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/* Author: Ioan Sucan */
#ifndef GEOMETRIC_SHAPES_SHAPES_
#define GEOMETRIC_SHAPES_SHAPES_
#include <cstdlib>
#include <vector>
#include <iostream>
#include <boost/shared_ptr.hpp>
#include <string>
namespace octomap
{
class OcTree;
}
/** \brief Definition of various shapes. No properties such as
position are included. These are simply the descriptions and
dimensions of shapes. */
namespace shapes
{
/** \brief A list of known shape types */
enum ShapeType { UNKNOWN_SHAPE, SPHERE, CYLINDER, CONE, BOX, PLANE, MESH, OCTREE };
/** \brief A basic definition of a shape. Shapes are considered centered at origin */
class Shape
{
public:
Shape();
virtual ~Shape();
/** \brief Create a copy of this shape */
virtual Shape* clone() const = 0;
/** \brief Print information about this shape */
virtual void print(std::ostream &out = std::cout) const;
/** \brief Scale this shape by a factor */
void scale(double scale);
/** \brief Add padding to this shape */
void padd(double padding);
/** \brief Scale and padd this shape */
virtual void scaleAndPadd(double scale, double padd) = 0;
/** \brief Return a flag indicating whether this shape can be scaled and/or padded */
virtual bool isFixed() const;
/** \brief The type of the shape */
ShapeType type;
};
/** \brief Definition of a sphere */
class Sphere : public Shape
{
public:
Sphere();
/** \brief The radius of the shpere */
Sphere(double r);
/** \brief The type of the shape, as a string */
static const std::string STRING_NAME;
virtual void scaleAndPadd(double scale, double padd);
virtual Shape* clone() const;
virtual void print(std::ostream &out = std::cout) const;
/** \brief The radius of the sphere */
double radius;
};
/** \brief Definition of a cylinder
* Length is along z axis. Origin is at center of mass. */
class Cylinder : public Shape
{
public:
Cylinder();
/** \brief The radius and the length of the cylinder */
Cylinder(double r, double l);
/** \brief The type of the shape, as a string */
static const std::string STRING_NAME;
virtual void scaleAndPadd(double scale, double padd);
virtual Shape* clone() const;
virtual void print(std::ostream &out = std::cout) const;
/** \brief The length of the cylinder */
double length;
/** \brief The radius of the cylinder */
double radius;
};
/** \brief Definition of a cone
* Tip is on positive z axis. Center of base is on negative z axis. Origin is
* halway between tip and center of base. */
class Cone : public Shape
{
public:
Cone();
Cone(double r, double l);
/** \brief The type of the shape, as a string */
static const std::string STRING_NAME;
virtual void scaleAndPadd(double scale, double padd);
virtual Shape* clone() const;
virtual void print(std::ostream &out = std::cout) const;
/** \brief The length (height) of the cone */
double length;
/** \brief The radius of the cone */
double radius;
};
/** \brief Definition of a box
* Aligned with the XYZ axes. */
class Box : public Shape
{
public:
Box();
Box(double x, double y, double z);
/** \brief The type of the shape, as a string */
static const std::string STRING_NAME;
virtual void scaleAndPadd(double scale, double padd);
virtual Shape* clone() const;
virtual void print(std::ostream &out = std::cout) const;
/** \brief x, y, z dimensions of the box (axis-aligned) */
double size[3];
};
/** \brief Definition of a triangle mesh
* By convention the "center" of the shape is at the origin. For a mesh this
* implies that the AABB of the mesh is centered at the origin. Some methods
* may not work with arbitrary meshes whose AABB is not centered at the origin.
* */
class Mesh : public Shape
{
public:
Mesh();
Mesh(unsigned int v_count, unsigned int t_count);
virtual ~Mesh();
/** \brief The type of the shape, as a string */
static const std::string STRING_NAME;
virtual void scaleAndPadd(double scale, double padd);
virtual Shape* clone() const;
virtual void print(std::ostream &out = std::cout) const;
/** \brief The normals to each triangle can be computed from the vertices using cross products. This function performs this computation and allocates memory for normals if needed */
void computeTriangleNormals();
/** \brief The normals to each vertex, averaged from the triangle normals. computeTriangleNormals() is automatically called if needed. */
void computeVertexNormals();
/** \brief Merge vertices that are very close to each other, up to a threshold*/
void mergeVertices(double threshold);
/** \brief The number of available vertices */
unsigned int vertex_count;
/** \brief The position for each vertex vertex k has values at
* index (3k, 3k+1, 3k+2) = (x,y,z) */
double *vertices;
/** \brief The number of triangles formed with the vertices */
unsigned int triangle_count;
/** \brief The vertex indices for each triangle
* triangle k has vertices at index (3k, 3k+1, 3k+2) = (v1, v2, v3) */
unsigned int *triangles;
/** \brief The normal to each triangle; unit vector represented
as (x,y,z); If missing from the mesh, these vectors can be computed using computeTriangleNormals() */
double *triangle_normals;
/** \brief The normal to each vertex; unit vector represented
as (x,y,z); If missing from the mesh, these vectors can be computed using computeVertexNormals() */
double *vertex_normals;
};
/** \brief Definition of a plane with equation ax + by + cz + d = 0 */
class Plane : public Shape
{
public:
Plane();
Plane(double pa, double pb, double pc, double pd);
/** \brief The type of the shape, as a string */
static const std::string STRING_NAME;
virtual Shape* clone() const;
virtual void print(std::ostream &out = std::cout) const;
virtual void scaleAndPadd(double scale, double padd);
virtual bool isFixed() const;
/** \brief The plane equation is ax + by + cz + d = 0 */
double a, b, c, d;
};
/** \brief Representation of an octomap::OcTree as a Shape */
class OcTree : public Shape
{
public:
OcTree();
OcTree(const boost::shared_ptr<const octomap::OcTree> &t);
/** \brief The type of the shape, as a string */
static const std::string STRING_NAME;
virtual Shape* clone() const;
virtual void print(std::ostream &out = std::cout) const;
virtual void scaleAndPadd(double scale, double padd);
virtual bool isFixed() const;
boost::shared_ptr<const octomap::OcTree> octree;
};
/** \brief Shared pointer to a Shape */
typedef boost::shared_ptr<Shape> ShapePtr;
/** \brief Shared pointer to a const Shape */
typedef boost::shared_ptr<const Shape> ShapeConstPtr;
}
#endif
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