/usr/include/gtkglextmm-1.2/gdkmm/gl/context.h is in libgtkglextmm-x11-1.2-dev 1.2.0-7.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Generated by gtkmmproc -- DO NOT MODIFY!
#ifndef _GDKMM_GL_CONTEXT_H
#define _GDKMM_GL_CONTEXT_H
#include <glibmm.h>
// -*- C++ -*-
/* gdkglextmm - C++ Wrapper for GdkGLExt
* Copyright (C) 2002-2003 Naofumi Yasufuku
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include <gdkmm/gl/defs.h>
#include <gdkmm/gl/tokens.h>
#include <gdkmm/gl/config.h>
#include <gdkmm/gl/drawable.h>
#include <GL/gl.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GdkGLContext GdkGLContext;
typedef struct _GdkGLContextClass GdkGLContextClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
namespace GL
{ class Context_Class; } // namespace GL
} // namespace Gdk
namespace Gdk
{
namespace GL
{
class Drawable;
/** OpenGL rendering context.
*
*
*/
class Context : public Glib::Object
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef Context CppObjectType;
typedef Context_Class CppClassType;
typedef GdkGLContext BaseObjectType;
typedef GdkGLContextClass BaseClassType;
private: friend class Context_Class;
static CppClassType context_class_;
private:
// noncopyable
Context(const Context&);
Context& operator=(const Context&);
protected:
explicit Context(const Glib::ConstructParams& construct_params);
explicit Context(GdkGLContext* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
virtual ~Context();
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_type() G_GNUC_CONST;
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GdkGLContext* gobj() { return reinterpret_cast<GdkGLContext*>(gobject_); }
///Provides access to the underlying C GObject.
const GdkGLContext* gobj() const { return reinterpret_cast<GdkGLContext*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GdkGLContext* gobj_copy();
private:
protected:
Context(const Glib::RefPtr<const Drawable>& gldrawable,
const Glib::RefPtr<const Context>& share_list,
bool direct = true,
int render_type = RGBA_TYPE);
explicit Context(const Glib::RefPtr<const Drawable>& gldrawable,
bool direct = true,
int render_type = RGBA_TYPE);
public:
/** Create a new OpenGL rendering context.
*
* @param gldrawable a Gdk::GL::Drawable.
* @param share_list the Gdk::GL::Context which to share display lists.
* @param direct whether rendering is to be done with a direct
* connection to the graphics system.
* @param render_type Gdk::GL::RGBA_TYPE or Gdk::GL::COLOR_INDEX_TYPE
* (currently not used).
* @return the new Gdk::GL::Context.
*/
static Glib::RefPtr<Context> create(const Glib::RefPtr<const Drawable>& gldrawable,
const Glib::RefPtr<const Context>& share_list,
bool direct = true,
int render_type = RGBA_TYPE);
/** Create a new OpenGL rendering context.
*
* @param gldrawable a Gdk::GL::Drawable.
* @param direct whether rendering is to be done with a direct
* connection to the graphics system.
* @param render_type Gdk::GL::RGBA_TYPE or Gdk::GL::COLOR_INDEX_TYPE
* (currently not used).
* @return the new Gdk::GL::Context.
*/
static Glib::RefPtr<Context> create(const Glib::RefPtr<const Drawable>& gldrawable,
bool direct = true,
int render_type = RGBA_TYPE);
public:
/** Copy state from one rendering context to another.
*
* @a mask contains the bitwise-OR of the same symbolic names that
* are passed to the glPushAttrib() function. You can use
* GL_ALL_ATTRIB_BITS to copy all the rendering state information.
*
* @param src the source context.
* @param mask which portions of @a src state are to be copied.
* @return <tt>false</tt> if it fails, <tt>true</tt> otherwise.
*/
bool copy(const Glib::RefPtr<const Context>& src,
unsigned long mask = GL_ALL_ATTRIB_BITS);
/** Gets Gdk::GLDrawable to which the @a glcontext is bound.
* @return The Gdk::GLDrawable or <tt>0</tt> if no Gdk::GLDrawable is bound.
*/
Glib::RefPtr<Drawable> get_gl_drawable();
/** Gets Gdk::GLDrawable to which the @a glcontext is bound.
* @return The Gdk::GLDrawable or <tt>0</tt> if no Gdk::GLDrawable is bound.
*/
Glib::RefPtr<const Drawable> get_gl_drawable() const;
/** Gets Gdk::GLConfig with which the @a glcontext is configured.
* @return The Gdk::GLConfig.
*/
Glib::RefPtr<Config> get_gl_config();
/** Gets Gdk::GLConfig with which the @a glcontext is configured.
* @return The Gdk::GLConfig.
*/
Glib::RefPtr<const Config> get_gl_config() const;
/** Gets Gdk::GLContext with which the @a glcontext shares the display lists and
* texture objects.
* @return The Gdk::GLContext.
*/
Glib::RefPtr<Context> get_share_list();
/** Gets Gdk::GLContext with which the @a glcontext shares the display lists and
* texture objects.
* @return The Gdk::GLContext.
*/
Glib::RefPtr<const Context> get_share_list() const;
/** Returns whether the @a glcontext is a direct rendering context.
* @return <tt>true</tt> if the @a glcontext is a direct rendering contest.
*/
bool is_direct() const;
/** Gets render_type of the @a glcontext .
* @return GDK_GL_RGBA_TYPE or GDK_GL_COLOR_INDEX_TYPE.
*/
int get_render_type() const;
/** Returns the current Gdk::GLContext.
* @return The current Gdk::GLContext or <tt>0</tt> if there is no current
* context.
*/
static Glib::RefPtr<Context> get_current();
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} // namespace GL
} // namespace Gdk
namespace Glib
{
/** @relates Gdk::GL::Context
* @param object The C instance
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*/
Glib::RefPtr<Gdk::GL::Context> wrap(GdkGLContext* object, bool take_copy = false);
}
#endif /* _GDKMM_GL_CONTEXT_H */
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