/usr/include/oce/NCollection_DataMap.hxx is in liboce-foundation-dev 0.17.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 | // Created on: 2002-04-24
// Created by: Alexander KARTOMIN (akm)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_DataMap_HeaderFile
#define NCollection_DataMap_HeaderFile
#include <NCollection_BaseMap.hxx>
#include <NCollection_TListNode.hxx>
#include <NCollection_StlIterator.hxx>
#include <NCollection_DefaultHasher.hxx>
#include <Standard_TypeMismatch.hxx>
#include <Standard_NoSuchObject.hxx>
/**
* Purpose: The DataMap is a Map to store keys with associated
* Items. See Map from NCollection for a discussion
* about the number of buckets.
*
* The DataMap can be seen as an extended array where
* the Keys are the indices. For this reason the
* operator () is defined on DataMap to fetch an Item
* from a Key. So the following syntax can be used :
*
* anItem = aMap(aKey);
* aMap(aKey) = anItem;
*
* This analogy has its limit. aMap(aKey) = anItem
* can be done only if aKey was previously bound to
* an item in the map.
*/
template < class TheKeyType,
class TheItemType,
class Hasher = NCollection_DefaultHasher<TheKeyType> >
class NCollection_DataMap : public NCollection_BaseMap
{
// **************** Adaptation of the TListNode to the DATAmap
public:
class DataMapNode : public NCollection_TListNode<TheItemType>
{
public:
//! Constructor with 'Next'
DataMapNode (const TheKeyType& theKey,
const TheItemType& theItem,
NCollection_ListNode* theNext) :
NCollection_TListNode<TheItemType> (theItem, theNext),
myKey(theKey)
{}
//! Key
const TheKeyType& Key (void) const
{ return myKey; }
//! Static deleter to be passed to BaseMap
static void delNode (NCollection_ListNode * theNode,
Handle(NCollection_BaseAllocator)& theAl)
{
((DataMapNode *) theNode)->~DataMapNode();
theAl->Free(theNode);
}
private:
TheKeyType myKey;
};
public:
// **************** Implementation of the Iterator interface.
class Iterator : public NCollection_BaseMap::Iterator
{
public:
//! Empty constructor
Iterator (void) :
NCollection_BaseMap::Iterator() {}
//! Constructor
Iterator (const NCollection_DataMap& theMap) :
NCollection_BaseMap::Iterator(theMap) {}
//! Query if the end of collection is reached by iterator
Standard_Boolean More(void) const
{ return PMore(); }
//! Make a step along the collection
void Next(void)
{ PNext(); }
//! Value inquiry
const TheItemType& Value(void) const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_DataMap::Iterator::Value");
return ((DataMapNode *) myNode)->Value();
}
//! Value change access
TheItemType& ChangeValue(void) const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_DataMap::Iterator::ChangeValue");
return ((DataMapNode *) myNode)->ChangeValue();
}
//! Key
const TheKeyType& Key (void) const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_DataMap::Iterator::Key");
return ((DataMapNode *) myNode)->Key();
}
};
//! Shorthand for a regular iterator type.
typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, false> iterator;
//! Shorthand for a constant iterator type.
typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, true> const_iterator;
//! Returns an iterator pointing to the first element in the map.
iterator begin() const { return Iterator (*this); }
//! Returns an iterator referring to the past-the-end element in the map.
iterator end() const { return Iterator(); }
//! Returns a const iterator pointing to the first element in the map.
const_iterator cbegin() const { return Iterator (*this); }
//! Returns a const iterator referring to the past-the-end element in the map.
const_iterator cend() const { return Iterator(); }
public:
// ---------- PUBLIC METHODS ------------
//! Constructor
NCollection_DataMap (const Standard_Integer NbBuckets=1,
const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
: NCollection_BaseMap (NbBuckets, Standard_True, theAllocator) {}
//! Copy constructor
NCollection_DataMap (const NCollection_DataMap& theOther)
: NCollection_BaseMap (theOther.NbBuckets(), Standard_True, theOther.myAllocator)
{ *this = theOther; }
//! Exchange the content of two maps without re-allocations.
//! Notice that allocators will be swapped as well!
void Exchange (NCollection_DataMap& theOther)
{
this->exchangeMapsData (theOther);
}
//! Assignment.
//! This method does not change the internal allocator.
NCollection_DataMap& Assign (const NCollection_DataMap& theOther)
{
if (this == &theOther)
return *this;
Clear();
ReSize (theOther.Extent()-1);
Iterator anIter(theOther);
for (; anIter.More(); anIter.Next())
Bind (anIter.Key(), anIter.Value());
return *this;
}
//! Assignment operator
NCollection_DataMap& operator= (const NCollection_DataMap& theOther)
{
return Assign (theOther);
}
//! ReSize
void ReSize (const Standard_Integer N)
{
NCollection_ListNode** newdata = NULL;
NCollection_ListNode** dummy = NULL;
Standard_Integer newBuck;
if (BeginResize (N, newBuck, newdata, dummy))
{
if (myData1)
{
DataMapNode** olddata = (DataMapNode**) myData1;
DataMapNode *p, *q;
Standard_Integer i,k;
for (i = 0; i <= NbBuckets(); i++)
{
if (olddata[i])
{
p = olddata[i];
while (p)
{
k = Hasher::HashCode(p->Key(),newBuck);
q = (DataMapNode*) p->Next();
p->Next() = newdata[k];
newdata[k] = p;
p = q;
}
}
}
}
EndResize (N, newBuck, newdata, dummy);
}
}
//! Bind binds Item to Key in map. Returns Standard_True if Key was not
//! exist in the map. If the Key was already bound, the Item will be rebinded
//! and Standard_False will be returned.
Standard_Boolean Bind (const TheKeyType& theKey, const TheItemType& theItem)
{
if (Resizable())
ReSize(Extent());
DataMapNode** data = (DataMapNode**)myData1;
Standard_Integer k = Hasher::HashCode (theKey, NbBuckets());
DataMapNode* p = data[k];
while (p)
{
if (Hasher::IsEqual(p->Key(), theKey))
{
p->ChangeValue() = theItem;
return Standard_False;
}
p = (DataMapNode *) p->Next();
}
data[k] = new (this->myAllocator) DataMapNode (theKey, theItem, data[k]);
Increment();
return Standard_True;
}
//! Bound binds Item to Key in map. Returns modifiable Item
TheItemType* Bound (const TheKeyType& theKey, const TheItemType& theItem)
{
if (Resizable())
ReSize(Extent());
DataMapNode** data = (DataMapNode**)myData1;
Standard_Integer k = Hasher::HashCode (theKey, NbBuckets());
DataMapNode* p = data[k];
while (p)
{
if (Hasher::IsEqual(p->Key(), theKey))
{
p->ChangeValue() = theItem;
return &p->ChangeValue();
}
p = (DataMapNode*)p->Next();
}
data[k] = new (this->myAllocator) DataMapNode (theKey, theItem, data[k]);
Increment();
return &data[k]->ChangeValue();
}
//! IsBound
Standard_Boolean IsBound(const TheKeyType& K) const
{
DataMapNode* p;
return lookup(K, p);
}
//! UnBind removes Item Key pair from map
Standard_Boolean UnBind(const TheKeyType& K)
{
if (IsEmpty())
return Standard_False;
DataMapNode** data = (DataMapNode**) myData1;
Standard_Integer k = Hasher::HashCode(K,NbBuckets());
DataMapNode* p = data[k];
DataMapNode* q = NULL;
while (p)
{
if (Hasher::IsEqual(p->Key(),K))
{
Decrement();
if (q)
q->Next() = p->Next();
else
data[k] = (DataMapNode*) p->Next();
p->~DataMapNode();
this->myAllocator->Free(p);
return Standard_True;
}
q = p;
p = (DataMapNode*) p->Next();
}
return Standard_False;
}
//! Seek returns pointer to Item by Key. Returns
//! NULL is Key was not bound.
const TheItemType* Seek(const TheKeyType& theKey) const
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
return 0L;
return &p->Value();
}
//! Find returns the Item for Key. Raises if Key was not bound
const TheItemType& Find(const TheKeyType& theKey) const
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
Standard_NoSuchObject::Raise("NCollection_DataMap::Find");
return p->Value();
}
//! Find Item for key with copying.
//! @return true if key was found
Standard_Boolean Find (const TheKeyType& theKey,
TheItemType& theValue) const
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
return Standard_False;
theValue = p->Value();
return Standard_True;
}
//! operator ()
const TheItemType& operator() (const TheKeyType& theKey) const
{ return Find(theKey); }
//! ChangeSeek returns modifiable pointer to Item by Key. Returns
//! NULL is Key was not bound.
TheItemType* ChangeSeek(const TheKeyType& theKey)
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
return 0L;
return &p->ChangeValue();
}
//! ChangeFind returns mofifiable Item by Key. Raises if Key was not bound
TheItemType& ChangeFind (const TheKeyType& theKey)
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
Standard_NoSuchObject::Raise("NCollection_DataMap::Find");
return p->ChangeValue();
}
//! operator ()
TheItemType& operator() (const TheKeyType& theKey)
{ return ChangeFind(theKey); }
//! Clear data. If doReleaseMemory is false then the table of
//! buckets is not released and will be reused.
void Clear(const Standard_Boolean doReleaseMemory = Standard_True)
{ Destroy (DataMapNode::delNode, doReleaseMemory); }
//! Clear data and reset allocator
void Clear (const Handle(NCollection_BaseAllocator)& theAllocator)
{
Clear();
this->myAllocator = ( ! theAllocator.IsNull() ? theAllocator :
NCollection_BaseAllocator::CommonBaseAllocator() );
}
//! Destructor
~NCollection_DataMap (void)
{ Clear(); }
//! Size
Standard_Integer Size(void) const
{ return Extent(); }
protected:
// ---------- PROTECTED METHODS ----------
//! Lookup for particular key in map. Returns true if key is found and
//! thepNode points to binded node. Returns false if key is not found,
//! thehNode value is this case is not usable.
Standard_Boolean lookup(const TheKeyType& theKey,DataMapNode*& thepNode) const
{
if (IsEmpty())
return Standard_False; // Not found
for (thepNode = (DataMapNode*)myData1[Hasher::HashCode(theKey, NbBuckets())];
thepNode; thepNode = (DataMapNode*)thepNode->Next())
{
if (Hasher::IsEqual(thepNode->Key(), theKey))
return Standard_True;
}
return Standard_False; // Not found
}
};
#endif
|