/usr/include/gstreamermm-1.0/gstreamermm/pipeline.h is in libgstreamermm-1.0-dev 1.4.3+dfsg-5.
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// Generated by gmmproc 2.42.0 -- DO NOT MODIFY!
#ifndef _GSTREAMERMM_PIPELINE_H
#define _GSTREAMERMM_PIPELINE_H
#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>
/* gstreamermm - a C++ wrapper for gstreamer
*
* Copyright 2008 The gstreamermm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <gstreamermm/bin.h>
#include <gstreamermm/clock.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GstPipeline GstPipeline;
typedef struct _GstPipelineClass GstPipelineClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gst
{ class Pipeline_Class; } // namespace Gst
namespace Gst
{
//gtkmmproc error: PipelineFlags : enum defs lookup failed.
class Bus;
/** A top-level bin with clocking and bus management functionality.
* A Gst::Pipeline is a special Gst::Bin used as the toplevel container for
* the filter graph. The Gst::Pipeline will manage the selection and
* distribution of a global Gst::Clock as well as provide a Gst::Bus to the
* application. It will also implement a default behavour for managing seek
* events (see Gst::Element::seek()).
*
* create() is used to create a pipeline. when the pipeline is destroyed all
* its resources including all added Gst::Element objects are destroyed.
*
* Elements are added and removed from the pipeline using the Gst::Bin methods
* like Gst::Bin::add() and Gst::Bin::remove() (see Gst::Bin).
*
* Before changing the state of the Gst::Pipeline (see Gst::Element) a Gst::Bus
* can be retrieved with get_bus(). This bus can then be used to receive
* Gst::Message from the elements in the pipeline.
*
* By default, a Gst::Pipeline will automatically flush the pending Gst::Bus
* messages when going to the NULL state to ensure that no circular references
* exist when no messages are read from the Gst::Bus. This behaviour can be
* changed with set_auto_flush_bus().
*
* When the Gst::Pipeline performs the PAUSED to PLAYING state change it will
* select a clock for the elements. The clock selection algorithm will by
* default select a clock provided by an element that is most upstream (closest
* to the source). For live pipelines (ones that return
* Gst::STATE_CHANGE_NO_PREROLL from the Gst::Element::set_state() call) this
* will select the clock provided by the live source. For normal pipelines this
* will select a clock provided by the sinks (most likely the audio sink). If
* no element provides a clock, a default Gst::SystemClock is used.
*
* The clock selection can be controlled with the use_clock() method, which
* will enforce a given clock on the pipeline. With auto_clock() the default
* clock selection algorithm can be restored.
*
* A Gst::Pipeline maintains a stream time for the elements. The stream time is
* defined as the difference between the current clock time and the base time.
* When the pipeline goes to READY or a flushing seek is performed on it, the
* stream time is reset to 0. When the pipeline is set from PLAYING to PAUSED,
* the current clock time is sampled and used to configure the base time for
* the elements when the pipeline is set to PLAYING again.
*
* When sending a flushing seek event to a Gst::Pipeline (see
* Gst::Element::seek()), it will make sure that the pipeline is properly
* PAUSED and resumed as well as set the new stream time to 0 when the seek
* succeeded.
*
* Last reviewed on 2014-08-14 (1.2.4)
* @ingroup GstBaseClasses
*/
class Pipeline : public Bin
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef Pipeline CppObjectType;
typedef Pipeline_Class CppClassType;
typedef GstPipeline BaseObjectType;
typedef GstPipelineClass BaseClassType;
private: friend class Pipeline_Class;
static CppClassType pipeline_class_;
private:
// noncopyable
Pipeline(const Pipeline&);
Pipeline& operator=(const Pipeline&);
protected:
explicit Pipeline(const Glib::ConstructParams& construct_params);
explicit Pipeline(GstPipeline* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
virtual ~Pipeline();
/** Get the GType for this class, for use with the underlying GObject type system.
*/
static GType get_type() G_GNUC_CONST;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GstPipeline* gobj() { return reinterpret_cast<GstPipeline*>(gobject_); }
///Provides access to the underlying C GObject.
const GstPipeline* gobj() const { return reinterpret_cast<GstPipeline*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GstPipeline* gobj_copy();
private:
protected:
explicit Pipeline(const Glib::ustring& name);
Pipeline();
public:
/** Create a new pipeline with the given name.
*
* @param name Name of new pipeline.
* @return Newly created Gst::Pipeline. MT safe.
*/
static Glib::RefPtr<Pipeline> create(const Glib::ustring& name);
/** Create a new pipeline with a unique generic name.
* @return Newly created Gst::Pipeline. MT safe.
*/
static Glib::RefPtr<Pipeline> create();
/** Gets the Gst::Bus of @a pipeline. The bus allows applications to receive
* Gst::Message packets.
*
* @return A Gst::Bus, unref after usage.
*
* MT safe.
*/
Glib::RefPtr<Gst::Bus> get_bus();
/** Gets the Gst::Bus of @a pipeline. The bus allows applications to receive
* Gst::Message packets.
*
* @return A Gst::Bus, unref after usage.
*
* MT safe.
*/
Glib::RefPtr<const Gst::Bus> get_bus() const;
/** Set the clock for @a pipeline. The clock will be distributed
* to all the elements managed by the pipeline.
*
* @param clock The clock to set.
* @return <tt>true</tt> if the clock could be set on the pipeline. <tt>false</tt> if
* some element did not accept the clock.
*
* MT safe.
*/
bool set_clock(const Glib::RefPtr<Gst::Clock>& clock);
/** Gets the current clock used by @a pipeline.
*
* @return A Gst::Clock, unref after usage.
*/
Glib::RefPtr<Gst::Clock> get_clock();
/** Gets the current clock used by @a pipeline.
*
* @return A Gst::Clock, unref after usage.
*/
Glib::RefPtr<const Gst::Clock> get_clock() const;
/** Force @a pipeline to use the given @a clock. The pipeline will
* always use the given clock even if new clock providers are added
* to this pipeline.
*
* If @a clock is <tt>0</tt> all clocking will be disabled which will make
* the pipeline run as fast as possible.
*
* MT safe.
*
* @param clock The clock to use.
*/
void use_clock(const Glib::RefPtr<Gst::Clock>& clock);
/** Let @a pipeline select a clock automatically. This is the default
* behaviour.
*
* Use this function if you previous forced a fixed clock with
* use_clock() and want to restore the default
* pipeline clock selection algorithm.
*
* MT safe.
*
*/
void auto_clock();
/** Usually, when a pipeline goes from READY to <tt>0</tt> state, it automatically
* flushes all pending messages on the bus, which is done for refcounting
* purposes, to break circular references.
*
* This means that applications that update state using (async) bus messages
* (e.g. do certain things when a pipeline goes from PAUSED to READY) might
* not get to see messages when the pipeline is shut down, because they might
* be flushed before they can be dispatched in the main thread. This behaviour
* can be disabled using this function.
*
* It is important that all messages on the bus are handled when the
* automatic flushing is disabled else memory leaks will be introduced.
*
* MT safe.
*
* @param auto_flush Whether or not to automatically flush the bus when
* the pipeline goes from READY to <tt>0</tt> state.
*/
void set_auto_flush_bus(gboolean auto_flush = true);
/** Check if @a pipeline will automatically flush messages when going to
* the <tt>0</tt> state.
*
* @return Whether the pipeline will automatically flush its bus when
* going from READY to <tt>0</tt> state or not.
*
* MT safe.
*/
bool get_auto_flush_bus() const;
/** Set the expected delay needed for all elements to perform the
* PAUSED to PLAYING state change. @a delay will be added to the
* base time of the elements so that they wait an additional @a delay
* amount of time before starting to process buffers and cannot be
* Gst::CLOCK_TIME_NONE.
*
* This option is used for tuning purposes and should normally not be
* used.
*
* MT safe.
*
* @param delay The delay.
*/
void set_delay(ClockTime delay);
/** Get the configured delay (see set_delay()).
*
* @return The configured delay.
*
* MT safe.
*/
ClockTime get_delay() const;
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Whether to automatically flush the pipeline's bus when going from READY into NULL state.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy< bool > property_auto_flush_bus() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Whether to automatically flush the pipeline's bus when going from READY into NULL state.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly< bool > property_auto_flush_bus() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Expected delay needed for elements to spin up to PLAYING in nanoseconds.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy< ClockTime > property_delay() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Expected delay needed for elements to spin up to PLAYING in nanoseconds.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly< ClockTime > property_delay() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} //namespace Gst
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gst::Pipeline
*/
Glib::RefPtr<Gst::Pipeline> wrap(GstPipeline* object, bool take_copy = false);
}
#endif /* _GSTREAMERMM_PIPELINE_H */
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