/usr/include/gtksourceviewmm-3.0/gtksourceviewmm/languagemanager.h is in libgtksourceviewmm-3.0-dev 3.18.0-1.
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// Generated by gmmproc 2.46.1 -- DO NOT MODIFY!
#ifndef _GTKSOURCEVIEWMM_LANGUAGEMANAGER_H
#define _GTKSOURCEVIEWMM_LANGUAGEMANAGER_H
#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>
/* languagemanager.h
*
* Copyright (C) 2004-2005 Jae Jang
* Copyright (C) 2005-2006 Rob Page
* Copyright (C) 2006 Dodji Seketeli
* Copyright (C) 2009, 2010, 2011 Krzesimir Nowak
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/// \file
/// \brief LanguageManager class
#include <vector>
#include <glibmm/object.h>
#include <gtksourceviewmm/language.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GtkSourceLanguageManager GtkSourceLanguageManager;
typedef struct _GtkSourceLanguageManagerClass GtkSourceLanguageManagerClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Gsv
{ class LanguageManager_Class; } // namespace Gsv
#endif //DOXYGEN_SHOULD_SKIP_THIS
namespace Gsv
{
/** Class which provides access to SourceLanguages.
*
* LanguageManager is a class which processes language description files
* and creates and stores Language objects, and provides API to access
* them.
*
* Use get_default() to retrieve the default instance of LanguageManager,
* and guess_language() to get a Language for given file name and content
* type.
*/
class LanguageManager : public Glib::Object
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef LanguageManager CppObjectType;
typedef LanguageManager_Class CppClassType;
typedef GtkSourceLanguageManager BaseObjectType;
typedef GtkSourceLanguageManagerClass BaseClassType;
// noncopyable
LanguageManager(const LanguageManager&) = delete;
LanguageManager& operator=(const LanguageManager&) = delete;
private: friend class LanguageManager_Class;
static CppClassType languagemanager_class_;
protected:
explicit LanguageManager(const Glib::ConstructParams& construct_params);
explicit LanguageManager(GtkSourceLanguageManager* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
LanguageManager(LanguageManager&& src) noexcept;
LanguageManager& operator=(LanguageManager&& src) noexcept;
virtual ~LanguageManager() noexcept;
/** Get the GType for this class, for use with the underlying GObject type system.
*/
static GType get_type() G_GNUC_CONST;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GtkSourceLanguageManager* gobj() { return reinterpret_cast<GtkSourceLanguageManager*>(gobject_); }
///Provides access to the underlying C GObject.
const GtkSourceLanguageManager* gobj() const { return reinterpret_cast<GtkSourceLanguageManager*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GtkSourceLanguageManager* gobj_copy();
private:
protected:
LanguageManager();
public:
/** Creates a new language manager.
*
* If you do not need more than one language manager or a private language
* manager instance then use get_default() instead.
*
* @return A LanguageManager.
*/
static Glib::RefPtr<LanguageManager> create();
/** Returns the default LanguageManager instance.
*
* @return A LanguageManager.
*/
static Glib::RefPtr<LanguageManager> get_default();
/** Gets the list directories where language manager looks for language files.
*
* @return An array containg a list of language files directories.
*/
std::vector<std::string> get_search_path() const;
/** Sets the list of directories where the language manager looks for language
* files.
*
* @note At the moment this function can be called only before the language
* files are loaded for the first time. In practice to set a custom search
* path for a LanguageManager, you have to call this function right
* after creating it.
*
* @param dirs An empty string terminated array of strings.
*/
void set_search_path(const std::vector<std::string>& dirs);
/** Resets the list of directories where the language manager looks for
* language files to default.
*
* @note At the moment this function can be called only before the language
* files are loaded for the first time. In practice to set a custom search
* path for a LanguageManager, you have to call this function right
* after creating it.
*/
void reset_search_path();
/** Returns the ids of the available languages.
*
* @return An array of string containing the ids of the available languages.
*/
std::vector<std::string> get_language_ids() const;
/** Gets the Language identified by the given @a id in the language
* manager.
*
* @param id A language id.
*
* @return A Language, or empty Glib::RefPtr if there is no language
* identified by the given @a id.
*/
Glib::RefPtr<Language> get_language(const std::string& id);
/** Gets the Language identified by the given @a id in the language
* manager.
*
* @param id A language id.
*
* @return A Language, or empty Glib::RefPtr if there is no language
* identified by the given @a id.
*/
Glib::RefPtr<const Language> get_language(const std::string& id) const;
/** Picks a Language for given file name and content type,
* according to the information in lang files.
*
* Either @a filename or @a content_type may be an empty string. This function
* can be used as follows:
*
* @code
* Glib::RefPtr<Language> lang;
* lang = lm->guess_language(filename, Glib::ustring());
* buffer->set_language(lang);
* @endcode
*
* or
*
* @code
* Glib::RefPtr<Language> lang;
* bool result_uncertain = FALSE;
* Glib::ustring content_type;
*
* content_type = Gio::content_type_guess(filename, 0, 0, &result_uncertain);
* if (result_uncertain)
* {
* content_type.clear();
* }
*
* lang = lm->guess_language(filename, content_type);
* buffer->set_language(lang);
* @endcode
*
* etc. Use get_mime_types() and get_globs() if you need full control over
* file -> language mapping.
*
* @param filename A filename, or empty string.
* @param content_type A content type (as in GIO API), or empty string.
*
* @return A Language, or empty Glib::RefPtr if there is no suitable
* language for given @a filename and/or @a content_type.
*/
Glib::RefPtr<Language> guess_language(const std::string& filename, const std::string& content_type);
/** Picks a Language for given file name and content type,
* according to the information in lang files.
*
* Either @a filename or @a content_type may be an empty string. This function
* can be used as follows:
*
* @code
* Glib::RefPtr<LanguageManager> lm = LanguageManager::get_default();
* Glib::RefPtr<Language> lang;
* Glib::RefPtr<Buffer> buffer = Buffer::create();
* lang = lm->guess_language(filename, Glib::ustring());
* buffer->set_language(lang);
* // or just:
* // Glib::RefPtr<Buffer> buffer = Buffer::create(lang);
* @endcode
*
* or
*
* @code
* Glib::RefPtr<Language> lang;
* Glib::RefPtr<LanguageManager> lm = LanguageManager::get_default();
* Glib::RefPtr<Buffer> buffer = Buffer::create();
* bool result_uncertain = FALSE;
* Glib::ustring content_type;
*
* content_type = Gio::content_type_guess(filename, 0, 0, &result_uncertain);
* if (result_uncertain)
* {
* content_type.clear();
* }
*
* lang = lm->guess_language(filename, content_type);
* buffer->set_language(lang);
* // or just:
* // Glib::RefPtr<Buffer> buffer = Buffer::create(lang);
* @endcode
*
* etc. Use Language::get_mime_types() and Language::get_globs()
* if you need full control over file -> language mapping.
*
* @param filename A filename, or empty string.
* @param content_type A content type (as in GIO API), or empty string.
*
* @return A Language, or empty Glib::RefPtr if there is no suitable
* language for given @a filename and/or @a content_type.
*/
Glib::RefPtr<const Language> guess_language(const std::string& filename, const std::string& content_type) const;
/** List of directories where the language specification files (.lang) are located.
*
* @return A PropertyProxy that allows you to get or set the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy< std::vector<std::string> > property_search_path() ;
/** List of directories where the language specification files (.lang) are located.
*
* @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly< std::vector<std::string> > property_search_path() const;
/** List of the ids of the available languages.
*
* @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly< std::vector<std::string> > property_language_ids() const;
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} /* namespace Gsv */
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gsv::LanguageManager
*/
Glib::RefPtr<Gsv::LanguageManager> wrap(GtkSourceLanguageManager* object, bool take_copy = false);
}
#endif /* _GTKSOURCEVIEWMM_LANGUAGEMANAGER_H */
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