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// Created on: 2014-09-15
// Created by: Denis BOGOLEPOV
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

// =======================================================================
// function : BVH_QueueBuilder
// purpose  : Creates new BVH queue based builder
// =======================================================================
template<class T, int N>
BVH_QueueBuilder<T, N>::BVH_QueueBuilder (const Standard_Integer theLeafNodeSize,
                                          const Standard_Integer theMaxTreeDepth)
: BVH_Builder<T, N> (theLeafNodeSize,
                     theMaxTreeDepth)
{
  //
}

// =======================================================================
// function : ~BVH_QueueBuilder
// purpose  : Releases resources of BVH queue based builder
// =======================================================================
template<class T, int N>
BVH_QueueBuilder<T, N>::~BVH_QueueBuilder()
{
  //
}

// =======================================================================
// function : Build
// purpose  : Builds BVH using specific algorithm
// =======================================================================
template<class T, int N>
void BVH_QueueBuilder<T, N>::Build (BVH_Set<T, N>*       theSet,
                                    BVH_Tree<T, N>*      theBVH,
                                    const BVH_Box<T, N>& theBox)
{
  if (theBVH == NULL)
  {
    return;
  }

  theBVH->Clear();
  if (theSet->Size() == 0)
  {
    return;
  }

  const Standard_Integer aRoot = theBVH->AddLeafNode (theBox, 0, theSet->Size() - 1);
  if (theSet->Size() == 1)
  {
    return;
  }

  myTasksQueue.Append (aRoot);
  for (Standard_Integer aTask = 0; aTask < myTasksQueue.Size(); ++aTask)
  {
    BuildNode (theSet, theBVH, myTasksQueue.Value (aTask));
  }

  myTasksQueue.Clear();
}

// =======================================================================
// function : BuildNode
// purpose  : Builds BVH node for the given task info
// =======================================================================
template<class T, int N>
void BVH_QueueBuilder<T, N>::BuildNode (BVH_Set<T, N>*         /* theSet */,
                                        BVH_Tree<T, N>*        /* theBVH */,
                                        const Standard_Integer /* theTask */)
{
  // needed to disable compile warnings
}