/var/lib/ghc/package.conf.d/OpenGLRaw-2.4.1.0.conf is in libghc-openglraw-dev 2.4.1.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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version: 2.4.1.0
id: OpenGLRaw-2.4.1.0-fd39201b752b188d6e266db29e0e69c6
key: OpenG_GAllUcVHF3h8dKjDF38i32
license: BSD3
copyright: Copyright (C) 2009-2015 Sven Panne
maintainer: Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
homepage: http://www.haskell.org/haskellwiki/Opengl
synopsis: A raw binding for the OpenGL graphics system
description:
OpenGLRaw is a raw Haskell binding for the OpenGL 4.5 graphics system and
lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
intended as a basis for a nicer interface. OpenGLRaw offers access to all
necessary functions, tokens and types plus a general facility for loading
extension entries. The module hierarchy closely mirrors the naming structure
of the OpenGL extensions, making it easy to find the right module to import.
All API entries are loaded dynamically, so no special C header files are
needed for building this package. If an API entry is not found at runtime, a
userError is thrown.
.
OpenGL is the industry's most widely used and supported 2D and 3D graphics
application programming interface (API), incorporating a broad set of
rendering, texture mapping, special effects, and other powerful visualization
functions. For more information about OpenGL and its various extensions,
please see <http://www.opengl.org/>
and <http://www.opengl.org/registry/>.
category: Graphics
author: Sven Panne
exposed: True
exposed-modules:
Graphics.Rendering.OpenGL.Raw Graphics.Rendering.OpenGL.Raw.AMD
Graphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor
Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput
Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate
Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend
Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64
Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements
Graphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect
Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete
Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent
Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor
Graphics.Rendering.OpenGL.Raw.AMD.PinnedMemory
Graphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject
Graphics.Rendering.OpenGL.Raw.AMD.SamplePositions
Graphics.Rendering.OpenGL.Raw.AMD.SeamlessCubemapPerTexture
Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture
Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended
Graphics.Rendering.OpenGL.Raw.AMD.TransformFeedback4
Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator
Graphics.Rendering.OpenGL.Raw.APPLE
Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil
Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage
Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray
Graphics.Rendering.OpenGL.Raw.APPLE.Fence
Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels
Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange
Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable
Graphics.Rendering.OpenGL.Raw.APPLE.RGB422
Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes
Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector
Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange
Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint
Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject
Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange
Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators
Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422
Graphics.Rendering.OpenGL.Raw.ARB
Graphics.Rendering.OpenGL.Raw.ARB.BaseInstance
Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture
Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended
Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage
Graphics.Rendering.OpenGL.Raw.ARB.CLEvent
Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject
Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture
Graphics.Rendering.OpenGL.Raw.ARB.ClipControl
Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat
Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage
Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader
Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize
Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted
Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer
Graphics.Rendering.OpenGL.Raw.ARB.CopyImage
Graphics.Rendering.OpenGL.Raw.ARB.CullDistance
Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput
Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat
Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp
Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture
Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess
Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers
Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend
Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex
Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect
Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced
Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility
Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility
Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility
Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts
Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation
Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram
Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader
Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments
Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility
Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore
Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB
Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5
Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64
Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4
Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary
Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage
Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel
Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex
Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility
Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore
Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters
Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays
Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery
Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2
Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata
Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment
Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange
Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette
Graphics.Rendering.OpenGL.Raw.ARB.MultiBind
Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect
Graphics.Rendering.OpenGL.Raw.ARB.Multisample
Graphics.Rendering.OpenGL.Raw.ARB.Multitexture
Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery
Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2
Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery
Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject
Graphics.Rendering.OpenGL.Raw.ARB.PointParameters
Graphics.Rendering.OpenGL.Raw.ARB.PointSprite
Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery
Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex
Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject
Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility
Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore
Graphics.Rendering.OpenGL.Raw.ARB.SampleShading
Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects
Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap
Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture
Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects
Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters
Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore
Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects
Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject
Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine
Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100
Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude
Graphics.Rendering.OpenGL.Raw.ARB.Shadow
Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient
Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer
Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture
Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing
Graphics.Rendering.OpenGL.Raw.ARB.Sync
Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader
Graphics.Rendering.OpenGL.Raw.ARB.TextureBarrier
Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp
Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject
Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32
Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange
Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression
Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC
Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC
Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap
Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray
Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine
Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3
Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat
Graphics.Rendering.OpenGL.Raw.ARB.TextureGather
Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge
Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat
Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample
Graphics.Rendering.OpenGL.Raw.ARB.TextureRG
Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI
Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle
Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8
Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage
Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample
Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle
Graphics.Rendering.OpenGL.Raw.ARB.TextureView
Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery
Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2
Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3
Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced
Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery
Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix
Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject
Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA
Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject
Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit
Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding
Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend
Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject
Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram
Graphics.Rendering.OpenGL.Raw.ARB.VertexShader
Graphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev
Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility
Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore
Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray
Graphics.Rendering.OpenGL.Raw.ARB.WindowPos
Graphics.Rendering.OpenGL.Raw.ATI
Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers
Graphics.Rendering.OpenGL.Raw.ATI.ElementArray
Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap
Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader
Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer
Graphics.Rendering.OpenGL.Raw.ATI.Meminfo
Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles
Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat
Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil
Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader
Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3
Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat
Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce
Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject
Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject
Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams
Graphics.Rendering.OpenGL.Raw.Compatibility30
Graphics.Rendering.OpenGL.Raw.Compatibility31
Graphics.Rendering.OpenGL.Raw.Compatibility32
Graphics.Rendering.OpenGL.Raw.Compatibility33
Graphics.Rendering.OpenGL.Raw.Compatibility40
Graphics.Rendering.OpenGL.Raw.Compatibility41
Graphics.Rendering.OpenGL.Raw.Compatibility42
Graphics.Rendering.OpenGL.Raw.Compatibility43
Graphics.Rendering.OpenGL.Raw.Compatibility44
Graphics.Rendering.OpenGL.Raw.Compatibility45
Graphics.Rendering.OpenGL.Raw.Core30
Graphics.Rendering.OpenGL.Raw.Core31
Graphics.Rendering.OpenGL.Raw.Core32
Graphics.Rendering.OpenGL.Raw.Core33
Graphics.Rendering.OpenGL.Raw.Core40
Graphics.Rendering.OpenGL.Raw.Core41
Graphics.Rendering.OpenGL.Raw.Core42
Graphics.Rendering.OpenGL.Raw.Core43
Graphics.Rendering.OpenGL.Raw.Core44
Graphics.Rendering.OpenGL.Raw.Core45
Graphics.Rendering.OpenGL.Raw.EXT
Graphics.Rendering.OpenGL.Raw.EXT.ABGR
Graphics.Rendering.OpenGL.Raw.EXT.BGRA
Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform
Graphics.Rendering.OpenGL.Raw.EXT.BlendColor
Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate
Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate
Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax
Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract
Graphics.Rendering.OpenGL.Raw.EXT.CMYKA
Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint
Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable
Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray
Graphics.Rendering.OpenGL.Raw.EXT.Convolution
Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame
Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture
Graphics.Rendering.OpenGL.Raw.EXT.CullVertex
Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel
Graphics.Rendering.OpenGL.Raw.EXT.DebugMarker
Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest
Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess
Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2
Graphics.Rendering.OpenGL.Raw.EXT.DrawInstanced
Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements
Graphics.Rendering.OpenGL.Raw.EXT.FogCoord
Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels
Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit
Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample
Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled
Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject
Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB
Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters
Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4
Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4
Graphics.Rendering.OpenGL.Raw.EXT.Histogram
Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats
Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc
Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial
Graphics.Rendering.OpenGL.Raw.EXT.LightTexture
Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays
Graphics.Rendering.OpenGL.Raw.EXT.Multisample
Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil
Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat
Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels
Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture
Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject
Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform
Graphics.Rendering.OpenGL.Raw.EXT.PointParameters
Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset
Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp
Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex
Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample
Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal
Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor
Graphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects
Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor
Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore
Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette
Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag
Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide
Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap
Graphics.Rendering.OpenGL.Raw.EXT.Subtexture
Graphics.Rendering.OpenGL.Raw.EXT.Texture
Graphics.Rendering.OpenGL.Raw.EXT.Texture3D
Graphics.Rendering.OpenGL.Raw.EXT.TextureArray
Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject
Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC
Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC
Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC
Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap
Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine
Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3
Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic
Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax
Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger
Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias
Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp
Graphics.Rendering.OpenGL.Raw.EXT.TextureObject
Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal
Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm
Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB
Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode
Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent
Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle
Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery
Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback
Graphics.Rendering.OpenGL.Raw.EXT.VertexArray
Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA
Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit
Graphics.Rendering.OpenGL.Raw.EXT.VertexShader
Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting
Graphics.Rendering.OpenGL.Raw.EXT.X11SyncObject
Graphics.Rendering.OpenGL.Raw.Functions
Graphics.Rendering.OpenGL.Raw.GREMEDY
Graphics.Rendering.OpenGL.Raw.GREMEDY.FrameTerminator
Graphics.Rendering.OpenGL.Raw.GREMEDY.StringMarker
Graphics.Rendering.OpenGL.Raw.GetProcAddress
Graphics.Rendering.OpenGL.Raw.HP
Graphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes
Graphics.Rendering.OpenGL.Raw.HP.ImageTransform
Graphics.Rendering.OpenGL.Raw.HP.OcclusionTest
Graphics.Rendering.OpenGL.Raw.HP.TextureLighting
Graphics.Rendering.OpenGL.Raw.IBM
Graphics.Rendering.OpenGL.Raw.IBM.CullVertex
Graphics.Rendering.OpenGL.Raw.IBM.MultimodeDrawArrays
Graphics.Rendering.OpenGL.Raw.IBM.RasterposClip
Graphics.Rendering.OpenGL.Raw.IBM.StaticData
Graphics.Rendering.OpenGL.Raw.IBM.TextureMirroredRepeat
Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists
Graphics.Rendering.OpenGL.Raw.INGR
Graphics.Rendering.OpenGL.Raw.INGR.BlendFuncSeparate
Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp
Graphics.Rendering.OpenGL.Raw.INGR.InterlaceRead
Graphics.Rendering.OpenGL.Raw.INTEL
Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture
Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays
Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery
Graphics.Rendering.OpenGL.Raw.KHR
Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced
Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent
Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl
Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility
Graphics.Rendering.OpenGL.Raw.KHR.DebugCore
Graphics.Rendering.OpenGL.Raw.KHR.Robustness
Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR
Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR
Graphics.Rendering.OpenGL.Raw.MESA
Graphics.Rendering.OpenGL.Raw.MESA.PackInvert
Graphics.Rendering.OpenGL.Raw.MESA.ResizeBuffers
Graphics.Rendering.OpenGL.Raw.MESA.WindowPos
Graphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture
Graphics.Rendering.OpenGL.Raw.MESAX
Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack
Graphics.Rendering.OpenGL.Raw.NV
Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect
Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount
Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture
Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced
Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent
Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5
Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender
Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster
Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor
Graphics.Rendering.OpenGL.Raw.NV.CopyImage
Graphics.Rendering.OpenGL.Raw.NV.DeepTexture3D
Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat
Graphics.Rendering.OpenGL.Raw.NV.DepthClamp
Graphics.Rendering.OpenGL.Raw.NV.DrawTexture
Graphics.Rendering.OpenGL.Raw.NV.Evaluators
Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample
Graphics.Rendering.OpenGL.Raw.NV.Fence
Graphics.Rendering.OpenGL.Raw.NV.FillRectangle
Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer
Graphics.Rendering.OpenGL.Raw.NV.FogDistance
Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor
Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram
Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2
Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples
Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage
Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4
Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5
Graphics.Rendering.OpenGL.Raw.NV.GPUShader5
Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4
Graphics.Rendering.OpenGL.Raw.NV.HalfFloat
Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery
Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent
Graphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage
Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint
Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery
Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil
Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject
Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility
Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore
Graphics.Rendering.OpenGL.Raw.NV.PathRenderingSharedEdge
Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange
Graphics.Rendering.OpenGL.Raw.NV.PointSprite
Graphics.Rendering.OpenGL.Raw.NV.PresentVideo
Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart
Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners
Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2
Graphics.Rendering.OpenGL.Raw.NV.SampleLocations
Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad
Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore
Graphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup
Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5
Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss
Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection
Graphics.Rendering.OpenGL.Raw.NV.TextureBarrier
Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4
Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal
Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample
Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle
Graphics.Rendering.OpenGL.Raw.NV.TextureShader
Graphics.Rendering.OpenGL.Raw.NV.TextureShader2
Graphics.Rendering.OpenGL.Raw.NV.TextureShader3
Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback
Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2
Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory
Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop
Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange
Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2
Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit
Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory
Graphics.Rendering.OpenGL.Raw.NV.VertexProgram
Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option
Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3
Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4
Graphics.Rendering.OpenGL.Raw.NV.VideoCapture
Graphics.Rendering.OpenGL.Raw.NVX
Graphics.Rendering.OpenGL.Raw.NVX.ConditionalRender
Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo
Graphics.Rendering.OpenGL.Raw.OES
Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates
Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture
Graphics.Rendering.OpenGL.Raw.OES.FixedPoint
Graphics.Rendering.OpenGL.Raw.OES.QueryMatrix
Graphics.Rendering.OpenGL.Raw.OES.ReadFormat
Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision
Graphics.Rendering.OpenGL.Raw.OML
Graphics.Rendering.OpenGL.Raw.OML.Interlace
Graphics.Rendering.OpenGL.Raw.OML.Resample
Graphics.Rendering.OpenGL.Raw.OML.Subsample
Graphics.Rendering.OpenGL.Raw.PGI
Graphics.Rendering.OpenGL.Raw.PGI.MiscHints
Graphics.Rendering.OpenGL.Raw.PGI.VertexHints
Graphics.Rendering.OpenGL.Raw.REND
Graphics.Rendering.OpenGL.Raw.REND.ScreenCoordinates
Graphics.Rendering.OpenGL.Raw.S3
Graphics.Rendering.OpenGL.Raw.S3.S3TC
Graphics.Rendering.OpenGL.Raw.SGI
Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix
Graphics.Rendering.OpenGL.Raw.SGI.ColorTable
Graphics.Rendering.OpenGL.Raw.SGI.TextureColorTable
Graphics.Rendering.OpenGL.Raw.SGIS
Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture
Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction
Graphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap
Graphics.Rendering.OpenGL.Raw.SGIS.Multisample
Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture
Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen
Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters
Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture
Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D
Graphics.Rendering.OpenGL.Raw.SGIS.TextureBorderClamp
Graphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask
Graphics.Rendering.OpenGL.Raw.SGIS.TextureEdgeClamp
Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4
Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD
Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect
Graphics.Rendering.OpenGL.Raw.SGIX
Graphics.Rendering.OpenGL.Raw.SGIX.Async
Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram
Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel
Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax
Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment
Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap
Graphics.Rendering.OpenGL.Raw.SGIX.ConvolutionAccuracy
Graphics.Rendering.OpenGL.Raw.SGIX.DepthTexture
Graphics.Rendering.OpenGL.Raw.SGIX.FlushRaster
Graphics.Rendering.OpenGL.Raw.SGIX.FogOffset
Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting
Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom
Graphics.Rendering.OpenGL.Raw.SGIX.IglooInterface
Graphics.Rendering.OpenGL.Raw.SGIX.Instruments
Graphics.Rendering.OpenGL.Raw.SGIX.Interlace
Graphics.Rendering.OpenGL.Raw.SGIX.IrInstrument1
Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority
Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture
Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles
Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD
Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane
Graphics.Rendering.OpenGL.Raw.SGIX.Resample
Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint
Graphics.Rendering.OpenGL.Raw.SGIX.Shadow
Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient
Graphics.Rendering.OpenGL.Raw.SGIX.Sprite
Graphics.Rendering.OpenGL.Raw.SGIX.Subsample
Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer
Graphics.Rendering.OpenGL.Raw.SGIX.TextureAddEnv
Graphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp
Graphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias
Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer
Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias
Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip
Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb
Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA
Graphics.Rendering.OpenGL.Raw.SUN
Graphics.Rendering.OpenGL.Raw.SUN.ConvolutionBorderModes
Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha
Graphics.Rendering.OpenGL.Raw.SUN.MeshArray
Graphics.Rendering.OpenGL.Raw.SUN.SliceAccum
Graphics.Rendering.OpenGL.Raw.SUN.TriangleList
Graphics.Rendering.OpenGL.Raw.SUN.Vertex
Graphics.Rendering.OpenGL.Raw.SUNX
Graphics.Rendering.OpenGL.Raw.SUNX.ConstantData
Graphics.Rendering.OpenGL.Raw.ThreeDFX
Graphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample
Graphics.Rendering.OpenGL.Raw.ThreeDFX.Tbuffer
Graphics.Rendering.OpenGL.Raw.ThreeDFX.TextureCompressionFXT1
Graphics.Rendering.OpenGL.Raw.Tokens
Graphics.Rendering.OpenGL.Raw.Types
Graphics.Rendering.OpenGL.Raw.Version10
Graphics.Rendering.OpenGL.Raw.Version11
Graphics.Rendering.OpenGL.Raw.Version12
Graphics.Rendering.OpenGL.Raw.Version13
Graphics.Rendering.OpenGL.Raw.Version14
Graphics.Rendering.OpenGL.Raw.Version15
Graphics.Rendering.OpenGL.Raw.Version20
Graphics.Rendering.OpenGL.Raw.Version21
Graphics.Rendering.OpenGL.Raw.WIN
Graphics.Rendering.OpenGL.Raw.WIN.PhongShading
Graphics.Rendering.OpenGL.Raw.WIN.SpecularFog
trusted: False
import-dirs: /usr/lib/haskell-packages/ghc/lib/x86_64-linux-ghc-7.10.3/OpenGLRaw-2.4.1.0-GAllUcVHF3h8dKjDF38i32
library-dirs: /usr/lib/haskell-packages/ghc/lib/x86_64-linux-ghc-7.10.3/OpenGLRaw-2.4.1.0-GAllUcVHF3h8dKjDF38i32
data-dir: /usr/share/openglraw
hs-libraries: HSOpenGLRaw-2.4.1.0-GAllUcVHF3h8dKjDF38i32
extra-libraries:
GL
depends:
base-4.8.2.0-0d6d1084fbc041e1cded9228e80e264d
transformers-0.4.2.0-81450cd8f86b36eaa8fa0cbaf6efc3a3
haddock-interfaces: /usr/lib/ghc-doc/haddock/openglraw-2.4.1.0/OpenGLRaw.haddock
haddock-html: /usr/share/doc/libghc-openglraw-doc/html/
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