/usr/include/oce/Units_Unit.lxx is in liboce-foundation-dev 0.17.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | // Created on: 1992-06-24
// Created by: Gilles DEBARBOUILLE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <stdio.h>
#include <string.h>
#include <Standard_Stream.hxx>
#include <TCollection_HAsciiString.hxx>
#include <TCollection_AsciiString.hxx>
//=======================================================================
//function : Name
//purpose :
//=======================================================================
inline TCollection_AsciiString Units_Unit::Name() const
{
return thename->String();
}
//=======================================================================
//function : Value
//purpose :
//=======================================================================
inline Standard_Real Units_Unit::Value() const
{
return thevalue;
}
//=======================================================================
//function : Quantity
//purpose :
//=======================================================================
inline Handle(Units_Quantity) Units_Unit::Quantity() const
{
return thequantity;
}
//=======================================================================
//function : SymbolsSequence
//purpose :
//=======================================================================
inline Handle(TColStd_HSequenceOfHAsciiString) Units_Unit::SymbolsSequence() const
{
return thesymbolssequence;
}
//=======================================================================
//function : Value
//purpose :
//=======================================================================
inline void Units_Unit::Value(const Standard_Real avalue)
{
thevalue = avalue;
}
//=======================================================================
//function : Quantity
//purpose :
//=======================================================================
inline void Units_Unit::Quantity(const Handle(Units_Quantity)& aquantity)
{
thequantity = aquantity;
}
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