/usr/include/oce/Bnd_Box2d.hxx is in liboce-foundation-dev 0.17.1-1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Bnd_Box2d_HeaderFile
#define _Bnd_Box2d_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
class Standard_ConstructionError;
class gp_Pnt2d;
class gp_Dir2d;
class gp_Trsf2d;
//! Describes a bounding box in 2D space.
//! A bounding box is parallel to the axes of the coordinates
//! system. If it is finite, it is defined by the two intervals:
//! - [ Xmin,Xmax ], and
//! - [ Ymin,Ymax ].
//! A bounding box may be infinite (i.e. open) in one or more
//! directions. It is said to be:
//! - OpenXmin if it is infinite on the negative side of the "X Direction";
//! - OpenXmax if it is infinite on the positive side of the "X Direction";
//! - OpenYmin if it is infinite on the negative side of the "Y Direction";
//! - OpenYmax if it is infinite on the positive side of the "Y Direction";
//! - WholeSpace if it is infinite in all four directions. In
//! this case, any point of the space is inside the box;
//! - Void if it is empty. In this case, there is no point included in the box.
//! A bounding box is defined by four bounds (Xmin, Xmax, Ymin and Ymax) which
//! limit the bounding box if it is finite, six flags (OpenXmin, OpenXmax, OpenYmin,
//! OpenYmax, WholeSpace and Void) which describe the bounding box if it is infinite or empty, and
//! - a gap, which is included on both sides in any direction when consulting the finite bounds of the box.
class Bnd_Box2d
{
public:
DEFINE_STANDARD_ALLOC
//! Creates an empty 2D bounding box.
//! The constructed box is qualified Void. Its gap is null.
Bnd_Box2d();
//! Sets this bounding box so that it covers the whole 2D
//! space, i.e. it is infinite in all directions.
void SetWhole() ;
//! Sets this 2D bounding box so that it is empty. All points are outside a void box.
void SetVoid() ;
//! Sets this 2D bounding box so that it bounds
//! the point P. This involves first setting this bounding box
//! to be void and then adding the point PThe rectangle bounds the point <P>.
void Set (const gp_Pnt2d& P) ;
//! Sets this 2D bounding box so that it bounds
//! the half-line defined by point P and direction D, i.e. all
//! points M defined by M=P+u*D, where u is greater than
//! or equal to 0, are inside the bounding area. This involves
//! first setting this 2D box to be void and then adding the half-line.
void Set (const gp_Pnt2d& P, const gp_Dir2d& D) ;
//! Enlarges this 2D bounding box, if required, so that it
//! contains at least:
//! - interval [ aXmin,aXmax ] in the "X Direction",
//! - interval [ aYmin,aYmax ] in the "Y Direction"
Standard_EXPORT void Update (const Standard_Real aXmin, const Standard_Real aYmin, const Standard_Real aXmax, const Standard_Real aYmax) ;
//! Adds a point of coordinates (X,Y) to this bounding box.
Standard_EXPORT void Update (const Standard_Real X, const Standard_Real Y) ;
//! Returns the gap of this 2D bounding box.
Standard_Real GetGap() const;
//! Set the gap of this 2D bounding box to abs(Tol).
void SetGap (const Standard_Real Tol) ;
//! Enlarges the box with a tolerance value.
//! This means that the minimum values of its X and Y
//! intervals of definition, when they are finite, are reduced by
//! the absolute value of Tol, while the maximum values are
//! increased by the same amount.
void Enlarge (const Standard_Real Tol) ;
//! Returns the bounds of this 2D bounding box.
//! The gap is included. If this bounding box is infinite (i.e. "open"), returned values
//! may be equal to +/- Precision::Infinite().
//! if IsVoid()
Standard_EXPORT void Get (Standard_Real& aXmin, Standard_Real& aYmin, Standard_Real& aXmax, Standard_Real& aYmax) const;
//! The Box will be infinitely long in the Xmin direction.
void OpenXmin() ;
//! The Box will be infinitely long in the Xmax direction.
void OpenXmax() ;
//! The Box will be infinitely long in the Ymin direction.
void OpenYmin() ;
//! The Box will be infinitely long in the Ymax direction.
void OpenYmax() ;
//! Returns true if this bounding box is open in the Xmin direction.
Standard_Boolean IsOpenXmin() const;
//! Returns true if this bounding box is open in the Xmax direction.
Standard_Boolean IsOpenXmax() const;
//! Returns true if this bounding box is open in the Ymin direction.
Standard_Boolean IsOpenYmin() const;
//! Returns true if this bounding box is open in the Ymax direction.
Standard_Boolean IsOpenYmax() const;
//! Returns true if this bounding box is infinite in all 4
//! directions (Whole Space flag).
Standard_Boolean IsWhole() const;
//! Returns true if this 2D bounding box is empty (Void flag).
Standard_Boolean IsVoid() const;
//! Returns a bounding box which is the result of applying the
//! transformation T to this bounding box.
//! Warning
//! Applying a geometric transformation (for example, a
//! rotation) to a bounding box generally increases its
//! dimensions. This is not optimal for algorithms which use it.
Standard_EXPORT Bnd_Box2d Transformed (const gp_Trsf2d& T) const;
//! Adds the 2d box <Other> to <me>.
Standard_EXPORT void Add (const Bnd_Box2d& Other) ;
//! Adds the 2d pnt <P> to <me>.
void Add (const gp_Pnt2d& P) ;
//! Extends <me> from the Pnt <P> in the direction <D>.
void Add (const gp_Pnt2d& P, const gp_Dir2d& D) ;
//! Extends the Box in the given Direction, i.e. adds
//! a half-line. The box may become infinite in 1 or 2
//! directions.
Standard_EXPORT void Add (const gp_Dir2d& D) ;
//! Returns True if the 2d pnt <P> is out <me>.
Standard_EXPORT Standard_Boolean IsOut (const gp_Pnt2d& P) const;
//! Returns True if <Box2d> is out <me>.
Standard_EXPORT Standard_Boolean IsOut (const Bnd_Box2d& Other) const;
//! Returns True if transformed <Box2d> is out <me>.
Standard_Boolean IsOut (const Bnd_Box2d& Other, const gp_Trsf2d& T) const;
//! Compares a transformed bounding with a transformed
//! bounding. The default implementation is to make a copy
//! of <me> and <Other>, to transform them and to test.
Standard_Boolean IsOut (const gp_Trsf2d& T1, const Bnd_Box2d& Other, const gp_Trsf2d& T2) const;
Standard_EXPORT void Dump() const;
//! Computes the squared diagonal of me.
Standard_Real SquareExtent() const;
protected:
private:
Standard_Real Xmin;
Standard_Real Xmax;
Standard_Real Ymin;
Standard_Real Ymax;
Standard_Real Gap;
Standard_Integer Flags;
};
#include <Bnd_Box2d.lxx>
#endif // _Bnd_Box2d_HeaderFile
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