/usr/include/KF5/kjs/operations.h is in libkf5kjs-dev 5.18.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of the KDE libraries
* Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef _KJS_OPERATIONS_H_
#define _KJS_OPERATIONS_H_
#include "global.h"
#include <math.h>
#include <cmath>
#include <stdio.h>
#include <wtf/MathExtras.h>
#if HAVE(IEEEFP_H)
# if HAVE(FUNC_ISINF) || HAVE(FUNC_FINITE)
# include <ieeefp.h>
# endif
#endif
#if HAVE(FLOAT_H)
# include <float.h>
#endif
namespace KJS
{
class ExecState;
class JSValue;
enum Operator { OpEqual,
OpEqEq,
OpPlus,
OpMinus,
OpMult,
OpDiv,
OpMod,
OpNotEq,
OpStrEq,
OpStrNEq,
OpPlusEq,
OpMinusEq,
OpMultEq,
OpDivEq,
OpPlusPlus,
OpMinusMinus,
OpLess,
OpLessEq,
OpGreater,
OpGreaterEq,
OpAndEq,
OpXOrEq,
OpOrEq,
OpModEq,
OpAnd,
OpOr,
OpBitAnd,
OpBitXOr,
OpBitOr,
OpLShift,
OpRShift,
OpURShift,
OpIn,
OpInstanceOf
};
inline bool isNaN(double d);
inline bool isFinite(double d);
inline bool isInf(double d);
inline double signBit(double d);
inline bool isPosInf(double d);
inline bool isNegInf(double d);
inline int clz32(unsigned int d)
{
#if HAVE(FUNC_BUILTIN_CLZ)
//NOTE: __builtin_clz(0); is undefined
//buschinski: and returns 1 for me, for whatever reason
if (d == 0)
return 32;
return __builtin_clz(d);
#else
int count = 0;
while (d != 0)
{
++count;
d >>= 1;
}
return 32 - count;
#endif
}
inline bool isNaN(double d)
{
#if HAVE(FUNC_STD_ISNAN)
return std::isnan(d);
#elif HAVE(FUNC_ISNAN)
return isnan(d) != 0;
#elif HAVE(FLOAT_H)
return _isnan(d) != 0;
#else
return !(d == d);
#endif
}
inline bool isFinite(double d)
{
#if HAVE(FUNC_STD_ISFINITE)
return std::isfinite(d) != 0;
#elif HAVE(FUNC_FINITE)
return finite(d) != 0;
#elif HAVE(FUNC__FINITE)
return _finite(d) != 0;
#else
return !isNaN(d) && !isInf(d);
#endif
}
inline bool isInf(double d)
{
#if HAVE(FUNC_STD_ISINF)
return std::isinf(d);
#elif HAVE(FUNC_ISINF)
return isinf(d);
#elif HAVE(FUNC_FINITE)
return finite(d) == 0 && d == d;
#elif HAVE(FUNC__FINITE)
return _finite(d) == 0 && d == d;
#elif HAVE(FUNC__FPCLASS)
int fpClass = _fpclass(d);
return _FPCLASS_PINF == fpClass || _FPCLASS_NINF == fpClass;
#else
# error "Your platform does not provide a Infinity checking function."
return false;
#endif
}
inline double signBit(double d)
{
#if HAVE(FUNC_STD_SIGNBIT)
return std::signbit(d);
#elif HAVE(FUNC_SIGNBIT)
return signbit(d);
#elif HAVE(FUNC___SIGNBIT)
return __signbit(d);
#elif HAVE(FUNC__COPYSIGN)
return _copysign(1.0, d) < 0 ? 1.0 : 0.0;
#elif HAVE(FUNC_COPYSIGN)
return copysign(1.0, d) < 0 ? 1.0 : 0.0;
#else
# error "Your platform does not provide a signbit/copysign function."
return false;
#endif
}
inline bool isPosInf(double d)
{
#if HAVE(FPCLASS)
return _FPCLASS_PINF == _fpclass(d);
#else
return isInf(d) && !signBit(d);
#endif
}
inline bool isNegInf(double d)
{
#if HAVE(FUNC_FPCLASS)
return _FPCLASS_PINF == _fpclass(d);
#else
return isInf(d) && signBit(d);
#endif
}
bool equal(ExecState *exec, JSValue *v1, JSValue *v2);
bool strictEqual(ExecState *exec, JSValue *v1, JSValue *v2);
// Same as strictEqual, except for "-0" and "0" difference.
// Used in PropertyDescriptor::equalTo and Object::defineOwnProperty to check
// if the value changed and we need to update.
bool sameValue(ExecState *exec, JSValue *v1, JSValue *v2);
/**
* This operator performs an abstract relational comparison of the two
* arguments that can be of arbitrary type. If possible, conversions to the
* string or number type will take place before the comparison.
*
* @return 1 if v1 is "less-than" v2, 0 if the relation is "greater-than-or-
* equal". -1 if the result is undefined.
*/
int relation(ExecState *exec, JSValue *v1, JSValue *v2, bool leftFirst = true);
int relation(ExecState *exec, JSValue *v1, double n2);
int maxInt(int d1, int d2);
int minInt(int d1, int d2);
}
#endif
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