/usr/include/oce/Poly_MakeLoops.hxx is in liboce-foundation-dev 0.17.1-1.
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// Created by: Mikhail SAZONOV
// Copyright (c) 2009-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef Poly_MakeLoops_HeaderFile
#define Poly_MakeLoops_HeaderFile
#include <NCollection_Sequence.hxx>
#include <NCollection_IndexedMap.hxx>
#include <TColStd_PackedMapOfInteger.hxx>
#include <TColStd_MapIteratorOfPackedMapOfInteger.hxx>
#include <NCollection_BaseAllocator.hxx>
#include <NCollection_List.hxx>
class Handle(NCollection_IncAllocator);
/**
* Make loops from a set of connected links. A link is represented by
* a pair of integer indices of nodes.
*/
class Poly_MakeLoops
{
public:
//! Orientation flags that can be attached to a link
enum LinkFlag {
LF_None = 0,
LF_Fwd = 1, // forward orientation
LF_Rev = 2, // reversed orientation
LF_Both = 3, // both ways oriented
LF_Reversed = 4 // means the link is reversed
};
//! The Link structure
struct Link
{
Standard_Integer node1, node2;
Standard_Integer flags;
Link()
: node1(0), node2(0), flags(0) {}
Link(Standard_Integer theNode1, Standard_Integer theNode2)
: node1(theNode1), node2(theNode2), flags(1) {}
void Reverse()
{
flags ^= Poly_MakeLoops::LF_Reversed;
}
Standard_Boolean IsReversed() const
{
return 0 != (flags & Poly_MakeLoops::LF_Reversed);
}
void Nullify()
{
node1 = node2 = 0;
}
Standard_Boolean IsNull() const
{
return node1 == 0 || node2 == 0;
}
};
// Define the Loop as a list of links
typedef NCollection_List<Link> ListOfLink;
typedef ListOfLink Loop;
//! The abstract helper class
class Helper
{
public:
//! returns the links adjacent to the given node
virtual const ListOfLink& GetAdjacentLinks (Standard_Integer theNode) const = 0;
//! hook function called from AddLink in _DEBUG mode
virtual void OnAddLink (Standard_Integer /*theNum*/, const Link& /*theLink*/) const {}
};
//! This class implements a heap of integers. The most effective usage
//! of it is first to add there all items, and then get top item and remove
//! any items till it becomes empty.
class HeapOfInteger
{
public:
HeapOfInteger (const Standard_Integer theNbPreAllocated = 1)
: myMap (theNbPreAllocated),
myIterReady (Standard_False) {}
void Clear()
{
myMap.Clear();
myIterReady = Standard_False;
}
void Add (const Standard_Integer theValue)
{
myMap.Add (theValue);
myIterReady = Standard_False;
}
Standard_Integer Top()
{
if (!myIterReady)
{
myIter.Initialize (myMap);
myIterReady = Standard_True;
}
return myIter.Key();
}
Standard_Boolean Contains (const Standard_Integer theValue) const
{
return myMap.Contains (theValue);
}
void Remove (const Standard_Integer theValue)
{
if (myIterReady && myIter.More() && myIter.Key() == theValue)
myIter.Next();
myMap.Remove (theValue);
}
Standard_Boolean IsEmpty()
{
if (!myIterReady)
{
myIter.Initialize (myMap);
myIterReady = Standard_True;
}
return !myIter.More();
}
private:
TColStd_PackedMapOfInteger myMap;
TColStd_MapIteratorOfPackedMapOfInteger myIter;
Standard_Boolean myIterReady;
};
public:
// PUBLIC METHODS
//! Constructor. If helper is NULL then the algorithm will
//! probably return a wrong result
Standard_EXPORT Poly_MakeLoops(const Helper* theHelper,
const Handle(NCollection_BaseAllocator)& theAlloc = 0L);
//! It is to reset the algorithm to the initial state.
Standard_EXPORT void Reset
(const Helper* theHelper,
const Handle(NCollection_BaseAllocator)& theAlloc = 0L);
//! Adds a link to the set. theOrient defines which orientations of the link
//! are allowed.
Standard_EXPORT void AddLink(const Link& theLink);
//! Replace one link with another (e.g. to change order of nodes)
Standard_EXPORT void ReplaceLink(const Link& theLink, const Link& theNewLink);
//! Set a new value of orientation of a link already added earlier.
//! It can be used with LF_None to exclude the link from consideration.
//! Returns the old value of orienation.
Standard_EXPORT LinkFlag SetLinkOrientation
(const Link& theLink,
const LinkFlag theOrient);
//! Find the link stored in algo by value
Standard_EXPORT Link FindLink(const Link& theLink) const;
enum ResultCode
{
RC_LoopsDone = 1,
RC_HangingLinks = 2,
RC_Failure = 4
};
//! Does the work. Returns the collection of result codes
Standard_EXPORT Standard_Integer Perform();
//! Returns the number of loops in the result
Standard_Integer GetNbLoops() const
{
return myLoops.Length();
}
//! Returns the loop of the given index
const Loop& GetLoop(Standard_Integer theIndex) const
{
return myLoops.Value(theIndex);
}
//! Returns the number of detected hanging chains
Standard_Integer GetNbHanging() const
{
return myHangIndices.Extent();
}
//! Fills in the list of hanging links
Standard_EXPORT void GetHangingLinks(ListOfLink& theLinks) const;
protected:
virtual Standard_Integer chooseLeftWay
(const Standard_Integer theNode,
const Standard_Integer theSegIndex,
const NCollection_List<Standard_Integer>& theLstIndS) const = 0;
const Helper* getHelper () const
{
return myHelper;
}
Link getLink (const Standard_Integer theSegIndex) const
{
Link aLink = myMapLink(Abs(theSegIndex));
if (theSegIndex < 0)
aLink.Reverse();
return aLink;
}
#ifdef OCCT_DEBUG
void showBoundaryBreaks() const;
#endif
private:
int findContour(Standard_Integer theIndexS, NCollection_IndexedMap<Standard_Integer>& theContour,
const Handle(NCollection_BaseAllocator)& theTempAlloc,
const Handle(NCollection_IncAllocator)& theTempAlloc1) const;
void acceptContour(const NCollection_IndexedMap<Standard_Integer>& theContour,
Standard_Integer theStartNumber);
Standard_Integer getFirstNode(Standard_Integer theIndexS) const;
Standard_Integer getLastNode(Standard_Integer theIndexS) const;
void markHangChain(Standard_Integer theNode, Standard_Integer theIndexS);
Standard_Boolean canLinkBeTaken(Standard_Integer theIndexS) const;
// FIELDS
const Helper* myHelper;
Handle(NCollection_BaseAllocator) myAlloc;
NCollection_IndexedMap<Link> myMapLink;
NCollection_Sequence<Loop> myLoops;
HeapOfInteger myStartIndices;
TColStd_PackedMapOfInteger myHangIndices;
};
/**
* HashCode method is needed for maps
*/
inline Standard_Integer HashCode(const Poly_MakeLoops::Link& theKey,
int theLimit)
{
return HashCode(theKey.node1 + theKey.node2, theLimit);
}
/**
* IsEqual method is needed for maps
*/
inline Standard_Boolean IsEqual(const Poly_MakeLoops::Link& theKey1,
const Poly_MakeLoops::Link& theKey2)
{
return ((theKey1.node1 == theKey2.node1 && theKey1.node2 == theKey2.node2) ||
(theKey1.node1 == theKey2.node2 && theKey1.node2 == theKey2.node1));
}
/**
* Implementation for 3D space
*/
class gp_Dir;
class Poly_MakeLoops3D: public Poly_MakeLoops
{
public:
//! The abstract helper class
class Helper: public Poly_MakeLoops::Helper
{
public:
// all the following methods should return False if
// it is impossible to return a valid direction
//! returns the tangent vector at the first node of a link
virtual Standard_Boolean GetFirstTangent(const Link& theLink,
gp_Dir& theDir) const = 0;
//! returns the tangent vector at the last node of a link
virtual Standard_Boolean GetLastTangent(const Link& theLink,
gp_Dir& theDir) const = 0;
//! returns the normal to the surface at a given node
virtual Standard_Boolean GetNormal(Standard_Integer theNode,
gp_Dir& theDir) const = 0;
};
//! Constructor. If helper is NULL then the algorithm will
//! probably return a wrong result
Standard_EXPORT Poly_MakeLoops3D(const Helper* theHelper,
const Handle(NCollection_BaseAllocator)& theAlloc);
protected:
Standard_EXPORT virtual Standard_Integer chooseLeftWay
(const Standard_Integer theNode,
const Standard_Integer theSegIndex,
const NCollection_List<Standard_Integer>& theLstIndS) const;
const Helper* getHelper () const
{
return static_cast<const Poly_MakeLoops3D::Helper*>
(Poly_MakeLoops::getHelper());
}
};
/**
* Implementation for 2D space
*/
class gp_Dir2d;
class Poly_MakeLoops2D: public Poly_MakeLoops
{
public:
//! The abstract helper class
class Helper: public Poly_MakeLoops::Helper
{
public:
// all the following methods should return False if
// it is impossible to return a valid direction
//! returns the tangent vector at the first node of a link
virtual Standard_Boolean GetFirstTangent(const Link& theLink,
gp_Dir2d& theDir) const = 0;
//! returns the tangent vector at the last node of a link
virtual Standard_Boolean GetLastTangent(const Link& theLink,
gp_Dir2d& theDir) const = 0;
};
//! Constructor. If helper is NULL then the algorithm will
//! probably return a wrong result
Standard_EXPORT Poly_MakeLoops2D(const Standard_Boolean theLeftWay,
const Helper* theHelper,
const Handle(NCollection_BaseAllocator)& theAlloc);
protected:
Standard_EXPORT virtual Standard_Integer chooseLeftWay
(const Standard_Integer theNode,
const Standard_Integer theSegIndex,
const NCollection_List<Standard_Integer>& theLstIndS) const;
const Helper* getHelper () const
{
return static_cast<const Poly_MakeLoops2D::Helper*>
(Poly_MakeLoops::getHelper());
}
private:
//! this flag says that chooseLeftWay must choose the right way instead
Standard_Boolean myRightWay;
};
#endif
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