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(* $Id: gl.ml,v 1.31 2012-03-06 03:31:02 garrigue Exp $ *)

(* Register an exception *)

exception GLerror of string

let _ = Callback.register_exception "glerror" (GLerror "")

(* Types common to all modules *)

type rgb = float * float * float
type rgba = float * float * float * float

type point2 = float * float
type point3 = float * float * float
type point4 = float * float * float * float
type vect3 = float * float *float

type clampf = float
type short = int
type kind = [`bitmap|`byte|`float|`int|`short|`ubyte|`uint|`ushort]
type real_kind = [`byte|`float|`int|`short|`ubyte|`uint|`ushort]

type format =
  [`alpha|`bgr|`bgra|`blue|`color_index|`depth_component|`green|`luminance
  |`luminance_alpha|`red|`rgb|`rgba|`stencil_index]
let format_size (#format as f) =
  match f with
    `rgba | `bgra -> 4
  | `rgb | `bgr -> 3
  | `luminance_alpha -> 2
  | _ -> 1

type target =
  [`color_4|`index|`normal|`texture_coord_1|`texture_coord_2|`texture_coord_3
  |`texture_coord_4|`trim_2|`trim_3|`vertex_3|`vertex_4]
let target_size = function
    `index|`normal|`texture_coord_1 -> 1
  | `texture_coord_2|`trim_2 -> 2
  | `vertex_3|`texture_coord_3|`trim_3 -> 3
  | `vertex_4|`color_4|`texture_coord_4 -> 4

type cmp_func =
  [`always|`equal|`gequal|`greater|`lequal|`less|`never|`notequal]
type face = [`back|`both|`front]

(* Basic functions *)

external flush : unit -> unit = "ml_glFlush"
external finish : unit -> unit = "ml_glFinish"

type cap =
  [`alpha_test|`auto_normal|`blend|`clip_plane0|`clip_plane1|`clip_plane2
  |`clip_plane3|`clip_plane4|`clip_plane5|`color_material|`cull_face
  |`depth_test|`dither|`fog|`light0|`light1|`light2|`light3|`light4|`light5
  |`light6|`light7|`lighting|`line_smooth|`line_stipple
  |`index_logic_op |`color_logic_op
  |`map1_color_4|`map1_index|`map1_normal|`map1_texture_coord_1
  |`map1_texture_coord_2|`map1_texture_coord_3|`map1_texture_coord_4
  |`map1_vertex_3|`map1_vertex_4|`map2_color_4|`map2_index|`map2_normal
  |`map2_texture_coord_1|`map2_texture_coord_2|`map2_texture_coord_3
  |`map2_texture_coord_4|`map2_vertex_3|`map2_vertex_4|`normalize|`point_smooth
  |`polygon_offset_fill|`polygon_offset_line|`polygon_offset_point
  |`polygon_smooth|`polygon_stipple|`scissor_test|`stencil_test|`texture_1d
  |`texture_2d|`texture_gen_q|`texture_gen_r|`texture_gen_s|`texture_gen_t]

external enable : cap -> unit = "ml_glEnable"
external disable : cap -> unit = "ml_glDisable"
external is_enabled : cap -> bool = "ml_glIsEnabled"

type error =
  [`no_error|`invalid_enum|`invalid_value|`invalid_operation
  |`stack_overflow|`stack_underflow|`out_of_memory|`table_too_large]
external get_error : unit -> error = "ml_glGetError"
let raise_error name =
  let err = get_error () in
  if err = `no_error then () else
  let s =
    List.assoc err
      [ `invalid_enum, "Invalid Enum";
        `invalid_value, "Invalid Value";
        `invalid_operation, "Invalid Operation";
        `stack_overflow, "Stack Overflow";
        `stack_underflow, "Stack Underflow";
        `out_of_memory, "Out of Memory";
        `table_too_large, "Table Too Large" ]
  in
  let s = if name = "" then s else (name ^ ": " ^ s) in
  raise (GLerror s)