gp_Hypr;
friend class gp_Parab;
friend class gp_Pln;
friend class gp_Cylinder;
friend class gp_Sphere;
friend class gp_Torus;
friend class gp_Cone;
friend class gp_XY;
friend class gp_Mat2d;
friend class gp_Trsf2d;
friend class gp_GTrsf2d;
friend class gp_Pnt2d;
friend class gp_Vec2d;
friend class gp_Dir2d;
friend class gp_Ax2d;
friend class gp_Ax22d;
friend class gp_Lin2d;
friend class gp_Circ2d;
friend class gp_Elips2d;
friend class gp_Hypr2d;
friend class gp_Parab2d;

};


#include <gp.lxx>





#endif // _gp_HeaderFile