/usr/include/MYGUI/MyGUI_LayoutData.h is in libmygui-dev 3.2.2-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | /*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_LAYOUT_DATA_H_
#define MYGUI_LAYOUT_DATA_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_Common.h"
namespace MyGUI
{
struct MYGUI_EXPORT ControllerInfo
{
std::string type;
MapString properties;
};
struct MYGUI_EXPORT WidgetInfo
{
public:
WidgetInfo() :
align(Align::Default),
style(WidgetStyle::Child),
positionType(None)
{
}
public:
std::vector<WidgetInfo> childWidgetsInfo;
// not map because there might be several properties with same name (for example List items)
VectorStringPairs properties;
MapString userStrings;
std::vector<ControllerInfo> controllers;
std::string type;
std::string skin;
Align align;
WidgetStyle style;
std::string name;
std::string layer;
enum PositionType { Pixels, Relative, None };
PositionType positionType;
IntCoord intCoord;
FloatCoord floatCoord;
};
typedef std::vector<WidgetInfo> VectorWidgetInfo;
} // namespace MyGUI
#endif // MYGUI_LAYOUT_DATA_H_
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